Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-29 04:36:43, ended 2025-01-29 05:01:23.

454WhenIsmash, chaotic male human Priest

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   |.--   |.--  ---.|....|
   --.-----.|   |....))).# ###-
   |........--  --......#--|..##---
   ------^...--  |.....^.|.|..--..###
        |.....|  |............G.....|
       --.....|  |..........h@C.....|
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       --.---  |.....----........----
        ---   --.....|  |...--...|
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454WhenIsm the Adept         St:15 Dx:11 Co:18 In:11 Wi:13 Ch:8  Chaotic
Dlvl:8  $:172 HP:0(69) Pw:85(85) AC:-6 Exp:7 T:2694 

Latest messages:
 The gnome hits!
 You hit the plains centaur.
 The plains centaur swings his crossbow.
 The plains centaur hits!
 The plains centaur misses!
 The dwarf swings his pick-axe.
 The dwarf misses!
 The gnome thrusts one of her daggers.
 The gnome misses!
 You miss the plains centaur.
 The plains centaur swings his crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 The dwarf swings his pick-axe.
 The dwarf misses!
 The gnome thrusts one of her daggers.
 The gnome misses!
 The plains centaur swings his crossbow.
 The plains centaur misses!
 The plains centaur misses!
 You hit the plains centaur.
 The plains centaur swings his crossbow.
 The plains centaur hits!
 The plains centaur misses!
 The gnome thrusts one of her daggers.
 The gnome misses!
 The plains centaur swings his crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 You miss the plains centaur.
 The plains centaur swings his crossbow.
 The plains centaur hits!
 The plains centaur misses!
 You hit the plains centaur.
 The plains centaur swings his crossbow.
 The plains centaur misses!
 The plains centaur kicks!
 The plains centaur swings his crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 You miss the plains centaur.
 The plains centaur swings his crossbow.
 The plains centaur misses!
 The plains centaur kicks!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 172 gold pieces
 Amulets
  r - a cursed amulet of change
  C - a cursed amulet of change
 Armor
  v - a +0 dwarvish iron helm (being worn)
  L - a +0 pair of gauntlets of dexterity (being worn)
  N - a blessed +1 pair of iron shoes (being worn)
  x - a +2 dwarvish roundshield (being worn)
  b - a +1 robe (being worn)
  n - a +0 ring mail (being worn)
 Comestibles
  J - 2 slime molds
 Scrolls
  R - a scroll of identify
 Spellbooks
  g - a spellbook of detect food
  l - a spellbook of sleep
 Potions
  D - a potion of hallucination
  K - a potion of sickness
  d - 4 potions of holy water
  Q - a potion of water
 Rings
  I - a blessed +1 ring of increase accuracy
  z - a ring of regeneration
 Wands
  F - a wand of create monster (0:14)
  s - a wand of light (0:11)
  B - a wand of magic missile (0:0)
 Gems/Stones
  S - a jade stone
  u - 3 worthless pieces of blue glass
  q - a worthless piece of red glass
  A - a worthless piece of violet glass
  p - 2 worthless pieces of white glass

454WhenIsmash the Priest's attributes:

Background:
 You were an Adept, a level 7 human Priest.
 You were chaotic, on a mission for Anshar
 who was opposed by Anu (lawful) and Ishtar (neutral).
 You were in the Gnomish Mines, on level 8.
 You entered the dungeon 2694 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 669 experience points, 611 more were needed to attain level 8.

Basics:
 You had 0 out of 69 hit points.
 You had all 85 energy points (spell power).
 Your armor class was -6.
 Your wallet contained 172 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 11 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You were unskilled in bare handed combat and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were guarded.
 You are dead.

Vanquished creatures:
  a jaguar
  a raven
 an ape
  a mountain nymph
  a yellow light
  3 gnome lords
  a gnomish wizard
  a black naga hatchling
  a little dog
  a kitten
  7 dwarves
  a kobold shaman
  a rabid rat
  4 monkeys
  4 orc zombies
 an iguana
  3 killer bees
  2 hobbits
  a large kobold
  a hobgoblin
  a brown mold
  2 yellow molds
 27 gnomes
  a gnome zombie
  a kobold
  2 goblins
  2 sewer rats
  2 bats
  2 lichens
  a kobold zombie
  a newt
79 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      Some fountains.
   Level 2:
   Level 3:
   Level 4:
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 5 to 8
   Level 5:
   Level 6:
   Level 7:
      A delicatessen, some fountains.
   Level 8: <- You were here.
      Final resting place for
         you, killed by a plains centaur.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  454WhenIsmash   |
                  |      172 Au      |
                  |   killed by a    |
                  |  plains centaur  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye 454WhenIsmash the Priest...

You died in The Gnomish Mines on dungeon level 8 with 3211 points,
and 172 pieces of gold, after 2694 moves.
You were level 7 with a maximum of 69 hit points when you died.

