Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-02 13:14:08, ended 2025-02-02 14:03:38.

454WhenIsmash, neutral male human Healer

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454WhenIsm the Werejackal    St:12 Dx:10 Co:13 In:10 Wi:15 Ch:16  Neutral
Dlvl:8  $:1358 HP:9(9) Pw:34(44) AC:7  HD:2 T:2384  Overloaded

Latest messages:
 "Thank you for shopping in Aklavik's general store!"
 You hear a jackal howling at the moon.
 The werejackal bites!
 You feel feverish.
 You hear the footsteps of a guard on patrol.
 You hit the werejackal.
 The werejackal bites!
 You hit the werejackal.
 The werejackal summons help!
 The werejackal bites!
 The werejackal bites!
 You miss the jackal.
 The jackal bites!
 You hit the jackal.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You kill the jackal!
 You hit the jackal.
 The jackal bites!
 You kill the jackal!
 You hit the werejackal.
 The werejackal bites!
 You hit the werejackal.
 The werejackal bites!
 You miss the werejackal.
 The werejackal bites!
 You hit the werejackal.
 The werejackal summons help!
 The werejackal bites!
 You hit the coyote.
 The coyote bites!
 The werejackal bites!
 You kill the coyote!
 The werejackal bites!
 You see here 6 bamboo arrows.
 The werejackal bites!
 You descend the stairs.
 You see here a pick-axe.
 You turn into a werejackal!
 You drop your gloves and weapon!
 You can't even move a handspan with this load!
 Your boots are pushed off your feet!
 Use the command #monster to summon help.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 1358 gold pieces
 Armor
  x - an uncursed +0 cloak of invisibility
 Comestibles
  K - an uncursed cram ration
 Scrolls
  r - 2 uncursed scrolls of light
  F - a blessed scroll of magic mapping
  l - an uncursed scroll of scare monster
  S - an uncursed scroll of teleportation
 Spellbooks
  U - an uncursed spellbook of charm monster
  s - an uncursed spellbook of create monster
  i - a blessed spellbook of extra healing
  h - a blessed spellbook of healing
  j - a blessed spellbook of stone to flesh
 Potions
  f - 2 uncursed potions of extra healing
  q - an uncursed potion of extra healing
  V - an uncursed potion of extra healing
  d - 3 uncursed potions of healing
  m - a cursed potion of invisibility
  T - an uncursed potion of see invisible
  Q - an uncursed potion of water
 Rings
  L - a cursed ring of levitation
  P - an uncursed ring of searching
  W - an uncursed ring of slow digestion
  n - a cursed ring of teleportation
 Wands
  O - a wand of cancellation (0:7)
  v - a wand of secret door detection (0:11)
  g - a wand of sleep (0:5)
 Tools
  t - an uncursed lock pick
  M - an uncursed oil lamp
  J - an uncursed skeleton key
  c - an uncursed stethoscope
 Gems/Stones
  G - an uncursed amber stone
  w - 2 uncursed worthless pieces of black glass
  H - 3 uncursed worthless pieces of violet glass

454WhenIsmash the Healer's attributes:

Background:
 You were in male werejackal form.
 You were actually an Empiric, a level 5 male human Healer.
 You were neutral, on a mission for Hermes
 who was opposed by Athena (lawful) and Poseidon (chaotic).
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 2384 turns ago.

Basics:
 You had all 9 hit points.
 You had 34 out of 44 energy points (spell power).
 You had 2 hit dice.
 Your armor class was 7.
 Your wallet contained 1358 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12.
 Your dexterity was 10.
 Your constitution was 13.
 Your intelligence was 10.
 Your wisdom was 15.
 Your charisma was 16.

Final Status:
 You were transformed.
 You were overloaded; movement was not possible.
 You were not wielding anything.
 You were unskilled in bare handed combat.
 You were not wearing any armor.

Final Attributes:
 You were devoutly aligned.
 You were poison resistant.
 You were level-drain resistant.
 You regenerated.
 You were a werejackal in beast form.
 You were harmed by silver.
 You survived.

Vanquished creatures:
  a large mimic
  a small mimic
  a shrieker
  a kobold mummy
  a baby crocodile
  2 dwarf zombies
 an iguana
  a coyote
  a hobbit
  3 manes
  a large kobold
  2 hobgoblins
  2 cave spiders
  a red mold
  a gecko
  4 jackals
  2 goblins
  a sewer rat
  2 grid bugs
  2 lichens
  2 kobold zombies
  5 newts
38 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
   Level 2: "vault"
      An armor shop, a fountain.
   Level 3:
   Level 4:
      A fountain.
   Level 5:
      Many fountains.
   Level 6:
      Stairs up to Sokoban, level 5.
   Level 7:
      A general store, some fountains.
   Level 8: <- You were here.
Sokoban:
   Level 5:
      Unsolved.

Goodbye 454WhenIsmash the Healer...

You quit in The Dungeons of Doom on dungeon level 8 with 1180 points,
and 1358 pieces of gold, after 2384 moves.
You were level 5 with a maximum of 40 hit points when you quit.

