Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-22 16:34:18, ended 2025-05-22 16:38:49.

ARFwashere, chaotic male elven Wizard

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                            #        #   ##   ##      |..@0.+
                      ------|--------#   #-----#      |.>.._|
                      |.............|#   #|...-#      |.....|
                      |...>.........|#   #|...|#      |.....|
                      |)............|#   #-...|       -------
                      |.............|#    |...+
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                      ---------------

ARFwashere the Evoker     St:11 Dx:13 Co:10 In:19 Wi:15 Ch:8  Chaotic
Dlvl:2  $:28 HP:0(17) Pw:31(31) AC:9  Exp:2 T:744 

Latest messages:
 In what direction? j
 The door resists!
 In what direction? j
 The door resists!
 In what direction? j
 The door opens.
 You feel strong!
 You must have been exercising diligently.
 You hear someone counting money.
 You swap places with your kitten.
 You swap places with your kitten.
 You see here a bow.
 You hear someone counting money.
 You find a hidden door.
 In what direction? l
 The door opens.
 The sewer rat bites!
 You kill the sewer rat!
 You miss the sewer rat.
 The sewer rat bites!
 You kill the sewer rat!
 You see here a sewer rat corpse.
 There is a sewer rat corpse here; eat it? [ynq] (n) y
 This sewer rat corpse tastes okay.
 You finish eating the sewer rat corpse.
 You see here a sewer rat corpse.
 There is a sewer rat corpse here; eat it? [ynq] (n) y
 This sewer rat corpse tastes okay.
 You finish eating the sewer rat corpse.
 In what direction? l
 The door opens.
 The gecko bites!
 You kill the gecko!
 The gecko bites!
 You hit the gecko.
 The gecko bites!
 You kill the gecko!
 $ - 4 gold pieces.
 You swap places with your kitten.
 That door is closed.
 In what direction? j
 The door opens.
 Click!  You trigger a rolling boulder trap!
 You are hit by a boulder!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 28 gold pieces
 Amulets
  t - a cursed amulet of change
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  p - an uncursed food ration
 Scrolls
  q - a blessed scroll of blank paper
  i - an uncursed scroll of confuse monster
  k - an uncursed scroll of destroy armor
  j - an uncursed scroll of scare monster
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of slow monster
 Potions
  s - an uncursed potion of acid
  f - a blessed potion of extra healing
  r - a blessed potion of healing
  g - an uncursed potion of object detection
  h - an uncursed potion of restore ability
 Rings
  d - an uncursed ring of conflict
  u - an uncursed ring of free action
  e - an uncursed ring of shock resistance
 Wands
  c - a wand of speed monster (0:7)
 Tools
  o - an uncursed wooden flute
  n - a magic marker (0:44)
 Gems/Stones
  v - a cursed worthless piece of yellow glass

ARFwashere the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 744 turns ago.
 You had 35 experience points, 5 more were needed to attain level 3.

Basics:
 You had 0 out of 17 hit points.
 You had all 31 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 28 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 10 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 15 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a green mold
  2 geckos
  a kobold
  a goblin
  6 sewer rats
  2 grid bugs
  2 lichens
  a newt
16 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      An altar to Anhur.
      Final resting place for
         you, killed by a boulder.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    ARFwashere    |
                  |      28 Au       |
                  |   killed by a    |
                  |     boulder      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ARFwashere the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 226 points,
and 28 pieces of gold, after 744 moves.
You were level 2 with a maximum of 17 hit points when you died.

