Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-04 12:13:13, ended 2025-06-07 09:51:09.

A4Paper, neutral male human Wizard

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A4Paper the Conjurer      St:3 Dx:11 Co:17 In:18 Wi:8 Ch:12  Neutral S:935
Dlvl:4  $:85 HP:0(51) Pw:27(40) AC:6  Xp:5/191 T:2075  Burdened

Latest messages:
 In what direction?
 The spell hits the dwarf!
 You kill the dwarf!
 The kitten eats a dwarf corpse.
 You find a hidden passage.
 You see here 55 rocks.
 The kitten picks up a long sword.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction?
 WHAMMM!!!
 In what direction?
 As you kick the door, it crashes open!
 In what direction?
 There's some graffiti on the floor here.
 You read: "Da?id Lordor sez, "? y guys  *WIE?D+ a liz?rd corpse again?? a cock??r?ce!?".
 Drink from the fountain? [yn] (n)
 The water is contaminated!
 Your movements are slowed slightly because of your load.
 The kitten drops a long sword.
 Drink from the fountain? [yn] (n)
 An endless stream of snakes pours forth!
 The kitten misses the water moccasin.
 You lack the strength to cast spells.
 You miss the water moccasin.
 A water moccasin was hidden under a long sword!
 The water moccasin bites!
 The water moccasin bites!
 The water moccasin's bite was poisoned!
 The water moccasin bites!
 The water moccasin bites!
 The kitten misses the water moccasin.
 You lack the strength to cast spells.
 You miss the water moccasin.
 The water moccasin bites!
 The water moccasin bites!
 The water moccasin bites!
 The water moccasin bites!
 The kitten bites the water moccasin.
 The water moccasin misses the kitten.
 The water moccasin bites!
 The water moccasin bites!
 The water moccasin bites!
 The water moccasin bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 85 gold pieces
 Weapons
  h - a +0 elven dagger (weapon in hand)
  L - a cursed -1 elven dagger
  G - a +0 knife
  a - a blessed +1 quarterstaff
 Armor
  q - an uncursed +0 pair of low boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  n - an uncursed +0 orcish cloak
  p - an uncursed +0 leather armor (being worn)
 Comestibles
  K - an uncursed cram ration
  j - an uncursed food ration
 Scrolls
  i - 2 uncursed scrolls of create monster
  H - a blessed scroll of identify
  s - an uncursed scroll of stinking cloud
  x - an uncursed scroll of stinking cloud
  I - an uncursed scroll of teleportation
  J - a cursed scroll of teleportation
 Spellbooks
  k - a blessed spellbook of force bolt
  u - an uncursed spellbook of knock
  l - an uncursed spellbook of light
 Potions
  B - a cursed potion of booze
  y - an uncursed potion of restore ability
  g - an uncursed potion of sickness
  A - an uncursed potion of speed
  v - an uncursed potion of water
 Rings
  d - an uncursed ring of cold resistance (on right hand)
  e - an uncursed ring of teleport control (on left hand)
  C - an uncursed ring of teleport control
 Wands
  D - a wand of light (0:12)
  c - a wand of teleportation (0:7)
 Tools
  m - a magic marker (0:90)
  r - an uncursed tin whistle

A4Paper the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 2075 turns ago.
 You had 191 experience points, 129 more were needed to attain level 6.
 Your score was 935 before end-of-game adjustments.

Basics:
 You had 0 out of 51 hit points.
 You had 27 out of 40 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 85 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 3 (peak:13, limit:18/100).
 Your dexterity was 11 (limit:18).
 Your constitution was 17 (peak:18, limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 8 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were cold resistant.
 You were telepathic.
 You had teleport control.
 You were warded.
 You were unlucky.
 You are dead.

Vanquished creatures:
  a small mimic
  a water nymph
  2 floating eyes
  a dwarf
 an orc zombie
  4 dwarf zombies
 an acid blob
  a hobbit
  a large kobold
  3 giant rats
  a green mold
  3 red molds
  a gnome
  a gecko
  5 jackals
  2 kobolds
  6 goblins
  3 sewer rats
  3 grid bugs
  a bat
  3 lichens
  2 newts
47 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      A fountain, a grave.
   Level 3:
      A general store.
   Level 4: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a water moccasin.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     A4Paper      |
                  |      85 Au       |
                  |   killed by a    |
                  |  water moccasin  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye A4Paper the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 927 points,
and 85 pieces of gold, after 2075 moves.
You were level 5 with a maximum of 51 hit points when you died.

