Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-18 15:03:47, ended 2025-08-18 15:06:13.

A4Paper, neutral female human Wizard

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A4Paper the Evoker        St:11 Dx:11 Co:15 In:18 Wi:10 Ch:10  Neutral S:42
Dlvl:1  $:12 HP:12(12) Pw:7(7) AC:9  Xp:1/5 T:188 

Latest messages:
 You stop studying.
 You swap places with Bluey.
 What do you want to zap? [c or ?*]
 In what direction?
 The newt turns into a glass piercer!
 In what direction?
 The spell hits the glass piercer!
 You don't have enough energy to cast that spell.
 You miss the glass piercer.
 You hit the glass piercer.
 You hit the glass piercer.
 Bluey bites the glass piercer.
 Bluey hits the glass piercer.
 Bluey misses the glass piercer.
 The glass piercer misses Bluey.
 What do you want to zap? [c or ?*]
 Never mind.
 You miss the glass piercer.
 Bluey misses the glass piercer.
 Bluey hits the glass piercer.
 The glass piercer is killed!
 You see here a glass piercer corpse.
 Bluey eats a glass piercer corpse.
 You stop.  Bluey is in the way!
 You swap places with Bluey.
 What do you want to put on? [de or ?*]
 Never mind.
 What do you want to read? [ikmp or ?*]
 You continue your efforts to memorize the spell.
 You add the "restore ability" spell to your repertoire.
 What do you want to drop? [$a-ikmnp or ?*]
 You drop a spellbook of restore ability.
 What do you want to drop? [$a-ikmn or ?*]
 You drop an uncursed +1 ring of gain constitution.
 What do you want to zap? [c or ?*]
 In what direction?
 q - a glittering spellbook.
 r - a shiny ring.
 What do you want to read? [ikmq or ?*]
 You begin to memorize the runes.
 This spellbook is too faint to read even once.
 What do you want to drop? [$a-df-ikmnqr or ?*]
 You drop an uncursed spellbook of charm monster.
 What do you want to zap? [c or ?*]
 In what direction?
 You feel shuddering vibrations.
 The door opens.
 The door opens.
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 12 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
  n - a +0 two-handed sword
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  k - a blessed scroll of confuse monster
  i - an uncursed scroll of enchant armor
 Spellbooks
  q - a blessed spellbook of blank paper
 Potions
  h - an uncursed potion of extra healing
  f - a blessed potion of oil
  g - an uncursed potion of paralysis
 Rings
  d - an uncursed ring of protection from shape changers
  r - an uncursed ring of shock resistance
 Wands
  c - a wand of polymorph (0:2)

A4Paper the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 188 turns ago.
 You had 5 experience points, 15 more were needed to attain level 2.
 Your score was 42 before end-of-game adjustments.

Basics:
 You had all 12 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 12 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 11 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were warded.
 You survived.

Vanquished creatures:
  a glass piercer
  a fox
  a grid bug
  2 newts
5 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.
      A fountain.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 42 points,
and 12 pieces of gold, after 188 moves.
You were level 1 with a maximum of 12 hit points when you quit.

