Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-15 00:33:40, ended 2025-04-15 00:43:33.

ARFwashere, chaotic male elven Wizard

    ...
    -.|
    |.--
    |..|
    --.--
  ----..|
 --...<@---
 |......hf--
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 --.-- --..|
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ARFwashere the Conjurer   St:12 Dx:10 Co:13 In:20 Wi:9 Ch:11  Chaotic
Dlvl:4  $:158 HP:0(21) Pw:26(36) AC:6  Exp:3 T:1301 

Latest messages:
 In what direction? l
 The door opens.
 You see here a scroll of identify.
 B - a scroll of identify.
 In what direction? k
 The door resists!
 In what direction? j
 The door opens.
 In what direction? k
 The door resists!
 In what direction? k
 The door opens.
 You find a hidden door.
 In what direction? h
 The door opens.
 In what direction? k
 The crude dagger hits the brown mold.
 You kill the brown mold!
 u - a crude dagger (at the ready).
 There is a brown mold corpse here; eat it? [ynq] (n) y
 This brown mold corpse tastes okay.
 You finish eating the brown mold corpse.
 You see here a thonged club.
 You descend the stairs.
 The kitten misses the gnome.
 You kill the gnome!
 There is a staircase up here.
 You swap places with your kitten.
 You hear some noises.
 You hear some noises in the distance.
 You hear some noises.
 You miss the dwarf.
 You miss the dwarf.
 The dwarf swings her broad pick.
 The dwarf hits!
 You hit the dwarf!
 The dwarf swings her broad pick.
 The dwarf hits!
 In what direction? n
 The spell misses the dwarf.
 In what direction? n
 The spell misses the dwarf.
 The dwarf swings her broad pick.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 158 gold pieces
 Weapons
  u - a +0 orcish dagger (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  t - an uncursed +0 elven leather helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  x - an uncursed +0 leather armor (being worn)
 Scrolls
  i - a blessed scroll of create monster
  q - an uncursed scroll of enchant armor
  j - an uncursed scroll of genocide
  k - an uncursed scroll of identify
  B - an uncursed scroll of identify
  o - a blessed scroll of magic mapping
  A - a blessed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
 Potions
  f - a blessed potion of blindness
  p - an uncursed potion of booze
  h - an uncursed potion of healing
  w - an uncursed potion of object detection
  g - a blessed potion of restore ability
 Rings
  e - an uncursed +1 ring of increase accuracy
  d - an uncursed ring of sustain ability
 Wands
  c - a wand of striking (0:4)
 Tools
  n - an uncursed wooden harp
 Gems/Stones
  z - an uncursed fluorite stone

ARFwashere the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 1301 turns ago.
 It was the midnight hour.
 There was a full moon in effect when your adventure ended.
 You had 56 experience points, 24 more were needed to attain level 4.

Basics:
 You had 0 out of 21 hit points.
 You had 26 out of 36 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 158 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  2 brown molds
  a gnome
  a gecko
  2 jackals
  a kobold
  a goblin
  3 grid bugs
  a bat
  5 lichens
  a newt
18 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      An armor shop.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain.
The Gnomish Mines:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    ARFwashere    |
                  |      158 Au      |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ARFwashere the Wizard...

You died in The Gnomish Mines on dungeon level 4 with 517 points,
and 158 pieces of gold, after 1301 moves.
You were level 3 with a maximum of 21 hit points when you died.

