Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-04 11:52:30, ended 2025-08-04 11:56:11.

A4Paper, neutral female human Wizard

             ----------
             |........|
             |........|
             |........-#
             |........|#
             --|-------#
           #####       #
          ###          #
          #######      #                     #
      #####   # #      #                ########
      #       # ###    #                 ##   @#
      #       #   #  ###               ###    #
     -.-------.---####---------+--    ##
     |...........|  ##|..........|   ##
     |...........|  ##-...........####
     |...........|   #|.<........|####
     |...........|   #+...........
     |...........|    ------------
     -------------

A4Paper the Evoker        St:12 Dx:14 Co:14 In:17 Wi:11 Ch:9  Neutral S:106
Dlvl:2  $:12 HP:12(12) Pw:6(6) AC:9  Xp:1/11 T:520 

Latest messages:
 You miss the lichen.
 You miss the lichen.
 You kill the lichen!
 You see here 2 gold pieces.
 $ - 2 gold pieces.
 You stop.  Your black dragon won't fit through.
 You find a hidden passage.
 You see here a white gem.
 q - a white gem.
 You see here a sling.
 r - a sling.
 You see here 2 gold pieces.
 $ - 2 gold pieces.
 You swap places with your black dragon.
 You see here 4 gold pieces.
 $ - 4 gold pieces.
 The door resists!
 The door resists!
 The door resists!
 The door opens.
 What do you want to zap? [c or ?*]
 In what direction?
 The black dragon turns into a pit fiend!
 What do you want to zap? [c or ?*]
 In what direction?
 What do you want to zap? [c or ?*]
 In what direction?
 What do you want to zap? [c or ?*]
 In what direction?
 You stop.  Your pit fiend is in the way!
 You swap places with your pit fiend.
 Talk to whom? (in what direction)
 The pit fiend snarls.
 You swap places with your pit fiend.
 You descend the stairs.
 The door opens.
 In what direction?
 The door opens.
 You find a hidden passage.
 You see here a yellowish brown gem.
 s - a yellowish brown gem.
 The door resists!
 The door opens.
 You hear some noises in the distance.
 You hear someone counting money.
 You miss the newt.
 The newt just misses!
 You kill the newt!
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 12 gold pieces
 Weapons
  r - a +0 sling
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  p - a cursed +0 cloak of magic resistance
 Scrolls
  i - an uncursed scroll of gold detection
  k - an uncursed scroll of scare monster
 Spellbooks
  o - a blessed spellbook of cone of cold
  m - an uncursed spellbook of cure sickness
 Potions
  h - an uncursed potion of healing
  g - an uncursed potion of speed
  f - an uncursed potion of water
 Rings
  d - a blessed +3 ring of gain strength (on right hand)
  e - an uncursed ring of warning (on left hand)
 Wands
  c - a wand of polymorph (0:2)
 Tools
  n - a magic marker (0:89)
 Gems/Stones
  q - an uncursed opal
  s - an uncursed worthless piece of yellowish brown glass

A4Paper the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 520 turns ago.
 You had 11 experience points, 9 more were needed to attain level 2.
 Your score was 106 before end-of-game adjustments.

Basics:
 You had all 12 hit points.
 You had all 6 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 12 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (base:9, peak:11, limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were warned.
 You were warded.
 You survived.

Vanquished creatures:
  2 jackals
  a fox
  2 grid bugs
  a lichen
  2 kobold zombies
  a newt
9 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      An altar to Thoth.
   Level 2: <- You were here.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 106 points,
and 12 pieces of gold, after 520 moves.
You were level 1 with a maximum of 12 hit points when you quit.

