Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-18 18:45:26, ended 2025-05-21 02:07:09.

Agustine23, lawful male human Knight

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Agustine23 the Sergeant  St:18/06 Dx:15 Co:18 In:11 Wi:18 Ch:18  Lawful
Dlvl:27 $:0  HP:0(94) Pw:127(127) AC:-20 Exp:13 T:35324  Satiated Burdened

Latest messages:
 You hit the baluchitherium!
 You hit the baluchitherium!
 The xan scratches your right boot!
 The baluchitherium misses!
 The baluchitherium misses!
 The snake misses!
 You hit the baluchitherium!
 The baluchitherium turns to flee.
 You kill the baluchitherium!
 The xan misses!
 The snake misses!
 The snake coughs!
 You see here a baluchitherium corpse.
 The snake attacks a spot beside you.
 The snake coughs!
 You hear a C note squeak in the distance.
 Monsters appear around a spot near you!
 You hit the black dragon!
 You hit the black dragon!
 The captain wields a silver saber!
 The captain swings her silver saber.
 The captain hits!
 It misses!
 The Aleax hurls a potion of paralysis!
 The flagon crashes on your head and breaks into shards.
 The potion of paralysis evaporates.
 Something seems to be holding you.
 The black dragon bites!
 The black dragon hits!
 The black dragon hits!
 The iron golem wields a battle-axe!
 The captain swings her silver saber.
 The captain hits!
 The captain swings her silver saber.
 The captain hits!
 The Aleax wields a long sword!
 The Aleax swings his long sword.
 The Aleax misses!
 The Aleax kicks!
 The black dragon bites!
 The black dragon hits!
 The black dragon hits!
 The iron golem swings his battle-axe.
 The iron golem hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Amulets
  J - an uncursed amulet of reflection (being worn)
 Weapons
  a - the blessed rustproof +7 Excalibur (weapon in hand)
  q - a blessed +3 long sword (wielded in other hand)
  Y - a blessed +2 long sword
 Armor
  S - an uncursed rusty +0 dwarvish iron helm (being worn)
  G - a blessed +0 helm of brilliance
  f - an uncursed +0 pair of leather gloves (being worn)
  o - an uncursed burnt +0 pair of elven boots (being worn)
  v - an uncursed +0 pair of levitation boots
  U - an uncursed +0 cloak of invisibility (being worn)
  s - a blessed +4 gray dragon scale mail (being worn)
 Comestibles
  A - 15 uncursed C-rations
  F - an uncursed food ration
  D - 11 uncursed K-rations
  h - an uncursed lizard corpse
 Scrolls
  d - 2 uncursed scrolls of blank paper
  c - a cursed scroll of blank paper
  V - an uncursed scroll of remove curse
 Potions
  X - an uncursed potion of speed
 Rings
  r - an uncursed ring of conflict
  P - an uncursed +4 ring of protection (on right hand)
 Wands
  k - a wand of locking (0:7)
  b - a blessed wand of teleportation (0:7)
  u - a wand of teleportation (0:4)
  O - a wand of undead turning (0:4)
 Tools
  z - a blessed bag of holding containing 51 items
  m - an uncursed blindfold
  W - an uncursed skeleton key
  x - a blessed +0 unicorn horn
 Gems/Stones
  Z - an uncursed opal
  L - a blessed luckstone
  K - a blessed touchstone

Contents of the bag of holding:
  357 gold pieces
  the rustproof +0 Snickersnee
  2 uncursed slime molds
  13 uncursed C-rations
  4 uncursed cram rations
  5 uncursed food rations
  10 uncursed K-rations
  5 uncursed lumps of royal jelly
  an uncursed tin of zruty meat
  2 uncursed tins of ogre lord meat
  an uncursed scroll of create monster
  a blessed scroll of create monster
  an uncursed scroll of create monster
  an uncursed scroll of enchant weapon
  a blessed scroll of enchant weapon
  an uncursed scroll of genocide
  a cursed scroll of remove curse
  a cursed scroll of teleportation
  an uncursed potion of levitation
  2 potions of holy water
  2 uncursed potions of confusion
  an uncursed potion of sleeping
  an uncursed ring of teleport control
  an uncursed ring of teleportation
  a wand of wishing (0:3)
  a wand of cold (0:4)
  a wand of cold (0:8)
  a wand of create monster (0:10)
  a wand of create monster (0:11)
  a wand of digging (0:3)
  a wand of digging (0:5)
  a wand of digging (0:6)
  a wand of fire (0:6)
  a wand of fire (0:7)
  a wand of lightning (0:2)
  a wand of lightning (0:0)
  a wand of lightning (0:3)
  a wand of magic missile (0:2)
  a wand of magic missile (0:4)
  a wand of magic missile (0:8)
  a wand of make invisible (0:7)
  a wand of striking (0:0)
  a wand of striking (0:7)
  a wand of striking (0:0)
  a wand of striking (0:0)
  a wand of striking (0:3)
  a wand of striking (0:0)
  a wand of striking (0:4)
  an uncursed bell
  a +0 pick-axe
  an uncursed stethoscope

Agustine23 the Knight's attributes:

Background:
 You were a Sergeant, a level 13 male human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in Gehennom, on level 27.
 You entered the dungeon 35324 turns ago.
 It was nighttime.
 You had 74193 experience points, 5807 more were needed to attain level 14.

Basics:
 You had 0 out of 94 hit points.
 You had all 127 energy points (spell power).
 Your armor class was -20.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/06 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding two weapons at once.
 You were skilled in two weapon combat.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You were level-drain resistant.
 You were telepathic.
 You had automatic searching.
 You were invisible.
 You were stealthy.
 You could jump.
 You had a large defense bonus (+14).
 You were guarded.
 You were fast.
 You had reflection.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
    Medusa
    Croesus
  a master lich
  a storm giant
  3 purple worms
  3 gray dragons
  2 silver dragons
  a white dragon
  2 blue dragons
  a green dragon
  2 yellow dragons
  a jabberwock
  2 baluchitheria
  a demilich
 an Olog-hai
  a titanothere
  a trapper
  4 baby yellow dragons
  a disenchanter
  2 vampire lords
  2 captains
  2 liches
  2 nurses
  a frost giant
  2 ettins
  4 black puddings
  8 lieutenants
  a ghost
  2 queen bees
  a winged gargoyle
  3 giant mimics
  4 long worms
  3 zruties
  3 fire giants
  3 ogre kings
  3 ice trolls
  3 rock trolls
 an umber hulk
  3 large mimics
  a wumpus
  2 baby purple worms
  7 stalkers
 an air elemental
  2 fire elementals
  2 earth elementals
  2 hill giants
  3 giant mummies
  a black naga
  5 xorns
  a giant zombie
  5 elf-lords
 22 sergeants
  a winter wolf
  7 small mimics
  a glass piercer
  3 warhorses
  3 xans
 an ettin mummy
 an ogre lord
  5 quantum mechanics
 13 trolls
  a wood golem
  4 sharks
  4 gelatinous cubes
  3 pyrolisks
  2 large dogs
  3 freezing spheres
  3 flaming spheres
  4 shocking spheres
  2 tigers
  a tengu
 an ochre jelly
  4 leocrottas
  4 energy vortices
  2 mountain centaurs
  2 elf mummies
  2 human mummies
  3 red nagas
  4 pythons
  2 pit vipers
  2 cobras
  2 wraiths
  2 carnivorous apes
 an ettin zombie
  2 Grey-elves
115 soldiers
  a succubus
  5 chameleons
  4 crocodiles
  3 giant beetles
  3 quivering blobs
  5 cockatrices
  6 wolves
  6 winter wolf cubs
  2 lynxes
  2 panthers
  4 gremlins
  7 leprechauns
  4 iron piercers
  a mumak
  4 giant spiders
  4 scorpions
  5 horses
  a baby long worm
  6 black lights
  2 vampire bats
  8 gnome kings
  5 orc mummies
  2 dwarf mummies
  2 brown puddings
  7 rust monsters
  3 owlbears
  4 yetis
  3 gold golems
  2 werewolves
  8 Green-elves
  a piranha
  a giant eel
  7 lizards
  a dingo
  a dog
  4 housecats
  4 jaguars
  2 dwarf lords
  5 blue jellies
  3 gray unicorns
  4 black unicorns
  5 dust vortices
  7 ravens
  4 plains centaurs
  5 gnome mummies
  9 snakes
 an ape
 10 human zombies
  5 rope golems
  a Woodland-elf
  6 soldier ants
  5 fire ants
 10 bugbears
 an imp
 16 quasits
  6 wood nymphs
  2 water nymphs
  2 mountain nymphs
 33 Mordor orcs
  2 Uruk-hai
  6 orc shamans
  a rock piercer
  a rock mole
  2 ponies
  3 fog clouds
  6 yellow lights
  3 shriekers
  4 violet fungi
 24 gnome lords
  4 gnomish wizards
  4 kobold mummies
  2 red naga hatchlings
  a black naga hatchling
  2 guardian naga hatchlings
  4 gray oozes
 16 elf zombies
  5 paper golems
  a baby crocodile
 28 giant ants
 10 floating eyes
  a kitten
 21 dwarves
  4 homunculi
  6 kobold lords
  3 kobold shamans
 18 hill orcs
 16 rothes
  2 rabid rats
  6 centipedes
  5 giant bats
  4 monkeys
 10 orc zombies
  2 dwarf zombies
  a wererat
  a werejackal
 11 iguanas
 40 killer bees
  4 acid blobs
  a gas spore
  6 hobbits
 18 manes
  5 large kobolds
 21 hobgoblins
  2 giant rats
  7 cave spiders
  3 brown molds
  a yellow mold
  3 green molds
  3 red molds
 73 gnomes
 28 garter snakes
  2 gnome zombies
  9 geckos
 14 jackals
  3 foxes
  3 kobolds
  7 goblins
  2 sewer rats
 10 grid bugs
  6 bats
 10 lichens
  5 kobold zombies
 12 newts
1165 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You used no wishes.

The Dungeons of Doom: levels 1 to 26
   Level 1:
      An altar to Lugh.
   Level 2: "vault"
      A scroll shop.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4: "vault"
      A sink.
   Level 5:
      A fountain.
   Level 6: "vault"
   Level 7:
   Level 8:
      A fountain.
      Oracle of Delphi.
   Level 9: "vault"
      Stairs up to Sokoban, level 8.
   Level 10:
   Level 11:
      A scroll shop, a grave.
   Level 12:
      A fountain.
   Level 13:
      A grave.
   Level 14:
      An armor shop, a fountain, a grave.
   Level 15:
      Summoned by King Arthur.
      Portal to The Quest.
   Level 16:
      A primitive area.
   Level 17:
      A grave.
   Level 18:
      A fountain.
   Level 19: "vault"
      A fountain, a grave.
      Portal to Fort Ludios.
   Level 20: "vault"
      Some fountains.
   Level 21: "vault"
      An altar to Lugh.
   Level 22:
   Level 23:
      A temple, many fountains, a grave.
   Level 24:
      A fountain.
   Level 25:
      Some fountains, many trees.
   Level 26:
      A fountain.
      The castle.
      Connection to Gehennom.
Gehennom:
   Level 27: <- You were here.
      Final resting place for
         you, killed by an iron golem, while frozen by a potion.
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains, some trees.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
      A fountain.
The Quest:
   Level 1:
      A throne.
      Home.
Sokoban: levels 8 up to 5
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
Fort Ludios:
   Level 1:
      Fort Ludios.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Agustine23    |
                  |      357 Au      |
                  |   killed by an   |
                  |    iron golem    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Agustine23 the Knight...

You died in Gehennom on dungeon level 27 with 286902 points,
and 357 pieces of gold, after 35324 moves.
You were level 13 with a maximum of 94 hit points when you died.

