Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-23 13:49:32, ended 2025-04-23 19:21:09.

256, lawful male dwarven Archeologist

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256 the Investigator       St:16 Dx:11 Co:15 In:16 Wi:13 Ch:10  Lawful
Dlvl:6  $:2060 HP:0(65) Pw:25(25) AC:0  Exp:8 T:8379  Burdened

Latest messages:
 Rosebun picks up a dwarvish cloak.
 Polonius hits the watchman.
 Polonius hits the watchman.
 Polonius bites the watchman.
 Polonius gazes at the watchman...
 The watchman looks confused.
 The watchman wields a spear!
 The air crackles around the priestess of Quetzalcoatl.
 Rosebun drops a dwarvish cloak.
 Polonius hits the watchman.
 Polonius hits the watchman.
 The watchman is killed!
 Polonius gazes at Aned...
 Aned looks confused.
 The air crackles around the priestess of Quetzalcoatl.
 Really attack the priestess of Quetzalcoatl? [yn] (n) n
 Polonius gazes at the priestess of Quetzalcoatl...
 The air crackles around the priestess of Quetzalcoatl.
 The priestess of Quetzalcoatl casts a spell!
 The priestess of Quetzalcoatl looks better.
 Rosebun picks up a dwarvish cloak.
 Rosebun drops a dwarvish cloak.
 Polonius gazes at the priestess of Quetzalcoatl...
 Polonius picks up a dwarvish cloak.
 Polonius gazes at the watchman...
 The watchman looks confused.
 Polonius gazes at the priestess of Quetzalcoatl...
 You are in full health.
 Polonius gazes at the priestess of Quetzalcoatl...
 Polonius drops a dwarvish cloak.
 You hear some noises in the distance.
 You swap places with Rosebun.
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant stings!
 You hit the soldier ant.
 The soldier ant just misses!
 The soldier ant stings!
 The soldier ant just misses!
 The soldier ant stings!
 You miss the soldier ant.
 The soldier ant bites!
 The soldier ant misses!
 The soldier ant just misses!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant stings!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 2060 gold pieces
 Weapons
  N - a +0 boomerang (at the ready)
  a - a +2 bullwhip (alternate weapon; not wielded)
  W - the rustproof +0 Demonbane (weapon in hand)
 Armor
  d - a blessed +0 helmet (being worn)
  e - an uncursed +0 pair of iron shoes (being worn)
  f - an uncursed +1 leather cloak (being worn)
  o - an uncursed +0 elven mithril-coat (being worn)
 Comestibles
  X - an uncursed disco ball
  v - 2 uncursed food rations
 Rings
  Q - an uncursed ring of cold resistance
 Wands
  i - a wand of digging (0:4)
  y - a wand of light (0:10)
  Z - a wand of nothing (0:10)
  E - a wand of polymorph (0:0)
  Y - a wand of polymorph (0:0)
  m - a wand of sleep (0:1)
  D - a wand of speed monster (0:2)
 Tools
  s - an uncursed sack containing 14 items
  z - an uncursed magic whistle
  x - a +0 pick-axe
  b - an uncursed saddle
  c - an uncursed skeleton key
 Gems/Stones
  G - an uncursed turquoise stone
  g - an uncursed touchstone

Contents of the sack:
  an uncursed scroll of charging
  a cursed scroll of enchant weapon
  an uncursed scroll of amnesia
  a blessed scroll of punishment
  an uncursed scroll of remove curse
  a cursed potion of paralysis
  a potion of holy water
  an uncursed potion of water
  a cursed potion of object detection
  an uncursed potion of blindness
  a cursed potion of blindness
  an uncursed potion of sickness
  a blessed potion of gain energy
  an uncursed potion of gain ability

256 the Archeologist's attributes:

Background:
 You were an Investigator, a level 8 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 8379 turns ago.
 You had 1438 experience points, 1122 more were needed to attain level 9.

Basics:
 You had 0 out of 65 hit points.
 You had all 25 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 2060 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 11 (limit:20).
 Your constitution was 15 (limit:20).
 Your intelligence was 16 (limit:16).
 Your wisdom was 13 (peak:15, limit:16).
 Your charisma was 10 (limit:16).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a long sword.
 You were unskilled in long sword.

Final Attributes:
 You were piously aligned.
 You had infravision.
 You were stealthy.
 You aggravated monsters.
 You were guarded.
 You were fast.
 Quetzalcoatl was angry with you.
 You are dead.

Vanquished creatures:
  a baby white dragon
 an ice devil
  a watch captain
  a winter wolf
  2 small mimics
  2 watchmen
  a wolf
  2 leprechauns
 an iron piercer
  a giant spider
  a horse
  a gnome king
 an owlbear
  a werewolf
  a dog
  a jaguar
  a dust vortex
  a plains centaur
  2 apes
  a rope golem
  3 fire ants
 an imp
  4 Mordor orcs
  a yellow light
  a violet fungus
  2 gnomish wizards
  a black naga hatchling
  3 gray oozes
  a ghoul
  a straw golem
  a paper golem
  5 giant ants
  2 kittens
  2 dwarves
  a homunculus
  3 kobold shamans
  7 hill orcs
  a rothe
  2 giant bats
  a monkey
  2 orc zombies
  6 dwarf zombies
  2 werejackals
  4 iguanas
  9 killer bees
  3 acid blobs
  a coyote
  a gas spore
  a hobbit
  3 large kobolds
  2 giant rats
  3 cave spiders
  a yellow mold
  a red mold
  6 gnomes
  8 garter snakes
  3 gnome zombies
  6 geckos
  7 jackals
  2 foxes
  2 kobolds
  3 goblins
  6 grid bugs
  8 lichens
  2 kobold zombies
  7 newts
166 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
   Level 2:
      A general store, a sink.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
      Many fountains.
      Oracle of Delphi.
   Level 6:
      A delicatessen, a fountain.
      Stairs up to Sokoban, level 5.
   Level 7:
      A fountain.
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5:
   Level 6: <- You were here.
      Many shops, a temple, some fountains.
      Final resting place for
         you, killed by a soldier ant.
   Level 7:
Sokoban: levels 5 up to 4
   Level 4:
      Unsolved.
   Level 5:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       256        |
                  |     2060 Au      |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye 256 the Archeologist...

You died in The Gnomish Mines on dungeon level 6 with 7966 points,
and 2060 pieces of gold, after 8379 moves.
You were level 8 with a maximum of 65 hit points when you died.

