Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-23 01:32:23, ended 2025-04-23 01:56:08.

256, lawful female dwarven Archeologist

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      ---....-----.......<.-.--.---...........qr.|  |...--    |..--   --.|
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256 the Field Worker       St:9 Dx:11 Co:15 In:13 Wi:16 Ch:8  Lawful
Dlvl:5  $:0  HP:0(31) Pw:17(17) AC:10 Exp:4 T:3281 

Latest messages:
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You miss the rothe.
 You miss the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You miss the rothe.
 The rothe hits!
 The rothe bites!
 The rothe just misses!
 The sewer rat bites!
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Quetzalcoatl.
 You are surrounded by a shimmering light.
 The sewer rat starts to attack you, but pulls back.
 The sewer rat starts to attack you, but pulls back.
 The rothe starts to attack you, but pulls back.
 The sewer rat starts to attack you, but pulls back.
 You finish your prayer.
 You feel that Quetzalcoatl is well-pleased.
 You feel much better.
 What do you want to read? [kpBX or ?*] k
 As you read the scroll, it disappears.
 Your silver saber named Werebane glows blue for a moment.
 Call a scroll labeled VENZAR BORGAVVE: enchant weapon
 You miss the rothe.
 The sewer rat bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You miss the rothe.
 The sewer rat bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You miss the rothe.
 You miss the rothe.
 The sewer rat bites!
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Quetzalcoatl.
 The sewer rat bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Weapons
  r - a +2 bullwhip
  a - the +1 Werebane (weapon in hand)
 Armor
  c - an uncursed +0 fedora (being worn)
 Comestibles
  y - 2 uncursed disco balls
  G - an uncursed clove of garlic
  d - 4 uncursed food rations
  U - an uncursed food ration
 Scrolls
  X - an uncursed scroll of create monster
  k - an uncursed scroll of enchant weapon
  p - an uncursed scroll of identify
  B - an uncursed scroll of light
 Potions
  w - an uncursed potion of booze
  Q - an uncursed potion of confusion
  C - a blessed potion of enlightenment
  l - an uncursed potion of levitation
  L - a blessed potion of object detection
  F - 3 uncursed potions of water
 Rings
  o - an uncursed ring of levitation
 Wands
  T - a wand of create monster (0:15)
  N - a wand of create monster (0:12)
  O - a wand of polymorph (0:4)
  Y - a wand of secret door detection (0:13)
 Tools
  s - an uncursed sack containing 1 item
  x - a +0 pick-axe
  z - an uncursed tin whistle
 Gems/Stones
  M - an uncursed chrysoberyl stone
  V - an uncursed jasper stone
  g - an uncursed touchstone

Contents of the sack:
  289 gold pieces

256 the Archeologist's attributes:

Background:
 You were a Field Worker, a level 4 female dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 3281 turns ago.
 It was nighttime.
 You had 112 experience points, 48 more were needed to attain level 5.

Basics:
 You had 0 out of 31 hit points.
 You had all 17 energy points (spell power).
 Your armor class was 10.
 Your wallet was empty.
 Autopickup was on for '$?!=/' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 9 (peak:15, limit:18/100).
 Your dexterity was 11 (limit:20).
 Your constitution was 15 (limit:20).
 Your intelligence was 13 (limit:16).
 Your wisdom was 16 (limit:16).
 Your charisma was 8 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a saber.
 You were unskilled in saber and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You had infravision.
 You were stealthy.
 You were fast.
 You are dead.

Vanquished creatures:
  a gnome lord
  a kitten
  a homunculus
  a kobold shaman
  a rothe
 an iguana
  3 hobgoblins
  4 gnomes
  2 geckos
  6 jackals
  2 kobolds
  4 goblins
  2 sewer rats
  2 grid bugs
  5 lichens
  6 newts
42 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A sink.
   Level 2:
      Some fountains.
   Level 3:
      A delicatessen, a fountain.
   Level 4:
      A delicatessen.
      Stairs down to The Gnomish Mines.
   Level 5:
      An altar.
   Level 6:
The Gnomish Mines:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a sewer rat, while praying.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       256        |
                  |      289 Au      |
                  |   killed by a    |
                  |    sewer rat     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye 256 the Archeologist...

You died in The Gnomish Mines on dungeon level 5 with 969 points,
and 289 pieces of gold, after 3281 moves.
You were level 4 with a maximum of 31 hit points when you died.

