Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-31 12:40:07, ended 2025-07-31 12:55:33.

Aerodyll, chaotic male elven Ranger

                    -----.-
                    |.....|
                    |..d@.|
                    |.....|
                    -------

Aerodyll the Tenderfoot      St:16 Dx:11 Co:13 In:14 Wi:13 Ch:8  Chaotic
Dlvl:1  $:0  HP:14(14) Pw:3(3) AC:7  Exp:1 T:130 

Latest messages:
 e - an uncursed +2 elven cloak (being worn).
 You swap places with Sirius.
 What do you want to throw? [abcd or ?*] <esc>
 Never mind.
 In what direction? 4
 You see no door there.
 Restoring save file...
 Hello Aerodyll, the elven Ranger, welcome back to NetHack!
 e - an uncursed +2 elven cloak (being worn).
 e - an uncursed +2 elven cloak (being worn).
 e - an uncursed +2 elven cloak (being worn).
 Unknown command 'B'.
 e - an uncursed +2 elven cloak (being worn).
 Pick an object.
 Unknown direction: ''' (use '4', '2', '8', '6' or '.').
 .        a doorway or the floor of a room or the dark part of a room or ice (floor of a room)
 Unknown command '^J'.
 Pick an object.
 .        a doorway or the floor of a room or the dark part of a room or ice (floor of a room)
 You swap places with Sirius.
 Pick an object.
 Unknown direction: '5' (use '4', '2', '8', '6' or '.').
 Unknown command '^J'.
 Pick an object.
 @        a human or elf (elven ranger called Aerodyll)
 You don't have anything to use or apply.
 Pick an object.
 .        a doorway or the floor of a room or the dark part of a room or ice (floor of a room)
 Pick an object.
 -        the interior of a monster or a wall or an open door (wall)
 Pick an object.
 .        a doorway or the floor of a room or the dark part of a room or ice (floor of a room)
 Pick an object.
 The stairs are solidly fixed to the floor.
 The stairs are solidly fixed to the floor.
 The stairs are solidly fixed to the floor.
 The stairs are solidly fixed to the floor.
 The stairs are solidly fixed to the floor.
 The stairs are solidly fixed to the floor.
 The stairs are solidly fixed to the floor.
 The stairs are solidly fixed to the floor.
 The stairs are solidly fixed to the floor.
 The stairs are solidly fixed to the floor.
 The stairs are solidly fixed to the floor.
 The stairs are solidly fixed to the floor.
 You can't go down here.
 Beware, there will be no return!  Still climb? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want to see your conduct? [ynq] (y) q

Inventory:
 Weapons
  c - 56 +2 elven arrows (in quiver)
  d - 31 +0 elven arrows
  b - a +1 elven bow (weapon in hand)
  a - a +1 elven dagger (alternate weapon; not wielded)
 Armor
  e - an uncursed +2 elven cloak (being worn)
 Comestibles
  f - 4 uncursed lembas wafers

Aerodyll the Ranger's attributes:

Background:
 You were a Tenderfoot, a level 1 male elven Ranger.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 130 turns ago.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had all 14 hit points.
 You had all 3 energy points (spell power).
 Your armor class was 7.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 14 (limit:20).
 Your wisdom was 13 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a bow.
 You had basic skill with bow.

Final Attributes:
 You were fervently aligned.
 You had automatic searching.
 You had infravision.
 You were stealthy.
 You were warded.
 You survived.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You left from here.

Goodbye Aerodyll the Ranger...

You and Sirius
escaped from the dungeon with 2 points,
and 0 pieces of gold, after 130 moves.
You were level 1 with a maximum of 14 hit points when you escaped.

