Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-06 13:03:52, ended 2025-08-06 13:08:49.

A4Paper, neutral female human Wizard

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A4Paper the Evoker        St:9 Dx:18 Co:13 In:18 Wi:9 Ch:9  Neutral S:199
Dlvl:2  $:45 HP:21(21) Pw:12(12) AC:5  Xp:2/26 T:643 

Latest messages:
 You stop.  Your kitten is in the way!
 The kitten picks up a piece of cloth.
 You swap places with your kitten.
 "Hello, A4Paper!  Welcome again to Kadirli's used armor dealership!"
 You swap places with your kitten.
 You see here a piece of cloth.
 u - a piece of cloth.
 You stop.  Your kitten is in the way!
 "Hello, A4Paper!  Welcome again to Kadirli's used armor dealership!"
 You see here a ring mail (for sale, 133 zorkmids).
 The kitten picks up a short sword.
 You see here a studded leather armor (for sale, 20 zorkmids).
 The kitten drops a short sword.
 You see here a pair of walking shoes (for sale, 11 zorkmids).
 You stop.  Your kitten is in the way!
 You stop.  Your kitten is in the way!
 The kitten picks up a short sword.
 You stop.  Your kitten is in the way!
 You see here a studded leather armor (for sale, 20 zorkmids).
 "For you, most gracious lady; only 20 zorkmids for this studded leather armor."
 v - a studded leather armor (unpaid, 20 zorkmids).
 What do you want to drop? [$a-rt-v or ?*]
 You drop a piece of cloth.
 Kadirli offers 30 gold pieces for your piece of cloth.  Sell it? [ynaq] (y)
 You sold a piece of cloth for 30 gold pieces.
 A studded leather armor for 20 zorkmids.  Pay? [yn] (n)
 You bought a studded leather armor for 20 gold pieces.
 "Thank you for shopping in Kadirli's used armor dealership!"
 What do you want to take off? [brt or ?*]
 You were wearing an uncursed +0 cloak of magic resistance.
 What do you want to wear? [bv or ?*]
 You finish your dressing maneuver.
 What do you want to wear? [b or ?*]
 You are now wearing a cloak of magic resistance.
 You see here a ring mail (for sale, 133 zorkmids).
 You see here a pair of walking shoes (for sale, 11 zorkmids).
 The kitten drops a short sword.
 "For you, good lady; only 11 zorkmids for this pair of walking shoes."
 w - a pair of walking shoes (unpaid, 11 zorkmids).
 The kitten picks up a piece of cloth.
 A pair of walking shoes for 11 zorkmids.  Pay? [yn] (n)
 A pair of low boots; you bought it for 11 gold pieces.
 "Thank you for shopping in Kadirli's used armor dealership!"
 What do you want to take off? [brt or ?*]
 You finish taking off your boots.
 What do you want to wear? [rw or ?*]
 You finish your dressing maneuver.
 Really quit? [yn] (n)
 Kadirli gratefully inherits all your possessions.
 Do you want to see what you had when you quit? [ynq] (y)

Inventory:
 Coins
  $ - 45 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  t - an uncursed +0 pair of gauntlets of dexterity (being worn)
  r - an uncursed +0 pair of kicking boots
  w - a cursed -1 pair of low boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  v - an uncursed +0 studded leather armor (being worn)
 Comestibles
  q - an uncursed slime mold
  p - an uncursed food ration
 Scrolls
  i - an uncursed scroll of enchant weapon
  j - an uncursed scroll of gold detection
  k - an uncursed scroll of light
 Spellbooks
  m - an uncursed spellbook of create monster
  l - a blessed spellbook of force bolt
 Potions
  h - an uncursed potion of gain ability
  f - an uncursed potion of invisibility
  g - an uncursed potion of paralysis
 Rings
  d - an uncursed ring of shock resistance (on right hand)
  e - an uncursed ring of teleport control (on left hand)
 Wands
  c - a wand of light (0:11)
 Tools
  o - an uncursed blindfold
  n - a magic marker (0:96)

A4Paper the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 643 turns ago.
 You had 26 experience points, 14 more were needed to attain level 3.
 Your score was 199 before end-of-game adjustments.

Basics:
 You had all 21 hit points.
 You had all 12 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 45 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were aligned.
 You were magic-protected.
 You were shock resistant.
 You had teleport control.
 You were warded.
 You survived.

Vanquished creatures:
  2 giant rats
  a gecko
  a fox
  a goblin
  2 grid bugs
  2 lichens
  2 newts
11 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      An armor shop.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 199 points,
and 45 pieces of gold, after 643 moves.
You were level 2 with a maximum of 21 hit points when you quit.

