Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-20 16:48:11, ended 2025-05-20 19:25:40.

ARFwashere, chaotic male elven Wizard

          -------------
          |.......*....
          |...........|
          |...........|                #  g h
          |.....<.....|               h@Z
          |............          #####G[
          |...........|          #     #
          --------.----        ###
                  #%#          #  #
                    #          #
                    #      #  ###
                    #      #####
                    #     #####
                    #     #
                    #     #
         -----------.---  #
         |.............|###
         |.............-#
         ---------------

ARFwashere the Thaumaturge  St:25 Dx:12 Co:16 In:15 Wi:14 Ch:9  Chaotic
Dlvl:11 $:0 HP:0(67) Pw:125(125) AC:-6 Exp:9 Stone Satiated Burdened Hallu T:10417

Latest messages:
 The yeti misses!
 The cockatrice bites!
 The cockatrice touches you!
 You hear the cockatrice's hissing!
 You are slowing down.
 What do you want to use or apply? [ci-lnruNOX or ?*] i
 What do you want to drink? [HJMRTWYZ or ?*] R
 You feel better.
 The large cat bites the yeti.
 The yeti hits the large cat.
 The yeti misses the large cat.
 The yeti misses the large cat.
 The yeti just misses!
 The yeti hits!
 The yeti bites!
 Your limbs are stiffening.
 What do you want to drink? [HJMTWYZ or ?*] ?
 Oh wow!  Everything looks so cosmic!
 The sea cucumber bites the giant mimic.
 The warg hits the bat.
 The wereplatypus hits the baby green dragon.
 The iron piercer bites the ochre jelly.
 The soldier misses!
 The iron piercer misses!
 The regex engine misses!
 The emu misses the giant beetle.
 Your limbs have turned to stone.
 The gecko misses the black unicorn.
 The acute blob hits!
 The bat hits!
 The kitten bites!
 The nyan cat bites the quokka.
 The tatzelwurm misses the fox.
 The blue dragon hits the white unicorn.
 Gloorx Vloq misses the fire elemental.
 You have turned to stone.
 The horse bites the black dragon.
 The samurai rabbit hits the flamingo sphere.
 The frog prince hits the panther.
 The homunculus misses the gnome lord.
 The ghoul misses!
 The giant ant misses!
 The captain bites!
 The red naga misses the green slime.
 You are a statue.
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  S - a blessed +3 dagger
  E - a blessed +0 dagger
  v - 13 +0 daggers (at the ready)
  a - 2 +0 elven daggers (wielded)
 Armor
  Q - an uncursed +0 pair of gauntlets of power (being worn)
  B - an uncursed +1 pair of jumping boots (being worn)
  U - an uncursed +0 cloak of magic resistance (being worn)
  V - a blessed +3 silver dragon scale mail (being worn)
 Comestibles
  K - 2 uncursed slime molds
  n - an uncursed cream pie
  p - 6 uncursed food rations
  d - 3 uncursed tripe rations
 Scrolls
  I - an uncursed scroll of amnesia
  z - an uncursed scroll of enchant weapon
  s - an uncursed scroll of genocide
  t - an uncursed scroll of gold detection
  y - an uncursed scroll of magic mapping
  x - a blessed scroll of teleportation
  f - an uncursed scroll of teleportation
 Spellbooks
  C - an uncursed spellbook of cancellation
  F - an uncursed spellbook of confuse monster
 Potions
  Z - 2 uncursed potions of enlightenment
  M - an uncursed potion of gain ability
  Y - 2 uncursed potions of gain energy
  T - an uncursed potion of oil
  J - an uncursed potion of paralysis
  W - an uncursed potion of sleeping
 Rings
  P - an uncursed ring of conflict
  G - an uncursed ring of fire resistance
  e - an uncursed ring of regeneration
 Wands
  c - a wand of lightning (0:4)
  X - a wand of magic missile (0:4)
  N - a wand of probing (0:6)
  O - a wand of speed monster (0:8)
 Tools
  i - an uncursed sack containing 32 items
  k - an uncursed lock pick
  l - a blessed oil lamp
  j - an uncursed pair of lenses (being worn)
  r - an uncursed tallow candle
  u - a +0 unicorn horn
 Gems/Stones
  w - an uncursed worthless piece of red glass

Contents of the sack:
  4075 gold pieces
  an uncursed lembas wafer
  an uncursed scroll of blank paper
  an uncursed scroll of confuse monster
  an uncursed scroll of create monster
  4 uncursed scrolls of enchant armor
  2 uncursed scrolls of food detection
  2 uncursed scrolls of identify
  2 uncursed scrolls of remove curse
  an uncursed spellbook of cause fear
  an uncursed spellbook of dig
  an uncursed spellbook of identify
  an uncursed potion of blindness
  an uncursed potion of booze
  an uncursed potion of invisibility
  an uncursed potion of monster detection
  an uncursed potion of object detection
  an uncursed ring of see invisible
  an uncursed wooden harp
  a magic marker (0:88)
  a magic marker (0:72)
  an uncursed mirror
  an uncursed agate stone
  an uncursed dilithium crystal
  2 uncursed rubies
  an uncursed worthless piece of blue glass
  2 uncursed worthless pieces of green glass
  a cursed worthless piece of green glass
  an uncursed worthless piece of orange glass
  3 uncursed worthless pieces of red glass
  2 uncursed worthless pieces of white glass
  4 uncursed worthless pieces of yellow glass

ARFwashere the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 9 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 11.
 You entered the dungeon 10417 turns ago.
 You had 3242 experience points, 1878 more were needed to attain level 10.

Basics:
 You had 0 out of 67 hit points.
 You had all 125 energy points (spell power).
 Your armor class was -6.
 Your wallet was empty.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 25 (base:13, innate limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 15 (limit:20).
 Your wisdom was 14 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You turned into stone.
 You were hallucinating.
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding daggers.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You had infravision.
 You aggravated monsters.
 You could jump.
 You were warded.
 You had reflection.
 You are dead.

Vanquished creatures:
  a watch captain
  a warg
  a small mimic
  a warhorse
  a xan
  a quantum mechanic
  a gelatinous cube
  a tiger
  a tengu
  a python
  3 soldiers
  a quivering blob
  a cockatrice
  2 wolves
  a lynx
  a panther
 11 leprechauns
 an orc-captain
  3 giant spiders
  a scorpion
  4 horses
  a black light
  2 orc mummies
  2 dwarf mummies
 an ogre
  a rust monster
  2 owlbears
  a yeti
  a werewolf
  a lizard
  2 dingoes
  a housecat
  a jaguar
  2 dwarf lords
  a blue jelly
  a white unicorn
  a dust vortex
  a raven
  a human zombie
  a wood nymph
  3 water nymphs
  a Mordor orc
 an orc shaman
  2 rock moles
  2 fog clouds
  a yellow light
  a violet fungus
  6 gnome lords
  4 gnomish wizards
  a guardian naga hatchling
  a ghoul
  a straw golem
  2 baby crocodiles
  6 giant ants
  2 little dogs
  2 floating eyes
 11 dwarves
  a homunculus
  2 kobold lords
 13 hill orcs
  6 rothes
  a giant bat
  a monkey
  a dwarf zombie
  a wererat
  2 werejackals
  2 iguanas
 an acid blob
  2 coyotes
  4 hobbits
  7 manes
  2 large kobolds
  3 hobgoblins
  3 giant rats
  4 cave spiders
  a brown mold
  4 yellow molds
  a green mold
  a red mold
 32 gnomes
  2 gnome zombies
  3 geckos
  9 jackals
  2 foxes
  3 kobolds
  3 goblins
  2 sewer rats
  8 grid bugs
  a bat
  5 lichens
 10 newts
253 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 11
   Level 1:
      A grave.
   Level 2:
      Some fountains.
   Level 3:
      A general store, a fountain, a sink.
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain, a grave.
   Level 5:
      A potion shop, a grave.
   Level 6:
   Level 7:
   Level 8:
      Many fountains.
      Oracle of Delphi.
   Level 9:
   Level 10:
      An altar.
   Level 11: <- You were here.
      Final resting place for
         you, petrified by a cockatrice.
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    ARFwashere    |
                  |     4075 Au      |
                  |  petrified by a  |
                  |    cockatrice    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ARFwashere the Wizard...

You turned to stone in The Dungeons of Doom on dungeon level 11 with 17205 points,
and 4075 pieces of gold, after 10417 moves.
You were level 9 with a maximum of 67 hit points when you turned to stone.

