Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-18 06:05:56, ended 2025-06-23 06:14:44.

Aeterrno, chaotic female elven Wizard

                                     ----            ----
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                  --------------...........-----...--.----
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                  |............[...       ..........--
                  --................            ....
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                ...|         ---..          ....----..[.
               #-#-#  *    ---^.[.         ...[.|  |....
                #   ## [   |...|.. ...    .....-  --..--
               #-#-#--#-#---.-#-.--..........![|  -...|
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                      --.|.--    #-**#[--..[[..
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                       ---
Aeterrno the Conjurer     St:10 Dx:12 Co:16 In:20 Wi:10 Ch:8  Chaotic
Dlvl:6  $:231 HP:0(40) Pw:52(52) AC:10 Xp:5/280 T:4070 

Latest messages:
 Your helm falls to the floor!
 Your boots are pushed off your feet!
 Use the command #monster to summon help.
 Pick an object.
 m - an uncursed +0 iron skull cap.
 V - an uncursed +1 pair of hard shoes.
 You have a little trouble lifting an uncursed +0 cloak of magic resistance.  Continue? [ynq] (q)
 You have a little trouble lifting b - an uncursed +0 cloak of magic resistance.
 Your movements are slowed slightly because of your load.
 You swap places with your jackal.
 You swap places with your jackal.
 You swap places with your jackal.
 You swap places with your jackal.
 You swap places with your jackal.
 You swap places with your jackal.
 You swap places with your jackal.
 You hear some noises.
 You hear some noises in the distance.
 You hear a thud.
 You hear a clank.
 You swap places with your jackal.
 The wererat hits!
 The gnome escapes downstairs!
 You swap places with your jackal.
 You bite the wererat.
 The wererat misses!
 The wererat hits!
 You return to elven form!
 Your movements are now unencumbered.
 You hit the wererat.
 The wererat summons help!
 The wererat hits!
 You hear some noises.
 You hear some noises in the distance.
 You miss the wererat.
 The wererat hits!
 You hear some noises.
 You hit the wererat.
 The wererat hits!
 What do you want to write with?
 You write in the dust with your fingertip.
 The rabid rat bites!
 The wererat hits!
 What do you want to write with?
 Do you want to add to the current engraving? [ynq] (y)
 You wipe out the message that was written in the dust here.
 You write in the dust with your fingertip.
 The rabid rat bites!
 The wererat hits!
 You die...

Inventory:
 Coins    ('$')
  $ - 231 gold pieces
 Weapons  (')')
  a - a blessed +1 quarterstaff
 Armor    ('[')
  m - an uncursed +0 orcish helm
  V - an uncursed +1 pair of iron shoes
  b - an uncursed +0 cloak of magic resistance
 Rings    ('=')
  d - an uncursed ring of invisibility (on left hand)
 Comestibles  ('%')
  C - an uncursed tripe ration
 Scrolls  ('?')
  A - a cursed scroll of light
 Gems/Stones  ('*')
  x - an uncursed worthless piece of black glass
  y - 2 uncursed worthless pieces of violet glass

Aeterrno the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 4070 turns ago.
 You had 280 experience points, 40 more were needed to attain level 6.

Basics:
 You had 0 out of 40 hit points.
 You had all 52 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 231 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat.
 You were not wearing any armor.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were level-drain resistant.
 You were telepathic.
 You had infravision.
 You were invisible.
 You were a werejackal.
 You were harmed by silver.
 You are dead.

Vanquished creatures:
  a gnome king
  a rock piercer
  a rock mole
  a fog cloud
  2 gnome lords
  a black naga hatchling
  4 elf zombies
  a paper golem
  a giant ant
  a little dog
  a floating eye
  4 dwarves
  a kobold lord
  a kobold shaman
  5 rothes
  2 giant bats
  a dwarf zombie
  2 werejackals
 an iguana
  4 acid blobs
  a coyote
  a gas spore
  3 hobbits
  a large kobold
  a giant rat
  2 cave spiders
  a brown mold
 12 gnomes
  4 garter snakes
  a gnome zombie
  6 geckos
  8 jackals
  2 foxes
  2 kobolds
  a goblin
  3 sewer rats
  8 grid bugs
  5 lichens
  2 kobold zombies
  7 newts
107 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      An altar, a fountain.
   Level 2:
      Some fountains.
   Level 3:
      A general store, a fountain, a grave.
   Level 4:
      A fountain, a grave.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 5 to 6
   Level 5:
   Level 6: <- You were here.
      Final resting place for
         you, killed by a wererat.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Aeterrno     |
                  |      231 Au      |
                  |   killed by a    |
                  |     wererat      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Aeterrno the Wizard...

You died in The Gnomish Mines on dungeon level 6 with 1578 points,
and 231 pieces of gold, after 4070 moves.
You were level 5 with a maximum of 40 hit points when you died.

