Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-07 13:11:13, ended 2025-08-07 13:26:14.

A4Paper, neutral female human Wizard

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        |.@..f.|##    |.............|  ##    ##                     ###
        |......|#     |.............|  #     ##                       ##
        |.=....-#     ------|--------  #     #########                 #
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                                ##    #    #|...........-#####   ----+--|----
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                             ----|---##     |...........|        |..........|
                             |...(..-#      -------------        ------------
                             |...[..|
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A4Paper the Evoker        St:13 Dx:18 Co:16 In:13 Wi:10 Ch:8  Neutral
Dlvl:1  $:5  HP:12(12) Pw:7(7) AC:9  Xp:1/1 T:187 

Latest messages:
 You hear some noises in the distance.
 You swap places with Bluey.
 The door opens.
 The door opens.
 You see here a stethoscope.
 You see here a ring mail.
 You swap places with Bluey.
 You see here a stethoscope.
 You swap places with Bluey.
 Drink from the fountain? [yn] (n)
 This water gives you bad breath!
 Drink from the fountain? [yn] (n)
 This tepid water is tasteless.
 Drink from the fountain? [yn] (n)
 This tepid water is tasteless.
 Drink from the fountain? [yn] (n)
 This tepid water is tasteless.
 You hear water falling on coins.
 Drink from the fountain? [yn] (n)
 The cool draught refreshes you.
 Drink from the fountain? [yn] (n)
 The cool draught refreshes you.
 Drink from the fountain? [yn] (n)
 This tepid water is tasteless.
 The fountain dries up!
 Bluey picks up a stethoscope.
 You see here an orange gem.
 q - an orange gem.
 You see here a scroll labeled LOREM IPSUM.
 r - a scroll labeled LOREM IPSUM.
 Bluey drops a stethoscope.
 You swap places with Bluey.
 You see here a stethoscope.
 The door opens.
 Bluey picks up a stethoscope.
 Bluey drops a stethoscope.
 The door opens.
 You see here a fizzy potion.
 s - a fizzy potion.
 The door opens.
 You see here a large box.
 In what direction?
 There is a large box here, loot it? [ynq] (q)
 You carefully open the large box...
 In what direction?
 There is an unlocked large box here, loot it? [ynq] (q)
 You carefully open the large box...
 The large box is empty.
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 5 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  r - an uncursed scroll of enchant armor
  k - an uncursed scroll of enchant weapon
  j - an uncursed scroll of light
  i - an uncursed scroll of taming
 Spellbooks
  m - an uncursed spellbook of charm monster
  l - a blessed spellbook of force bolt
 Potions
  f - an uncursed potion of gain ability
  h - an uncursed potion of healing
  p - a blessed potion of monster detection
  s - an uncursed potion of oil
  g - an uncursed potion of sickness
 Rings
  d - an uncursed +1 ring of gain constitution
  e - an uncursed ring of polymorph control
 Wands
  c - a wand of teleportation (0:6)
 Tools
  n - an uncursed tooled horn
  o - a tinning kit (0:31)
 Gems/Stones
  q - an uncursed worthless piece of orange glass

A4Paper the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 187 turns ago.
 You had 1 experience point, 19 more were needed to attain level 2.

Basics:
 You had all 12 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 5 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 13 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were warded.
 You survived.

Vanquished creatures:
  2 jackals
  a grid bug
  a newt
4 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 9 points,
and 5 pieces of gold, after 187 moves.
You were level 1 with a maximum of 12 hit points when you quit.

