Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-23 12:10:43, ended 2025-04-23 12:35:32.

256, lawful male dwarven Archeologist

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256 the Field Worker       St:17 Dx:11 Co:10 In:15 Wi:16 Ch:7  Lawful
Dlvl:4  $:1435 HP:0(38) Pw:21(21) AC:9  Exp:5 T:3929  Hungry  

Latest messages:
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You are beginning to feel hungry.
 You see here a burnt leather jacket.
 You see here a looking glass.
 You hear crashing rock.
 You see here a looking glass.
 You swap places with Felicity.
 Felicity drops a burnt leather jacket.
 A bear trap closes on your foot!
 You are caught in a bear trap.
 You are caught in a bear trap.
 Felicity drops a burnt leather jacket.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You finally wriggle free.
 You hit the giant bat.
 The giant bat bites!
 You hit the giant bat.
 The giant bat bites!
 You miss the giant bat.
 The giant bat bites!
 The giant bat bites!
 Your leg feels better.
 You kill the giant bat!
 N - an effervescent potion.
 You see here a giant bat corpse.
 You see here 12 crossbow bolts.
 You swap places with Felicity.
 Felicity misses the giant bat.
 The giant bat bites!
 You hit the giant bat.
 The giant bat bites!
 You hear some noises.
 The giant bat bites!
 You kill the giant bat!
 Welcome to experience level 5.
 You see here a burnt leather jacket.
 You kill the gas spore!
 You are caught in the gas spore's explosion!
 It is fatal.
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 1435 gold pieces
 Weapons
  a - a +2 bullwhip (alternate weapon; not wielded)
 Armor
  c - an uncursed +0 fedora (being worn)
  b - an uncursed +0 leather jacket (being worn)
 Scrolls
  F - an uncursed scroll of blank paper
  D - a cursed scroll of destroy armor
  K - a blessed scroll of enchant armor
  I - a blessed scroll of fire
  o - an uncursed scroll of gold detection
  A - an uncursed scroll of identify
  w - an uncursed scroll of light
  r - an uncursed scroll of remove curse
  j - an uncursed scroll of teleportation
 Spellbooks
  k - an uncursed spellbook of sleep
 Potions
  l - 2 uncursed potions of confusion
  M - an uncursed potion of invisibility
  N - an uncursed potion of paralysis
 Wands
  L - a wand of sleep (0:5)
 Tools
  s - an empty uncursed sack
  i - a magic marker (0:71)
  z - an uncursed magic whistle
  B - an uncursed oil lamp
  x - a +0 pick-axe (weapon in hand)
  f - a tinning kit (0:31)
 Gems/Stones
  g - an uncursed touchstone

256 the Archeologist's attributes:

Background:
 You were a Field Worker, a level 5 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 3929 turns ago.
 You had 164 experience points, 156 more were needed to attain level 6.

Basics:
 You had 0 out of 38 hit points.
 You had all 21 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 1435 zorkmids.
 Autopickup was on for '$?!=/' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 11 (limit:20).
 Your constitution was 10 (limit:20).
 Your intelligence was 15 (limit:16).
 Your wisdom was 16 (limit:16).
 Your charisma was 7 (limit:16).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a pick-axe.
 You had basic skill with pick-axe.

Final Attributes:
 You were piously aligned.
 You had infravision.
 You were stealthy.
 You were fast.
 You are dead.

Vanquished creatures:
  a shrieker
  a paper golem
  a little dog
  a homunculus
  2 rothes
  2 giant bats
  3 iguanas
 an acid blob
  a coyote
  a gas spore
  a large kobold
  2 hobgoblins
  2 giant rats
  a cave spider
  a yellow mold
  a red mold
  a gnome
  a gnome zombie
  a gecko
 10 jackals
  2 foxes
  2 kobolds
  4 goblins
  a sewer rat
  a grid bug
  2 bats
  5 lichens
  a kobold zombie
 10 newts
63 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      Some altars to Quetzalcoatl, a fountain.
   Level 2:
      A grave.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain.
   Level 5:
      A fountain.
   Level 6:
The Gnomish Mines:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a gas spore's explosion,
         256-Arc-Dwa-Fem-Law, killed by a sewer rat, while praying.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       256        |
                  |     1435 Au      |
                  | killed by a gas  |
                  |     spore's      |
                  |    explosion     |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye 256 the Archeologist...

You died in The Gnomish Mines on dungeon level 4 with 2208 points,
and 1435 pieces of gold, after 3929 moves.
You were level 5 with a maximum of 38 hit points when you died.

