Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-08 11:40:44, ended 2025-08-08 11:44:03.

A4Paper, neutral female human Wizard

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A4Paper the Conjurer      St:6 Dx:13 Co:13 In:18 Wi:12 Ch:11  Neutral S:189
Dlvl:2  $:3  HP:26(26) Pw:35(35) AC:8  Xp:3/49 T:516 

Latest messages:
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You finally wriggle free.
 Your leg feels better.
 You see here a shrieker corpse.
 There is a shrieker corpse here; eat it? [ynq] (n)
 Blecch!  Rotten food!
 You feel healthy.
 The door opens.
 The door resists!
 The door resists!
 The door resists!
 The door opens.
 You see here a flail.
 A little dart shoots out at you!
 You are hit by a little dart.
 The dart was poisoned!
 The poison doesn't seem to affect you.
 You see here a scroll labeled STRC PRST SKRZ KRK.
 v - a scroll labeled STRC PRST SKRZ KRK.
 What do you want to read? [ilmv or ?*]
 As you read the scroll, it disappears.
 This is an identify scroll.
 t - an uncursed -1 ring of increase accuracy (on right hand).
 You were wearing an uncursed -1 ring of increase accuracy (on right hand).
 What do you want to put on? [dent or ?*]
 Which ring-finger, Right or Left? [rl]
 d - an uncursed ring of poison resistance (on right hand).
 What do you want to put on? [ent or ?*]
 e - an uncursed ring of searching (on left hand).
 You find a hidden door.
 You see here a scroll labeled TEMOV.
 You hear someone cursing shoplifters.
 w - a scroll labeled TEMOV.
 What do you want to read? [ilmw or ?*]
 As you read the scroll, it disappears.
 Thinking of Maud you forget everything else.
 The door opens.
 You find a hidden door.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 3 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +1 cloak of magic resistance (being worn)
 Comestibles
  p - an uncursed food ration
  o - a cursed lembas wafer
 Scrolls
  i - an uncursed scroll of destroy armor
 Spellbooks
  m - an uncursed spellbook of detect food
  l - a blessed spellbook of force bolt
 Potions
  u - a cursed potion of confusion
  q - a cursed potion of fruit juice
  g - an uncursed potion of see invisible
 Rings
  t - an uncursed -1 ring of increase accuracy
  d - an uncursed ring of poison resistance (on right hand)
  e - an uncursed ring of searching (on left hand)
 Wands
  r - a wand of magic missile (0:3)
  c - a wand of slow monster (0:6)
  s - a wand of slow monster (0:4)
 Tools
  n - an uncursed blindfold

A4Paper the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 516 turns ago.
 You had 49 experience points, 31 more were needed to attain level 4.
 Your score was 189 before end-of-game adjustments.

Basics:
 You had all 26 hit points.
 You had all 35 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 3 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 6 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were poison resistant.
 You had automatic searching.
 You were warded.
 You survived.

Vanquished creatures:
  a shrieker
  a kitten
  a jackal
  a kobold
  2 goblins
  2 sewer rats
  a kobold zombie
  2 newts
11 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 189 points,
and 3 pieces of gold, after 516 moves.
You were level 3 with a maximum of 26 hit points when you quit.

