Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-09 22:53:32, ended 2025-04-10 13:46:58.

ARFwashere, chaotic male elven Wizard

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       --..- ------..0...........-- |..|..--      |.....|---...--   --    |..|
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        -.*.<[^...)[).............| --........----..----.........---..   |...|
        ---.......---.............--|.....*...(--...|   -...........-    --..|
          -.......| ----..^........|--.............-|   |...........|     |..|
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        ........---     --..[.-- --  --....)..........----.--.....---   --...|
      -.......---        |....|       |.................--- --....| -----....|
      --...|*--          |....--      |....--..--........----|....---........--
       |..----           ----).--    --....---.||.........|.--................|
       --.                  |...|    |.........||............................--
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                           -......--------  ...      ---          |...----..|
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ARFwashere the Thaumaturge  St:12 Dx:14 Co:16 In:20 Wi:14 Ch:7  Chaotic
Dlvl:7  $:110 HP:0(46) Pw:75(82) AC:4  Exp:7 T:9710  Burdened

Latest messages:
 It hits!
 It bites!
 In what direction? .
 You feel better.
 A water demon appears in a cloud of smoke!
 It hits!
 It hits!
 It bites!
 In what direction? .
 You feel better.
 The water demon drinks a golden potion!
 Suddenly you cannot see the water demon.
 You hear some noises.
 It hits!
 It hits!
 It bites!
 It hits!
 It hits!
 It just misses!
 You hear some noises in the distance.
 The watchman wields a spear!
 The spear welds itself to the watchman's hand!
 It picks up a hooded cloak.
 It hits!
 It hits!
 It bites!
 The water demon zaps a wand of sleep!
 The sleep ray misses it.
 The sleep ray hits you!
 You don't feel sleepy.
 The sleep ray bounces!
 The sleep ray bounces!
 The water demon zaps a wand of sleep!
 The sleep ray misses it.
 The sleep ray hits you!
 You don't feel sleepy.
 The sleep ray bounces!
 It hits!
 It hits!
 It bites!
 It picks up a mace.
 You climb up the stairs.
 It hits!
 It hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 110 gold pieces
 Weapons
  j - a blessed +0 dagger
  B - 11 +0 daggers (at the ready)
  X - a +1 elven dagger (weapon in hand)
  w - 2 +0 elven daggers
 Armor
  b - a blessed +2 cloak of magic resistance (being worn)
  C - an uncursed +0 studded leather armor (being worn)
 Comestibles
  Q - an uncursed lembas wafer
  a - 6 uncursed meatballs
  S - 3 uncursed tripe rations
 Scrolls
  V - an uncursed scroll of confuse monster
  s - an uncursed scroll of earth
  r - an uncursed scroll of enchant weapon
  G - an uncursed scroll of food detection
  i - an uncursed scroll of genocide
  K - a blessed scroll of identify
  v - an uncursed scroll of light
  D - an uncursed scroll of light
  H - an uncursed scroll of remove curse
 Spellbooks
  N - an uncursed spellbook of charm monster
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of healing
  z - an uncursed spellbook of identify
  y - an uncursed spellbook of sleep
  P - an uncursed spellbook of stone to flesh
 Potions
  t - an uncursed potion of booze
  h - an uncursed potion of enlightenment
  W - a cursed potion of healing
  g - an uncursed potion of levitation
  J - an uncursed potion of object detection
  f - an uncursed potion of restore ability
  R - an uncursed potion of sickness
  A - an uncursed potion of sleeping
  U - an uncursed potion of water
 Rings
  E - a cursed ring of polymorph
  d - an uncursed ring of polymorph control
  e - an uncursed ring of regeneration
 Wands
  c - a wand of fire (0:7)
  x - a wand of light (0:12)
  p - a wand of locking (0:3)
  L - a wand of make invisible (0:5)
  u - a wand of sleep (0:5)
 Tools
  O - an uncursed sack containing 1 item
  M - a can of grease (0:15)
  n - a magic marker (0:55)
  q - an uncursed magic whistle
  k - an uncursed skeleton key
  T - an uncursed towel
  o - an uncursed wax candle
 Gems/Stones
  Y - an uncursed worthless piece of green glass
  F - an uncursed worthless piece of red glass

Contents of the sack:
  877 gold pieces

ARFwashere the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 9710 turns ago.
 You had 1044 experience points, 236 more were needed to attain level 8.

Basics:
 You had 0 out of 46 hit points.
 You had 75 out of 82 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 110 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 14 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You had basic skill with dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a watchman
  2 leprechauns
  a giant spider
  a gnome king
 an orc mummy
  2 lizards
  a dwarf lord
  a fire ant
  4 bugbears
 an imp
  2 orc shamans
  a rock piercer
  2 rock moles
  2 ponies
  a fog cloud
  a yellow light
  a shrieker
  7 gnome lords
  2 gnomish wizards
  4 gray oozes
  a straw golem
  9 giant ants
  4 floating eyes
  2 kittens
  6 dwarves
  3 homunculi
  2 kobold lords
  3 giant bats
  2 monkeys
  3 orc zombies
  7 dwarf zombies
  a wererat
  9 iguanas
  a coyote
  2 gas spores
  8 hobbits
 17 manes
  7 large kobolds
  6 hobgoblins
  7 giant rats
  9 cave spiders
  a brown mold
  a yellow mold
 29 gnomes
  2 garter snakes
  5 geckos
 12 jackals
  a fox
  3 kobolds
  6 goblins
  2 sewer rats
  4 grid bugs
  7 bats
  6 lichens
  2 kobold zombies
  9 newts
237 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain, a sink.
   Level 2:
      A general store.
   Level 3:
   Level 4:
      A potion shop, a fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
      A fountain.
   Level 6:
   Level 7:
      Many fountains.
      Oracle of Delphi.
The Gnomish Mines: levels 5 to 8
   Level 5:
   Level 6:
   Level 7: <- You were here.
      Final resting place for
         you, killed by an invisible water demon.
   Level 8:
      Final resting place for
         Roke-Cav-Hum-Fem-Neu, killed by a water demon, while sleeping,
         Eisengrim-Wiz-Elf-Mal-Cha, killed by a water demon, while praying.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    ARFwashere    |
                  |      987 Au      |
                  |   killed by an   |
                  | invisible water  |
                  |      demon       |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ARFwashere the Wizard...

You died in The Gnomish Mines on dungeon level 7 with 5446 points,
and 987 pieces of gold, after 9710 moves.
You were level 7 with a maximum of 46 hit points when you died.

