Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-01 03:03:18, ended 2025-06-01 03:13:57.

ARFwashere, chaotic male elven Wizard

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ARFwashere the Evoker     St:13 Dx:13 Co:14 In:18 Wi:8 Ch:10  Chaotic
Dlvl:4  $:58 HP:0(13) Pw:23(23) AC:7  Exp:2 T:1217 

Latest messages:
 It is not so easy to open this tin.
 You succeed in opening the tin.
 It smells like goblins.
 Eat it? [yn] (n) y
 You consume rotten goblin.
 You can't seem to think straight.
 You feel less confused now.
 You feel incredibly sick.
 You are about to vomit.
 You feel less confused now.
 You vomit!
 You feel a bit steadier now.
 You can move again.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 You are surrounded by a shimmering light.
 You finish your prayer.
 You feel that Anhur is well-pleased.
 Your stomach feels content.
 You find a hidden passage.
 You swap places with your kitten.
 You swap places with your kitten.
 You swap places with your kitten.
 You see here a carrot.
 v - a carrot.
 That door is closed.
 In what direction? h
 The door opens.
 You see here 2 food rations.
 w - 2 food rations.
 $ - 11 gold pieces.
 The kitten misses the giant bat.
 The kitten bites the giant bat.
 The giant bat misses the kitten.
 The kitten misses the giant bat.
 The kitten misses the giant bat.
 The giant bat bites!
 The kitten misses the giant bat.
 You hit the giant bat.
 The giant bat bites!
 The kitten bites the giant bat.
 The giant bat bites the kitten.
 The giant bat bites!
 The giant bat bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 58 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  v - an uncursed carrot
  w - 2 uncursed food rations
 Scrolls
  t - 2 uncursed scrolls of identify
  i - an uncursed scroll of light
  k - an uncursed scroll of magic mapping
  p - an uncursed scroll of scare monster
  j - an uncursed scroll of teleportation
 Spellbooks
  u - a blessed spellbook of detect food
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of slow monster
 Potions
  f - an uncursed potion of invisibility
  g - an uncursed potion of levitation
  h - an uncursed potion of monster detection
 Rings
  d - an uncursed ring of conflict
  e - an uncursed +2 ring of protection (on right hand)
 Wands
  c - a wand of cold (0:5)
 Tools
  o - an uncursed leather drum
  n - an uncursed blindfold
 Gems/Stones
  s - an uncursed worthless piece of orange glass

ARFwashere the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1217 turns ago.
 It was nighttime.
 You had 32 experience points, 8 more were needed to attain level 3.

Basics:
 You had 0 out of 13 hit points.
 You had all 23 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 58 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You had a small defense bonus (+2).
 You were guarded.
 You are dead.

Vanquished creatures:
  a kobold lord
  3 geckos
  a jackal
  a goblin
  a sewer rat
  a grid bug
  a lichen
  a kobold zombie
  4 newts
14 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      A fountain, a sink.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a giant bat.
   Level 5:
      A fountain.
      Final resting place for
         Tommo-Val-Dwa-Fem-Law, killed by a giant ant.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    ARFwashere    |
                  |      58 Au       |
                  |   killed by a    |
                  |    giant bat     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ARFwashere the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 381 points,
and 58 pieces of gold, after 1217 moves.
You were level 2 with a maximum of 13 hit points when you died.

