Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-19 18:19:29, ended 2025-08-19 18:24:01.

A4Paper, neutral female human Wizard

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A4Paper the Evoker        St:9 Dx:10 Co:17 In:18 Wi:10 Ch:11  Neutral S:266
Dlvl:3  $:16 HP:20(20) Pw:17(17) AC:9  Xp:2/25 T:919  Satiated

Latest messages:
 This door is locked.
 This door is locked.
 In what direction?
 As you kick the door, it crashes open!
 You see here 2 gold pieces.
 $ - 2 gold pieces.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction?
 WHAMMM!!!
 In what direction?
 WHAMMM!!!
 In what direction?
 As you kick the door, it crashes open!
 The door opens.
 "Hello, A4Paper!  Welcome to Walbrzych's liquor emporium!"
 You see here a dark green potion (for sale, 50 zorkmids).
 You see here a cyan potion (for sale, 133 zorkmids).
 You see here a potion of water (for sale, 5 zorkmids).
 You see here a potion of paralysis (for sale, 300 zorkmids).
 You see here a milky potion (for sale, 100 zorkmids).
 You see here a cloudy potion (for sale, 200 zorkmids).
 You see here a cloudy potion (for sale, 150 zorkmids).
 You see here a cloudy potion (for sale, 200 zorkmids).
 You see here a milky potion (for sale, 100 zorkmids).
 You see here a potion of paralysis (for sale, 300 zorkmids).
 "For you, esteemed lady; only 300 zorkmids for this potion of paralysis."
 w - a potion of paralysis (unpaid, 300 zorkmids).
 Bluey picks up a potion.
 Bluey drops a potion.
 What do you want to drop? [$a-hj-tvw or ?*]
 You drop a potion of paralysis (unpaid, 300 zorkmids).
 Bluey drops a potion.
 Bluey picks up a cyan potion.
 Bluey drops a cyan potion.
 Bluey picks up a potion.
 "Hello, A4Paper!  Welcome again to Walbrzych's liquor emporium!"
 Bluey picks up a potion.
 Bluey drops a potion.
 Bluey picks up a potion.
 You swap places with Bluey.
 "Hello, A4Paper!  Welcome again to Walbrzych's liquor emporium!"
 You swap places with Bluey.
 You see here a brown potion.
 x - a brown potion.
 You stop.  Bluey is in the way!
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 16 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  t - an uncursed lichen corpse
 Scrolls
  j - an uncursed scroll of confuse monster
  k - an uncursed scroll of destroy armor
  v - an uncursed scroll of fire
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of haste self
 Potions
  x - a blessed potion of levitation
  s - an uncursed potion of levitation
  q - a cursed potion of monster detection
  h - an uncursed potion of paralysis
  r - an uncursed potion of restore ability
  f - an uncursed potion of see invisible
  g - an uncursed potion of water
 Rings
  o - an uncursed ring of see invisible
  d - an uncursed ring of shock resistance (on right hand)
  e - an uncursed ring of slow digestion (on left hand)
 Wands
  c - a wand of create monster (0:15)
 Tools
  n - a magic marker (0:84)
 Gems/Stones
  p - an uncursed worthless piece of blue glass

A4Paper the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 919 turns ago.
 You had 25 experience points, 15 more were needed to attain level 3.
 Your score was 266 before end-of-game adjustments.

Basics:
 You had all 20 hit points.
 You had all 17 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 16 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/100).
 Your dexterity was 10 (peak:11, limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were shock resistant.
 You had slower digestion.
 You were warded.
 You survived.

Vanquished creatures:
  a hobbit
  4 jackals
  2 foxes
  2 grid bugs
  a lichen
  a kobold zombie
  4 newts
15 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
   Level 3: <- You were here.
      A potion shop.
   Level 4:

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 266 points,
and 16 pieces of gold, after 919 moves.
You were level 2 with a maximum of 20 hit points when you quit.

