Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-25 23:59:41, ended 2025-01-26 02:50:37.

454WhenIsmash, chaotic male human Priest

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454WhenIsm the Acolyte       St:15 Dx:14 Co:14 In:9 Wi:17 Ch:12  Chaotic
Dlvl:13 $:4852 HP:0(29) Pw:51(51) AC:-3 Exp:4 T:7442  Burdened

Latest messages:
 The succubus demands that you pay her, but you refuse...
 The vampire bat misses!
 The vampire bat misses!
 Unknown command '^J'.
 You kill the vampire bat!
 The seemingly dead vampire bat suddenly transforms and rises as a vampire!
 The vampire hits!
 The vampire bites!
 The vampire hits!
 The vampire bites!
 You hit the vampire!
 The vampire hits!
 The vampire bites!
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Manannan Mac Lir.
 The vampire hits!
 The vampire bites!
 You die...
 But wait...
 Your medallion begins to glow!
 You feel much better!
 The medallion crumbles to dust!
 You survived that attempt on your life.
 The voice of Manannan Mac Lir booms: 
 "Thou art arrogant, mortal."
 "Thou must relearn thy lessons!"
 You feel foolish!
 Goodbye level 8.
 Unknown command '^J'.
 You miss the vampire.
 The vampire hits!
 The vampire bites!
 The vampire hits!
 The vampire bites!
 What do you want to wield? [- a or ?*] a
 You are already wielding that!
 You hit the vampire!
 The vampire hits!
 The vampire bites!
 Goodbye level 7.
 What do you want to wear? [bijBDEI or ?*] ?
 The vampire hits!
 The vampire bites!
 Goodbye level 6.
 The vampire hits!
 The vampire bites!
 Goodbye level 5.
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 4852 gold pieces
 Amulets
  A - an amulet of strangulation
 Weapons
  a - a blessed +1 mace (weapon in hand)
 Armor
  B - a blessed rusty +0 dwarvish iron helm
  I - a +0 pair of leather gloves
  j - a +0 pair of high boots
  D - a +0 pair of speed boots
  i - a blessed rusty +1 Uruk-hai shield
  b - a blessed +4 robe
  E - a blessed greased +4 silver dragon scale mail (being donned)
 Comestibles
  C - a cream pie
  K - 4 food rations
  e - a lembas wafer
  G - a lizard corpse
 Potions
  P - 2 potions of holy water
 Rings
  d - a +3 ring of gain strength (on right hand)
  y - a cursed ring of hunger
  g - a ring of invisibility
 Wands
  X - a wand of cancellation (0:3)
  m - a wand of digging (0:0)
  Q - a wand of enlightenment (0:9)
  z - a wand of light (0:13)
  o - a wand of make invisible (0:7)
  J - a wand of sleep (0:7)
  M - a wand of sleep (0:2)
  v - a blessed wand of striking (0:6)
  T - a wand of striking (0:0)
 Tools
  Y - a blessed bag of holding containing 56 items
  N - an empty sack
  L - a lock pick
  F - a blessed oil lamp
 Gems/Stones
  O - an agate stone
  W - 3 chrysoberyl stones
  V - 2 jade stones
  R - 2 opals
  w - 3 worthless pieces of green glass
  U - 2 worthless pieces of orange glass
  S - 3 worthless pieces of red glass
  n - 3 worthless pieces of violet glass
  p - a worthless piece of white glass
  H - 2 worthless pieces of yellow glass
  Z - a worthless piece of yellowish brown glass
  u - a blessed luckstone
  l - a luckstone

Contents of the bag of holding:
  2 slime molds
  a clove of garlic
  a cream pie
  2 food rations
  a pear
  a sprig of wolfsbane
  a tripe ration
  a tin of iguana meat
  2 scrolls of amnesia
  a blessed scroll of blank paper
  5 scrolls of blank paper
  2 scrolls of confuse monster
  2 scrolls of earth
  a scroll of fire
  a scroll of food detection
  2 scrolls of genocide
  a blessed scroll of light
  a blessed scroll of magic mapping
  2 scrolls of remove curse
  a scroll of scare monster
  a scroll of stinking cloud
  a blessed scroll of teleportation
  2 scrolls of teleportation
  a novel named The Wee Free Men
  a spellbook of cause fear
  a spellbook of dig
  a spellbook of light
  a spellbook of sleep
  a spellbook of sleep
  a cursed diluted potion of confusion
  a potion of extra healing
  a potion of fruit juice
  a potion of gain energy
  a potion of gain level
  a blessed potion of hallucination
  a potion of hallucination
  a potion of monster detection
  2 potions of object detection
  a blessed potion of oil
  a potion of speed
  a +1 ring of adornment
  a ring of free action
  a ring of free action
  a ring of polymorph
  a ring of polymorph
  a ring of polymorph control
  a ring of regeneration
  a ring of see invisible
  a ring of teleportation
  a ring of warning
  a wand of sleep (0:3)
  a wand of slow monster (0:6)
  a wand of speed monster (0:5)
  a blessed oil lamp
  a blessed oil lamp
  a black opal

454WhenIsmash the Priest's attributes:

Background:
 You were an Acolyte, a level 4 human Priest.
 You were chaotic, on a mission for Manannan Mac Lir
 who was opposed by Lugh (lawful) and Brigit (neutral).
 You were in the Dungeons of Doom, on level 13.
 You entered the dungeon 7442 turns ago.
 It was nighttime.
 You had 159 experience points, 1 more was needed to attain level 5.

Basics:
 You had 0 out of 29 hit points.
 You had all 51 energy points (spell power).
 Your armor class was -3.
 Your wallet contained 4852 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (base:12, peak:15, limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 14 (peak:15, limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 17 (peak:18, limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You had reflection.
 You had extra luck.
 Good luck did not time out for you.
 Manannan Mac Lir was angry with you.
 You are dead (2nd time!).

Vanquished creatures:
  a vampire
  a ghost
  a large mimic
  a warhorse
  a large dog
  a flaming sphere
  a tengu
 an elf mummy
  a giant beetle
  3 winter wolf cubs
  a leprechaun
  a horse
  a baby long worm
  a black light
  a gnome king
  a rust monster
  a dingo
  a housecat
  a dust vortex
  a gnome mummy
  3 snakes
  a fire ant
  a mountain nymph
 an Uruk-hai
  3 rock piercers
  a fog cloud
  2 yellow lights
  2 shriekers
  5 gnome lords
  2 gnomish wizards
  a kobold mummy
  a straw golem
  a paper golem
  a giant ant
  a little dog
  2 kittens
  9 dwarves
  a homunculus
  2 kobold lords
  5 rothes
  a rabid rat
  2 orc zombies
  a dwarf zombie
  a wererat
  a werejackal
  5 iguanas
  3 coyotes
  3 hobbits
  7 manes
  a hobgoblin
  3 giant rats
  2 brown molds
  a yellow mold
  2 green molds
  a red mold
 21 gnomes
  4 garter snakes
  4 geckos
 13 jackals
  4 foxes
  4 goblins
  a sewer rat
  9 grid bugs
  2 bats
  2 lichens
  a kobold zombie
  4 newts
170 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 3 wishes.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 14
   Level 1:
   Level 2:
      Some fountains.
   Level 3: "three locked chests"
      A shop.
      Stairs down to The Gnomish Mines.
   Level 4: "vault"
      An altar, a fountain.
   Level 5:
      A fountain.
   Level 6: "huge item stash"
      Final resting place for
         marzhikh-Wiz-Hum-Mal-Cha, killed by a homunculus, while sleeping.
   Level 7:
   Level 8:
      A sink.
      Stairs up to Sokoban, level 7.
   Level 9:
      A fountain.
   Level 10:
      A general store.
   Level 11:
   Level 12:
   Level 13: <- You were here.
      A fountain.
      Summoned by the Arch Priest.
      Final resting place for
         you, killed by a vampire, while dressing up.
   Level 14:
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains.
Sokoban:
   Level 7:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  454WhenIsmash   |
                  |     4852 Au      |
                  |   killed by a    |
                  |     vampire      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye 454WhenIsmash the Priest...

You died in The Dungeons of Doom on dungeon level 13 with 13913 points,
and 4852 pieces of gold, after 7442 moves.
You were level 4 with a maximum of 29 hit points when you died.

