Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-25 21:02:26, ended 2025-07-25 21:38:13.

Alczem, neutral male gnomish Archeologist

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Alczem the Digger          St:9 Dx:10 Co:17 In:13 Wi:14 Ch:11  Neutral
Dlvl:2  $:146 HP:0(12) Pw:3(3) AC:9  Exp:1 T:1167 

Latest messages:
 You see here a twisted ring (for sale, 150 zorkmids).
 You see here a jade ring (for sale, 200 zorkmids).
 You see here a bronze ring (for sale, 100 zorkmids).
 You see here a copper ring (for sale, 200 zorkmids).
 You see here a ruby ring (for sale, 150 zorkmids).
 You see here a steel ring (for sale, 100 zorkmids).
 You see here an agate ring (for sale, 300 zorkmids).
 You see here a steel ring (for sale, 100 zorkmids).
 You see here a moonstone ring (for sale, 400 zorkmids).
 You see here a black onyx ring (for sale, 150 zorkmids).
 You see here an agate ring (for sale, 300 zorkmids).
 You see here a tiger eye ring (for sale, 300 zorkmids).
 You see here a circular amulet (for sale, 150 zorkmids).
 You are beginning to feel hungry.
 You see here an iron ring (for sale, 200 zorkmids).
 What do you want to eat? [dks or ?*] *
 Blecch!  Rotten food!
 The world spins and goes dark.
 You are conscious again.
 You see here a hexagonal amulet (for sale, 150 zorkmids).
 What do you want to eat? [dksv or ?*] *
 This food really hits the spot!
 You finish eating the food ration.
 You see here a pearl ring (for sale, 300 zorkmids).
 You see here a wooden ring (for sale, 100 zorkmids).
 You see here a wire ring (for sale, 200 zorkmids).
 You see here a wooden ring (for sale, 100 zorkmids).
 You see here an emerald ring (for sale, 200 zorkmids).
 You see here a wooden ring (for sale, 100 zorkmids).
 You see here a twisted ring (for sale, 200 zorkmids).
 You see here a green gem (for sale, 300 zorkmids).
 You see here an iron ring (for sale, 200 zorkmids).
 You see here a silver ring (for sale, 200 zorkmids).
 You see here a twisted ring (for sale, 150 zorkmids).
 You see here a brass ring (for sale, 150 zorkmids).
 You see here a brass ring (for sale, 200 zorkmids).
 You see here a concave amulet (for sale, 150 zorkmids).
 You see here a jade ring (for sale, 150 zorkmids).
 You see here a topaz ring (for sale, 150 zorkmids).
 Wait!  That's a giant mimic!
 You hit the giant mimic.
 You miss the giant mimic.
 The giant mimic hits!
 You die...
 Wirix gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 146 gold pieces
 Weapons
  q - 6 +0 darts
  u - a +0 orcish dagger
  a - a +3 bullwhip (weapon in hand)
  r - a cursed rusty +0 katana
 Armor
  c - an uncursed +0 fedora (being worn)
  b - a blessed +0 leather jacket (being worn)
 Comestibles
  d - an uncursed food ration
  v - an uncursed partly eaten food ration
  k - an uncursed sprig of wolfsbane
  s - an uncursed egg
 Spellbooks
  m - an uncursed spellbook of haste self
 Potions
  i - an uncursed potion of sickness
 Tools
  h - an empty uncursed sack
  f - a tinning kit (0:37)
 Gems/Stones
  p - an uncursed worthless piece of red glass
  n - an uncursed worthless piece of yellowish brown glass
  g - an uncursed touchstone

Alczem the Archeologist's attributes:

Background:
 You were a Digger, a level 1 male gnomish Archeologist.
 You were neutral, on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1167 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 13 experience points, 7 more were needed to attain level 2.

Basics:
 You had 0 out of 12 hit points.
 You had all 3 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 146 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/50).
 Your dexterity was 10 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 13 (limit:19).
 Your wisdom was 14 (peak:15, limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were chained to a heavy iron ball.
 You were held by a giant mimic.
 You were unencumbered.
 You were wielding a whip.
 You had basic skill with whip.

Final Attributes:
 You were fervently aligned.
 You had infravision.
 You were stealthy.
 You were fast.
 You were unlucky.
 Camaxtli was angry with you.
 You are dead.

Vanquished creatures:
  3 jackals
  2 goblins
  2 sewer rats
  4 grid bugs
  2 lichens
  3 newts
16 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      An altar to Camaxtli, a fountain.
   Level 2: <- You were here.
      A jewelers, some fountains.
      Final resting place for
         you, killed by a giant mimic.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Alczem      |
                  |      146 Au      |
                  |   killed by a    |
                  |   giant mimic    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Alczem the Archeologist...

You died in The Dungeons of Doom on dungeon level 2 with 276 points,
and 146 pieces of gold, after 1167 moves.
You were level 1 with a maximum of 12 hit points when you died.

