Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-05 10:07:20, ended 2025-08-05 10:21:53.

A4Paper, neutral female human Wizard

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A4Paper the Evoker        St:9 Dx:18 Co:12 In:18 Wi:10 Ch:6  Neutral S:1845
Dlvl:3  $:1593 HP:7(17) Pw:12(12) AC:9  Xp:2/38 T:1336  Burdened

Latest messages:
 You have a little trouble lifting a scroll of identify.  Continue? [ynq] (q)
 You have a little trouble lifting I - a scroll of identify.
 Your movements are slowed slightly because of your load.
 What do you want to read? [i-kopwxBGI or ?*]
 As you read the scroll, it disappears.
 s - an uncursed ring of free action.
 Your movements are now unencumbered.
 What do you want to drop? [$a-tv-zABD-H or ?*]
 You drop a hooded cloak.
 You see here a scale mail.
 You see here a scroll labeled ABRA KA DABRA.
 J - a scroll labeled ABRA KA DABRA.
 You see here a long sword.
 The jackal bites!
 You see here a scroll labeled HACKEM MUCHE.
 The jackal turns to flee.
 You kill the jackal!
 You see here a milky potion.
 You see here a scroll labeled HACKEM MUCHE.
 The balrog picks up a gem.
 The balrog turns to flee.
 You see here an oval amulet.
 You see here a stained spellbook.
 You have a little trouble lifting a stained spellbook.  Continue? [ynq] (q)
 You have a little trouble lifting K - a stained spellbook.
 Your movements are slowed slightly because of your load.
 The balrog drops a gem.
 What do you want to read? [i-kopwxBGJK or ?*]
 You begin to memorize the runes.
 You add the "protection" spell to your repertoire.
 You see here a bag.
 You see here a banded mail.
 You see here an oval amulet.
 You see here a scroll labeled HACKEM MUCHE.
 You see here a long sword.
 You see here a key.
 You see here a banded mail.
 You see here an oval amulet.
 You see here a leather armor.
 You see here an oval amulet.
 You see here a bag.
 You see here a swirly potion.
 You see here a bag.
 In what direction?
 There is a bag here, loot it? [ynq] (q)
 You carefully open the bag...
 It develops a huge set of teeth and bites you!
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 1593 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  m - an uncursed carrot
  r - 3 uncursed food rations
  n - an uncursed pancake
  t - 2 uncursed tins of jackal meat
 Scrolls
  x - a cursed scroll of confuse monster
  G - an uncursed scroll of create monster
  j - an uncursed scroll of earth
  i - an uncursed scroll of identify
  J - a blessed scroll of remove curse
  k - an uncursed scroll of teleportation
 Spellbooks
  o - a blessed spellbook of blank paper
  p - an uncursed spellbook of detect treasure
  w - an uncursed spellbook of detect treasure
  B - an uncursed spellbook of knock
  K - an uncursed spellbook of protection
 Potions
  f - an uncursed potion of blindness
  g - an uncursed potion of booze
  z - an uncursed potion of invisibility
  H - an uncursed potion of paralysis
  d - an uncursed potion of see invisible
  q - an uncursed potion of sickness
  h - an uncursed potion of water
  l - an uncursed potion of water
 Rings
  s - an uncursed ring of free action
  e - an uncursed ring of see invisible (on right hand)
 Wands
  c - a wand of polymorph (0:0)
  E - a cursed wand of striking (0:4)
 Tools
  y - an uncursed blindfold
  F - an uncursed skeleton key
  v - an uncursed tin whistle
 Gems/Stones
  A - an uncursed worthless piece of yellow glass

A4Paper the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1336 turns ago.
 You had 38 experience points, 2 more were needed to attain level 3.
 Your score was 1845 before end-of-game adjustments.

Basics:
 You had 7 out of 17 hit points.
 You had all 12 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 1593 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 6 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You saw invisible.
 You were warded.
 You survived.

Vanquished creatures:
  a shopkeeper
  2 coyotes
  a giant rat
  a gecko
  7 jackals
  a kobold
  a goblin
  2 grid bugs
  a bat
  a lichen
  2 newts
20 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A grave.
   Level 2:
   Level 3: <- You were here.
      An untended shop.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 1845 points,
and 1593 pieces of gold, after 1336 moves.
You were level 2 with a maximum of 17 hit points when you quit.

