Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-14 12:20:06, ended 2025-04-14 12:37:55.

ARFwashere, chaotic male elven Wizard

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ARFwashere the Conjurer   St:12 Dx:12 Co:16 In:19 Wi:8 Ch:9  Chaotic
Dlvl:5  $:41 HP:0(27) Pw:33(33) AC:2  Exp:4 T:1901 

Latest messages:
 You miss the sewer rat.
 The sewer rat bites!
 You hit the sewer rat.
 The sewer rat bites!
 You hear the chime of a cash register.
 You kill the sewer rat!
 You see here a sewer rat corpse.
 There is a sewer rat corpse here; eat it? [ynq] (n) y
 This sewer rat corpse tastes okay.
 You finish eating the sewer rat corpse.
 You see here a mace.
 The kitten misses the homunculus.
 The kitten drops a mace.
 The kitten picks up a mace.
 You descend the stairs.
 The kitten misses the homunculus.
 You climb up the stairs.
 The kitten drops a mace.
 You hear someone cursing shoplifters.
 You stop.  Your kitten is in the way!
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 You descend the stairs.
 You hear a nearby zap.
 The gnome throws a dart!
 You are hit by a dart.
 In what direction? k
 The crude dagger hits the newt.
 You kill the newt!
 You kill the gnome!
 J - a marble wand.
 The gnome misses!
 What do you want to zap? [czJ or ?*] ?
 In what direction? k
 The gnome turns into a salamander!
 The elf zombie turns into a soldier ant!
 You feel shuddering vibrations.
 The salamander hits!
 The salamander touches you!
 You're on fire!
 Your scroll of identify catches fire and burns!
 Your scroll labeled ANDOVA BEGARIN catches fire and burns!
 The salamander hits!
 You're being roasted!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 41 gold pieces
 Weapons
  q - a blessed +0 orcish dagger
  p - 2 +0 orcish daggers (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  B - an uncursed +0 pair of jumping boots (being worn)
  b - a blessed fireproof +3 cloak of magic resistance (being worn)
  F - an uncursed +0 studded leather armor (being worn)
 Scrolls
  D - an uncursed scroll of enchant armor
  I - an uncursed scroll of fire
 Potions
  f - an uncursed potion of healing
  y - an uncursed potion of sleeping
  w - an uncursed potion of water
 Rings
  e - an uncursed ring of conflict
  d - an uncursed +1 ring of increase damage
 Wands
  c - a wand of create monster (0:12)
  J - a wand of polymorph (0:2)
  z - a wand of secret door detection (0:15)
 Tools
  o - an uncursed wooden harp
  n - an uncursed blindfold
  E - an uncursed tallow candle
  x - a cursed tallow candle
 Gems/Stones
  s - an uncursed amber stone
  r - 2 uncursed worthless pieces of yellowish brown glass

ARFwashere the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 1901 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 123 experience points, 37 more were needed to attain level 5.

Basics:
 You had 0 out of 27 hit points.
 You had all 33 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 41 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You could jump.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a shrieker
  a gnome lord
  a little dog
  a dwarf
  a manes
  2 cave spiders
  a brown mold
  a yellow mold
  2 gnomes
  a gecko
  2 jackals
  4 goblins
  4 sewer rats
  4 grid bugs
  3 lichens
  5 newts
34 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain, a sink.
   Level 2:
   Level 3:
      A fountain, a sink.
   Level 4:
      An armor shop, a fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a salamander.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    ARFwashere    |
                  |      41 Au       |
                  |   killed by a    |
                  |    salamander    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ARFwashere the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 729 points,
and 41 pieces of gold, after 1901 moves.
You were level 4 with a maximum of 27 hit points when you died.

