Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-22 04:58:08, ended 2025-01-22 05:49:24.

2320076, neutral male human Caveman

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2320076 the Troglodyte   St:17 Dx:12 Co:17 In:10 Wi:9 Ch:10  Neutral
Dlvl:1  $:5  HP:16(16) Pw:2(2) AC:8  Exp:1 T:531 

Latest messages:
 You have a little trouble lifting c - an uncursed flint stone (in quiver pouch).
 You hear the splashing of a naiad.
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 Your kobold corpse rots away.
 Your movements are now unencumbered.
 e - an uncursed +0 leather armor (being worn).
 e - an uncursed +0 leather armor (being worn).
 What do you want to name? [$a-g or ?*] ?
 What do you want to name this sling? Resh
 Unknown command '^J'.
 Unknown command '^J'.
 Unknown command '^J'.
 e - an uncursed +0 leather armor (being worn).
 e - an uncursed +0 leather armor (being worn).
 e - an uncursed +0 leather armor (being worn).
 e - an uncursed +0 leather armor (being worn).
 e - an uncursed +0 leather armor (being worn).
 e - an uncursed +0 leather armor (being worn).
 e - an uncursed +0 leather armor (being worn).
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 5 gold pieces
 Weapons
  b - a +2 sling named Resh (alternate weapon; not wielded)
  a - a +1 club (weapon in hand)
 Armor
  e - an uncursed +0 leather armor (being worn)
 Potions
  f - an uncursed potion of blindness
 Gems/Stones
  g - 2 uncursed worthless pieces of blue glass
  c - 16 uncursed flint stones (in quiver pouch)
  d - 26 uncursed rocks

2320076 the Caveman's attributes:

Background:
 You were a Troglodyte, a level 1 human Caveman.
 You were neutral, on a mission for Ishtar
 who was opposed by Anu (lawful) and Anshar (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 531 turns ago.
 It was nighttime.
 You had 9 experience points, 11 more were needed to attain level 2.

Basics:
 You had all 16 hit points.
 You had both energy points (spell power).
 Your armor class was 8.
 Your wallet contained 5 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 10 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a club.
 You had basic skill with club.

Final Attributes:
 You were stridently aligned.
 You were warded.
 You survived.

Vanquished creatures:
  a little dog
  2 jackals
  a kobold
4 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.
      A fountain.

Goodbye 2320076 the Caveman...

You quit in The Dungeons of Doom on dungeon level 1 with 41 points,
and 5 pieces of gold, after 531 moves.
You were level 1 with a maximum of 16 hit points when you quit.

