Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-21 08:21:53, ended 2025-01-21 08:40:49.

2327809, chaotic male orcish Wizard

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2327809 the Evoker        St:14 Dx:10 Co:14 In:16 Wi:11 Ch:10  Chaotic
Dlvl:2  $:20 HP:0(12) Pw:8(8) AC:9  Exp:1 T:772  FoodPois Hungry  

Latest messages:
 The jackal bites!
 You kill the jackal!
 You see here a jackal corpse.
 You see here an orange.
 f - an orange.
 You have no ammunition readied.
 What do you want to throw? [$a or ?*] 4
 Count: 44 <enter>
 Never mind.
 Unknown command '^J'.
 Unknown command '^J'.
 The door opens.
 You see here an iridium wand.
 You see here an iridium wand.
 g - an iridium wand.
 The door resists!
 The door opens.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 You are beginning to feel hungry.
 You hear the chime of a cash register.
 There's some graffiti on the floor here.
 You read: "|hey say that an ?ye o? n?wt ar| ? virg o? bat a?e double the troublc.".
 You see here a jackal corpse.
 There is a jackal corpse here; eat it? [ynq] (n) y
 Ulch - that meat was tainted!
 You feel deathly sick.
 (It must have died too long ago to be safe to eat.)
 Unknown command '^J'.
 b - an uncursed +0 cloak of magic resistance (being worn).
 b - an uncursed +0 cloak of magic resistance (being worn).
 What do you want to drink? [hn or ?*] h
 You feel better.
 Unknown command '^J'.
 Unknown command '^J'.
 What do you want to drink? [n or ?*] n
 This tastes like water.
 You hear a door open.
 You die from your illness.
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 20 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  o - an uncursed candy bar
  f - an uncursed orange
 Scrolls
  k - an uncursed scroll of food detection
  j - an uncursed scroll of identify
  i - an uncursed scroll of remove curse
  p - a cursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of create monster
  l - a blessed spellbook of force bolt
 Rings
  d - an uncursed ring of cold resistance
  e - an uncursed ring of conflict
 Wands
  g - a wand of secret door detection (0:15)
  c - a wand of striking (0:8)
 Tools
  q - an uncursed skeleton key

2327809 the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male orcish Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 772 turns ago.
 You had 13 experience points, 7 more were needed to attain level 2.

Basics:
 You had 0 out of 12 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 20 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18/50).
 Your dexterity was 10 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 16 (limit:16).
 Your wisdom was 11 (limit:16).
 Your charisma was 10 (limit:16).

Final Status:
 You died from food poisoning.
 You were hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were poison resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  4 jackals
  a fox
  a sewer rat
  a grid bug
  a lichen
  a newt
9 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      Final resting place for
         you, poisoned by a rotted jackal corpse.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     2327809      |
                  |      20 Au       |
                  |  poisoned by a   |
                  |  rotted jackal   |
                  |      corpse      |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye 2327809 the Wizard...

You were poisoned in The Dungeons of Doom on dungeon level 2 with 120 points,
and 20 pieces of gold, after 772 moves.
You were level 1 with a maximum of 12 hit points when you were poisoned.

