Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-19 22:39:04, ended 2025-04-20 01:13:32.

ARFwashere, chaotic male elven Wizard

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ARFwashere the Thaumaturge  St:25 Dx:15 Co:16 In:19 Wi:9 Ch:8  Chaotic
Dlvl:7  $:0  HP:0(63) Pw:40(85) AC:6  Exp:8 T:8700  Satiated

Latest messages:
 You don't have that object.
 What do you want to drop? [a-ln-uzAJR-Z or ?*] <enter>
 Never mind.
 There is an amber flash as a scroll labeled VERR YED HORRE hits the altar.
 s - a blessed scroll labeled VERR YED HORRE.
 A wand of create monster lands on the altar.
 A unicorn horn lands on the altar.
 n - an uncursed wand of create monster.
 r - an uncursed unicorn horn.
 What do you want to use or apply? [chiklnorTX or ?*] r
 Nothing happens.
 Pick an object.
 @        a human or elf (peaceful priestess of Thoth) [seen: normal vision, infravision]
 The white unicorn lunges wildly and misses!
 The white unicorn butts!
 The white unicorn kicks!
 The white unicorn butts!
 The white unicorn kicks!
 The white unicorn butts!
 The white unicorn kicks!
 The white unicorn strikes at thin air!
 What do you want to ready? [- ajpqY or ?*] ?
 p - 6 +0 daggers (at the ready).
 In what direction? h
 The dagger hits the white unicorn!
 You are now more skilled in dagger.
 You feel you could be more dangerous!
 In what direction? h
 The dagger hits the white unicorn!
 The white unicorn butts!
 The white unicorn kicks!
 p - a +0 dagger (at the ready).
 p - a +0 dagger (at the ready).
 In what direction? .
 You feel better.
 The white unicorn butts!
 The white unicorn kicks!
 The white unicorn butts!
 The white unicorn misses!
 The white unicorn butts!
 The white unicorn just misses!
 The white unicorn butts!
 The white unicorn kicks!
 You die...
 Kinojevis looks at your corpse and sighs.
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  g - a blessed +1 dagger (weapon in hand)
  p - 6 +0 daggers (at the ready)
  q - 4 +0 daggers
  j - a cursed -2 elven dagger
  Y - 3 +0 orcish daggers
  a - a blessed +1 quarterstaff
 Armor
  V - an uncursed +0 pair of gauntlets of power (being worn)
  z - an uncursed +0 pair of high boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  t - an uncursed fortune cookie
  W - an uncursed tin of rock piercer meat
 Scrolls
  U - an uncursed scroll of destroy armor
  Z - a cursed scroll of enchant weapon
  f - a cursed scroll of genocide
  s - a blessed scroll of gold detection
  S - an uncursed scroll of identify
 Rings
  u - a cursed ring of aggravate monster
  d - an uncursed ring of cold resistance
  R - an uncursed ring of invisibility (on left hand)
  e - an uncursed ring of polymorph control
  A - an uncursed ring of shock resistance
  J - an uncursed ring of slow digestion (on right hand)
 Wands
  T - a wand of cancellation (0:5)
  n - a wand of create monster (0:0)
  o - a cursed wand of digging (0:6)
  h - a wand of secret door detection (0:9)
  c - a wand of sleep (0:8)
 Tools
  i - an uncursed oilskin sack containing 27 items
  l - an uncursed oil lamp
  k - an uncursed skeleton key
  X - an uncursed stethoscope
  r - a +0 unicorn horn

Contents of the oilskin sack:
  316 gold pieces
  an uncursed +0 cloak of displacement
  an uncursed scroll of amnesia
  a blessed scroll of blank paper
  3 uncursed scrolls of blank paper
  a cursed scroll of blank paper
  an uncursed scroll of charging
  an uncursed scroll of confuse monster
  an uncursed scroll of enchant weapon
  an uncursed scroll of enchant weapon
  an uncursed scroll of fire
  a blessed scroll of food detection
  an uncursed scroll of gold detection
  an uncursed scroll of identify
  an uncursed scroll of identify
  a blessed potion of confusion
  an uncursed potion of confusion
  an uncursed potion of gain ability
  2 uncursed potions of healing
  an uncursed potion of monster detection
  a cursed potion of object detection
  an uncursed potion of sleeping
  an uncursed potion of speed
  an uncursed potion of water
  a cursed ring of invisibility
  a magic marker (0:68)
  an uncursed oil lamp

ARFwashere the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 8700 turns ago.
 It was nighttime.
 You had 2107 experience points, 453 more were needed to attain level 9.

Basics:
 You had 0 out of 63 hit points.
 You had 40 out of 85 energy points (spell power).
 Your armor class was 6.
 Your wallet was empty.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 25 (base:12, innate limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a dagger.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were invisible.
 You had slower digestion.
 You were warded.
 You are dead.

Vanquished creatures:
  a large cat
 an ettin zombie
  a cockatrice
  5 wolves
  a leprechaun
  a giant spider
 an ice vortex
  a black light
  a vampire bat
  a gnome king
 an owlbear
  2 yetis
  a gold golem
  3 lizards
  a dingo
  a blue jelly
  a gray unicorn
  2 dust vortices
  a plains centaur
  2 gnome mummies
  2 rope golems
  a soldier ant
  a fire ant
  a wood nymph
  2 Mordor orcs
  a rock piercer
  a rock mole
  a fog cloud
  a yellow light
  a shrieker
  a violet fungus
  9 gnome lords
  a kobold mummy
  2 elf zombies
  a ghoul
  a paper golem
  a little dog
  2 floating eyes
  3 kittens
  9 dwarves
  a kobold lord
  a kobold shaman
 11 hill orcs
  a rothe
  a giant bat
  a monkey
  2 wererats
  2 werejackals
  3 iguanas
  4 acid blobs
  4 hobbits
  a hobgoblin
  6 giant rats
  3 cave spiders
  5 yellow molds
  a green mold
  2 red molds
 30 gnomes
  2 garter snakes
  a gnome zombie
  3 geckos
  9 jackals
  a kobold
  4 sewer rats
  6 grid bugs
  7 lichens
  3 kobold zombies
  6 newts
192 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
   Level 2:
      A general store, a fountain.
   Level 3:
      A potion shop, a fountain, a grave.
   Level 4:
      A weapon shop, a fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
      A general store, a fountain.
   Level 6:
      A weapon shop, many fountains.
   Level 7:
The Gnomish Mines: levels 5 to 8
   Level 5:
   Level 6:
   Level 7: <- You were here.
      Many shops, a temple, some fountains, some trees.
      Final resting place for
         you, killed by a white unicorn.
   Level 8:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    ARFwashere    |
                  |      316 Au      |
                  |   killed by a    |
                  |  white unicorn   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ARFwashere the Wizard...

You died in The Gnomish Mines on dungeon level 7 with 9103 points,
and 316 pieces of gold, after 8700 moves.
You were level 8 with a maximum of 63 hit points when you died.

