Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-14 15:13:49, ended 2025-04-14 15:46:37.

ARFwashere, chaotic male elven Wizard

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                  .......[.|
                   .......--
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                     .....--     --------
                    |.....|-------.|....|--.
                    |.-----.--*.........|...
                    |.|  |..*)[^..........-.
                    |.----...........  ...
                    -..--%...---..
                     ...)G@Z          h
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ARFwashere the Thaumaturge  St:11 Dx:16 Co:15 In:18 Wi:9 Ch:10  Chaotic
Dlvl:5  $:0  HP:0(40) Pw:36(67) AC:6  Exp:6 T:3633  Burdened

Latest messages:
 The air around you begins to shimmer with a golden haze.
 You see here a yellowish brown gem.
 What do you want to adjust? [a-hj-wyA-FHI or ?*] H
 Adjust letter to what [ixzGHJ-Z] (? see used letters)? i
 Moving: i - an empty uncursed bag.
 What do you want to use or apply? [cilmvw or ?*] i
 You put 359 gold pieces into the bag.
 You put a cursed conical hat named cursed into the bag.
 You put a blessed scroll of identify into the bag.
 You put 2 uncursed scrolls of magic mapping into the bag.
 You put an uncursed gray spellbook into the bag.
 You put an uncursed spellbook of detect monsters into the bag.
 You put a blessed spellbook of force bolt into the bag.
 You put an uncursed spellbook of protection into the bag.
 You put an uncursed spellbook of slow monster into the bag.
 You put an uncursed potion called acid into the bag.
 You put 2 uncursed potions of booze into the bag.
 You put an uncursed potion of water into the bag.
 You put an uncursed wand of striking into the bag.
 You put an uncursed leather drum into the bag.
 You put an uncursed lamp called prob oil into the bag.
 The golden haze around you becomes less dense.
 What do you want to call? [b-eiuvI or ?*] i
 Call a bag: bag1
 The golden haze around you becomes less dense.
 The human zombie just misses!
 You hit the human zombie!
 You miss the human zombie.
 The human zombie hits!
 You hit the human zombie!
 The human zombie hits!
 The golden haze around you disappears.
 You sense the presence of monsters.
 (For instructions type a '?')
 Done.
 In what direction? h
 The dagger hits the gnome lord.
 In what direction? h
 The spell hits the gnome lord!
 The gnome lord drinks an orange potion!
 The gnome lord looks much better.
 In what direction? h
 The spell misses the gnome lord.
 The human zombie hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  E - 2 cursed -1 daggers
  D - a +0 elven dagger
  p - a +0 orcish dagger
  n - a +0 elven short sword
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed fireproof +0 cloak of magic resistance (being worn)
  F - a blessed +0 studded leather armor (being worn)
 Comestibles
  B - an uncursed food ration
  s - an uncursed tripe ration
 Scrolls
  u - an uncursed scroll of amnesia
  I - an uncursed scroll of gold detection
 Rings
  e - an uncursed ring of invisibility
  d - an uncursed ring of poison resistance
 Wands
  c - a wand of light (0:13)
  v - a wand of striking (0:6)
 Tools
  i - an uncursed sack containing 15 items

Contents of the sack:
  359 gold pieces
  a cursed +0 dunce cap named cursed
  a blessed scroll of identify
  2 uncursed scrolls of magic mapping
  an uncursed spellbook of cure sickness
  an uncursed spellbook of detect monsters
  a blessed spellbook of force bolt
  an uncursed spellbook of protection
  an uncursed spellbook of slow monster
  an uncursed potion of acid
  2 uncursed potions of booze
  an uncursed potion of water
  a wand of striking (0:3)
  an uncursed leather drum
  an uncursed oil lamp

ARFwashere the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 3633 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 354 experience points, 286 more were needed to attain level 7.

Basics:
 You had 0 out of 40 hit points.
 You had 36 out of 67 energy points (spell power).
 Your armor class was 6.
 Your wallet was empty.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 16 (peak:17, limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  2 shriekers
  2 gnome lords
  a floating eye
  2 kittens
  7 dwarves
  a giant bat
 an iguana
 an acid blob
  a gas spore
  4 hobbits
  7 manes
  a giant rat
  2 cave spiders
 24 gnomes
  7 garter snakes
  2 gnome zombies
  2 geckos
  8 jackals
  2 foxes
  a kobold
  4 goblins
  3 sewer rats
  5 grid bugs
  3 lichens
  a kobold zombie
  2 newts
96 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      An altar.
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a human zombie.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    ARFwashere    |
                  |      359 Au      |
                  |   killed by a    |
                  |   human zombie   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ARFwashere the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 1950 points,
and 359 pieces of gold, after 3633 moves.
You were level 6 with a maximum of 40 hit points when you died.

