Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-18 18:59:42, ended 2025-01-18 19:07:50.

ARFwashere, chaotic male elven Wizard

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ARFwashere the Conjurer   St:8 Dx:11 Co:16 In:20 Wi:10 Ch:10  Chaotic
Dlvl:3  $:3  HP:0(33) Pw:37(44) AC:7  Exp:4 T:836 

Latest messages:
 There is a gnome corpse here; eat it? [ynq] (n) y
 This gnome corpse tastes okay.
 You hear crashing rock.
 The dwarf hurls a golden potion!
 The flask crashes on your head and breaks into shards.
 The golden potion evaporates.
 You feel somewhat dizzy.
 Call a golden potion: conf
 You feel less confused now.
 You stop eating the gnome corpse.
 What do you want to read? [j-msyz or ?*] z
 As you read the scroll, it disappears.
 Your quarterstaff glows blue for a moment.
 What do you want to read? [j-msyz or ?*] ?
 As you read the scroll, it disappears.
 The gnome wields a crossbow!
 You hear a chugging sound.
 You kill the gnome!
 You kill the gnome!
 You hit the gnome lord.
 The gnome lord hits!
 You hit the gnome lord!
 The gnome lord hits!
 You hit the gnome lord!
 The gnome lord hits!
 You kill the gnome lord!
 You see here 5 daggers.
 The dwarf picks up a broad pick.
 D - 5 daggers.
 What do you want to wear? [*] D
 You can't wear that!
 What do you want to ready? [- $D or ?*] S
 You don't have that object.
 What do you want to ready? [- $D or ?*] D
 D - 5 daggers (at the ready).
 The dwarf throws a dart!
 You are hit by a dart.
 The dwarf throws a dart!
 You are hit by a dart.
 The dwarf wields a broad pick!
 You hit the dwarf.
 You miss the dwarf.
 The dwarf swings her broad pick.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 3 gold pieces
 Weapons
  D - 5 +0 daggers (at the ready)
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  A - a cursed -1 elven leather helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  B - an uncursed +0 leather armor (being worn)
 Comestibles
  r - an uncursed tin of lichen
  q - an uncursed tin of newt meat
  p - an uncursed egg
 Scrolls
  j - an uncursed scroll of confuse monster
  k - an uncursed scroll of earth
  z - an uncursed scroll of enchant weapon
  s - an uncursed scroll of genocide
  y - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of create monster
  l - a blessed spellbook of force bolt
 Potions
  f - an uncursed potion of full healing
  w - an uncursed potion of hallucination
  g - an uncursed potion of monster detection
  h - an uncursed potion of object detection
  x - an uncursed potion of restore ability
 Rings
  e - a blessed +1 ring of gain constitution
  d - an uncursed ring of regeneration
 Wands
  c - a wand of magic missile (0:4)
 Tools
  o - an uncursed leather drum
  n - a magic marker (0:43)
  v - an uncursed tin whistle
 Gems/Stones
  t - an uncursed fluorite stone

ARFwashere the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 836 turns ago.
 You had 118 experience points, 42 more were needed to attain level 5.

Basics:
 You had 0 out of 33 hit points.
 You had 37 out of 44 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 3 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 8 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a small mimic
  a gnome lord
  a kitten
  a dwarf
  4 gnomes
  7 jackals
  a kobold
  5 grid bugs
  a lichen
  6 newts
28 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2:
      An armor shop, some fountains.
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    ARFwashere    |
                  |       3 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ARFwashere the Wizard...

You died in The Gnomish Mines on dungeon level 3 with 585 points,
and 3 pieces of gold, after 836 moves.
You were level 4 with a maximum of 33 hit points when you died.

