Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-27 22:57:28, ended 2025-08-27 23:28:34.

Ainux, neutral male human Wizard

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    -............G.)).........f@..GG.........G.........Gh.........-
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Ainux the Conjurer        St:12 Dx:13 Co:12 In:18 Wi:13 Ch:10  Neutral
Dlvl:5  $:368 HP:0(44) Pw:65(65) AC:4  Exp:5 T:2212 

Latest messages:
 "Hello, Ainux!  Welcome again to Annootok's general store!"
 You drop 2 arrows.
 Annootok offers 2 gold pieces for your arrows.  Sell them? [ynaq] (y) y
 You sold 2 arrows for 2 gold pieces.
 You drop a bow.
 Annootok offers 30 gold pieces for your bow.  Sell it? [ynaq] (y) y
 You sold a bow for 30 gold pieces.
 Unknown command ' '.
 The housecat picks up an arrow.
 The housecat drops an arrow.
 You hear some noises in the distance.
 There are several objects here.
 You see here a dagger.
 The little dog bites!
 You kill the little dog!
 You climb up the stairs.
 There are several objects here.
 You feel more confident in your weapon skills.
 You hit the gnome.
 You kill the gnome!
 You hear crashing rock.
 You hear crashing rock.
 The dwarf falls into a pit!
 The gnome lord shoots an arrow!
 The arrow misses the housecat.
 You are hit by an arrow.
 You kill the gnome!
 The housecat misses the gnome lord.
 The gnome lord shoots an arrow!
 The arrow hits the housecat.
 You hear crashing rock.
 The gnome lord hits!
 You hit the gnome lord.
 The gnome lord hits!
 You hit the gnome lord.
 The gnome lord hits!
 You hit the gnome lord.
 The gnome lord hits!
 You kill the gnome lord!
 You hit the dwarf.
 The dwarf swings his pick-axe.
 The dwarf hits!
 Unknown command ' '.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Thoth.
 The dwarf swings his pick-axe.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 368 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  I - an uncursed +0 dwarvish iron helm (being worn)
  t - an uncursed +0 pair of gauntlets of dexterity (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  o - an uncursed +0 leather armor (being worn)
 Comestibles
  V - an uncursed lembas wafer
  w - an uncursed tripe ration
 Scrolls
  i - an uncursed scroll of create monster
  u - a blessed scroll of identify
  j - an uncursed scroll of light
  k - an uncursed scroll of teleportation
 Spellbooks
  E - an uncursed spellbook of confuse monster
 Potions
  g - an uncursed potion of confusion
  J - an uncursed potion of extra healing
  f - an uncursed potion of gain energy
  n - an uncursed potion of invisibility
  h - an uncursed potion of restore ability
  s - 2 uncursed potions of see invisible
  v - an uncursed potion of sleeping
  C - a potion of holy water
 Rings
  e - an uncursed +2 ring of increase damage
  A - an uncursed ring of invisibility
  d - an uncursed ring of shock resistance
 Wands
  c - a wand of slow monster (0:5)
 Tools
  q - an uncursed leash
  L - an uncursed skeleton key
 Gems/Stones
  Y - an uncursed ruby
  p - 3 uncursed worthless pieces of red glass
  O - an uncursed worthless piece of white glass

Ainux the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 2212 turns ago.
 It was nighttime.
 You had 299 experience points, 21 more were needed to attain level 6.

Basics:
 You had 0 out of 44 hit points.
 You had all 65 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 368 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  a shrieker
  3 gnome lords
  a gnomish wizard
  a little dog
  8 dwarves
  a rothe
  a centipede
 an iguana
  a coyote
  a hobbit
  a large kobold
  3 giant rats
  a yellow mold
  a red mold
 22 gnomes
  2 geckos
  2 jackals
  a fox
  3 goblins
  2 sewer rats
  4 grid bugs
  2 lichens
  a kobold zombie
  5 newts
69 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
      A general store, a fountain.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain.
The Gnomish Mines: levels 4 to 8
   Level 4:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a dwarf, while praying.
   Level 6:
      Many shops, a temple, some fountains, some trees.
   Level 7:
   Level 8:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Ainux       |
                  |      368 Au      |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Ainux the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 1878 points,
and 368 pieces of gold, after 2212 moves.
You were level 5 with a maximum of 44 hit points when you died.

