Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-20 20:03:43, ended 2025-05-20 23:56:23.

ARFwashere, neutral male human Monk

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ARFwashere the Initiate         St:25 Dx:15 Co:16 In:12 Wi:15 Ch:10  Neutral
Dlvl:9  $:0  HP:0(62) Pw:31(40) AC:3  Exp:9 T:9092 

Latest messages:
 Unknown command ' '.
 What do you want to read? [tTU or ?*] U
 As you read the scroll, it disappears.
 This is an identify scroll.
 v - 3 uncursed potions of fruit juice.
 What do you want to read? [tTU or ?*] ?
 As you read the scroll, it disappears.
 In what direction? j
 The door closes.
 What do you want to use or apply? [cg-ikpNQW-Z or ?*] k
 In what direction? j
 Lock it? [yn] (n) y
 You succeed in locking the door.
 What do you want to wear? [uxzK or ?*] ?
 You finish your dressing maneuver.
 What do you want to wear? [uxK or ?*] u
 You finish your dressing maneuver.
 What do you want to wear? [xK or ?*] ?
 You are now wearing a tattered cape.
 What do you want to wear? [x or ?*] ?
 You finish your dressing maneuver.
 What do you want to use or apply? [cg-ikpNQW-Z or ?*] k
 In what direction? j
 Unlock it? [yn] (n) y
 You succeed in unlocking the door.
 In what direction? j
 The door opens.
 There's some graffiti on the floor here.
 You read: "Two thumb? ?p!".
 You see here a jaguar corpse.
 There is an open door here.
 You see here a mummy wrapping.
 You hit the mumak!
 You fail to cast the spell correctly.
 The mumak butts!
 The mumak bites!
 You hit the mumak!
 The mumak butts!
 The mumak bites!
 In what direction? j
 The sleep ray misses the mumak.
 The sleep ray bounces!
 You fail to cast the spell correctly.
 The mumak butts!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  f - 8 +0 crossbow bolts
  C - 15 +0 daggers (at the ready)
 Armor
  u - an uncursed +0 elven leather helm (being worn)
  z - a blessed rustproof +2 pair of gauntlets of power (being worn)
  x - an uncursed burnt +2 pair of low boots (being worn)
  K - a blessed greased fireproof +0 cloak of magic resistance (being worn)
  O - a cursed +0 Hawaiian shirt (being worn)
 Comestibles
  w - an uncursed carrot
  n - an uncursed sprig of wolfsbane
  o - an uncursed tripe ration
  e - an uncursed lizard corpse
 Scrolls
  U - 2 uncursed scrolls of identify
  t - an uncursed scroll of light
 Potions
  j - 2 uncursed potions of extra healing
  v - 3 uncursed potions of fruit juice
  a - a blessed potion of invisibility
  R - an uncursed potion of levitation
  d - an uncursed potion of object detection
  r - an uncursed potion of speed
 Rings
  l - an uncursed +1 ring of gain constitution
  s - an uncursed ring of poison resistance
  b - an uncursed +0 ring of protection
  P - an uncursed ring of teleportation
 Wands
  Z - a wand of light (0:14)
  g - a wand of polymorph (0:4)
  h - a wand of probing (0:7)
  Y - a wand of sleep (0:6)
  Q - a wand of striking (0:3)
  N - a wand of teleportation (0:4)
 Tools
  i - an uncursed bag of holding containing 19 items
  W - an uncursed sack containing 7 items
  p - an uncursed leather drum
  k - a cursed skeleton key
  c - an uncursed towel
 Gems/Stones
  M - an uncursed worthless piece of yellowish brown glass
  X - an uncursed flint stone

Contents of the bag of holding:
  2390 gold pieces
  an uncursed +1 robe
  an uncursed carrot
  8 uncursed food rations
  an uncursed tripe ration
  an uncursed scroll of blank paper
  3 blessed scrolls of charging
  a blessed scroll of earth
  an uncursed scroll of earth
  a cursed scroll of food detection
  a blessed scroll of magic mapping
  an uncursed scroll of magic mapping
  a cursed potion of invisibility
  2 uncursed potions of water
  a cursed ring of sustain ability
  a wand of light (0:14)
  a wand of striking (0:7)
  a wand of wishing (0:0)
  a cursed magic marker (0:73)

Contents of the sack:
  an uncursed amethyst stone
  an uncursed jade stone
  an uncursed jasper stone
  an uncursed obsidian stone
  3 uncursed worthless pieces of black glass
  2 uncursed worthless pieces of blue glass
  2 uncursed worthless pieces of red glass

ARFwashere the Monk's attributes:

Background:
 You were an Initiate, a level 9 male human Monk.
 You were neutral, on a mission for Chih Sung-tzu
 who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 9092 turns ago.
 It was nighttime.
 You had 3283 experience points, 1837 more were needed to attain level 10.

Basics:
 You had 0 out of 62 hit points.
 You had 31 out of 40 energy points (spell power).
 Your armor class was 3.
 Your wallet was empty.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 25 (base:17, innate limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 12 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You had expert skill with martial arts.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were warned.
 You had automatic searching.
 You were stealthy.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  a ghost
  2 giant mimics
  4 wargs
  3 ettin mummies
  2 freezing spheres
  a shocking sphere
  a large cat
  a tengu
  a leocrotta
  a human mummy
  a red naga
  2 carnivorous apes
  a leather golem
  3 Grey-elves
  a soldier
  a giant beetle
  2 quivering blobs
  3 leprechauns
 an orc-captain
  2 iron piercers
  a giant spider
  a dwarf mummy
 an owlbear
  a yeti
  a Green-elf
  a lizard
  a dingo
  2 housecats
  a jaguar
  a blue jelly
  a raven
  a snake
  2 human zombies
  4 fire ants
  a quasit
  a wood nymph
  a water nymph
  a mountain nymph
  4 Uruk-hai
 an orc shaman
  a rock piercer
  a rock mole
  a fog cloud
  a yellow light
  5 shriekers
  a violet fungus
  3 gnome lords
  a gnomish wizard
  a kobold mummy
  2 red naga hatchlings
  a golden naga hatchling
  a barrow wight
  2 elf zombies
  a straw golem
  a giant ant
  a floating eye
  a kitten
  5 dwarves
  3 homunculi
  a kobold lord
  6 hill orcs
  6 rothes
  2 giant bats
  5 orc zombies
  a wererat
  a werejackal
  3 iguanas
  5 killer bees
  4 acid blobs
  3 coyotes
  2 gas spores
  2 hobbits
  2 manes
  2 giant rats
  a cave spider
  a brown mold
  2 yellow molds
  a green mold
  a red mold
  9 gnomes
  2 gnome zombies
  3 geckos
 13 jackals
  a fox
  2 kobolds
  4 goblins
  2 sewer rats
  9 grid bugs
  5 lichens
  a kobold zombie
 10 newts
207 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 3 wishes.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 9
   Level 1:
      Many fountains.
   Level 2:
      An armor shop.
   Level 3:
      Some fountains.
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5:
      A sink.
   Level 6:
      Many fountains.
   Level 7:
      Stairs up to Sokoban, level 6.
   Level 8:
   Level 9: <- You were here.
      An altar, a grave.
      Final resting place for
         you, killed by a mumak.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
      A grave.
      Final resting place for
         lostit-Wiz-Elf-Mal-Cha, killed by a housecat.
   Level 7:
Sokoban: levels 6 up to 3
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    ARFwashere    |
                  |     2390 Au      |
                  |   killed by a    |
                  |      mumak       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ARFwashere the Monk...

You died in The Dungeons of Doom on dungeon level 9 with 15733 points,
and 2390 pieces of gold, after 9092 moves.
You were level 9 with a maximum of 62 hit points when you died.

