Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-03-03 21:29:28, ended 2025-11-14 01:27:13.

Aleron, neutral male human Wizard

                                ------  -----
                                |....|  |...|
                                |.``.----.`.|
                                |........`..|
                                |..--->---..|
                                |---------.---
                                |..^^^<|.....|
                                |..----|`.`..|
                                --^|   |.`...|
                                 |^-----`..a.|
                                 |..^^^..`@..|
                                 |..----------
                                 ----

Aleron the Conjurer       St:10 Dx:12 Co:16 In:18 Wi:11 Ch:10  Neutral
Dlvl:6  $:566 HP:0(40) Pw:62(67) AC:4  Exp:5 T:3752  Burdened

Latest messages:
 You swap places with your large cat.
 You hear some noises.
 What do you want to eat? [STU or ?*] <esc>
 Never mind.
 You see here a mummy wrapping.
 You have a little trouble lifting W - a mummy wrapping.
 What do you want to eat? [STU or ?*] *
 This food really hits the spot!
 You finish eating the food ration.
 In what direction? h
 You kill the lichen!
 You have a little trouble lifting C - a dagger (at the ready).
 You have a little trouble lifting Y - a lichen corpse.
 What do you want to throw? [$antxCKV or ?*] Y
 In what direction? l
 The corpse misses the large cat.
 The large cat picks up a lichen corpse.
 You climb up the stairs.
 You see here a granite ring.
 You have a little trouble lifting Z - a granite ring.
 You see here a pancake.
 You have a little trouble lifting s - a pancake.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 You have a little trouble lifting D - a zinc wand.
 You see here a food ration.
 You have a little trouble lifting S - a food ration.
 You see here 2 tins.
 You have a little trouble lifting H - 2 tins.
 With great effort you move the boulder.
 The boulder fills a pit.
 With great effort you move the boulder.
 The soldier ant bites!
 The soldier ant stings!
 Pick an object.
 What do you want to write with? [- ac-enqtxACDGKVZ or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The soldier ant bites!
 The soldier ant stings!
 What do you want to write with? [- ac-enqtxACDGKVZ or ?*] <esc>
 Never mind.
 In what direction? u
 The spell misses the soldier ant.
 The soldier ant bites!
 The soldier ant stings!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 566 gold pieces
 Weapons
  n - a +0 sling
  V - a +2 boomerang
  C - a +0 dagger (at the ready)
  x - a cursed -1 dagger named throwy
  K - a +0 elven dagger
  t - a +0 orcish dagger named throwy
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  W - a cursed +0 mummy wrapping
  Q - an uncursed +0 elven mithril-coat (being worn)
 Comestibles
  T - an uncursed cram ration
  S - 2 uncursed food rations
  s - an uncursed pancake
  H - 2 uncursed tins of giant bat meat
  U - an uncursed tin of kobold meat
 Scrolls
  p - 2 uncursed scrolls of blank paper
  o - a cursed scroll of blank paper
  j - a blessed scroll of charging
  w - an uncursed scroll of create monster
  z - a cursed scroll of create monster
  y - an uncursed scroll of earth
  v - a blessed scroll of enchant armor
  i - a blessed scroll of identify
  B - an uncursed scroll of identify
  L - an uncursed scroll of light
  R - an uncursed scroll of remove curse
  u - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of slow monster
  F - an uncursed spellbook of stone to flesh
 Potions
  M - an uncursed potion of fruit juice
  h - an uncursed potion of gain energy
  N - an uncursed potion of gain energy
  f - a blessed potion of gain level
  E - an uncursed potion of invisibility
  I - an uncursed potion of object detection
  g - an uncursed potion of water
  r - an uncursed potion of water
 Rings
  Z - an uncursed ring of fire resistance
  e - an uncursed +1 ring of increase accuracy
  d - an uncursed ring of see invisible
 Wands
  c - a wand of digging (0:8)
  D - a wand of light (0:15)
  q - a wand of make invisible (0:3)
 Tools
  J - an uncursed mirror
  P - a +0 pick-axe
  k - an uncursed skeleton key
 Gems/Stones
  A - an uncursed worthless piece of black glass
  G - an uncursed worthless piece of yellow glass

Aleron the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in Sokoban, on level 6.
 You entered the dungeon 3752 turns ago.
 It was nighttime.
 You had 184 experience points, 136 more were needed to attain level 6.

Basics:
 You had 0 out of 40 hit points.
 You had 62 out of 67 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 566 zorkmids.
 Autopickup was on for '$?!/(' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were guarded.
 You are dead.

Vanquished creatures:
  a small mimic
  a dog
  a housecat
  2 imps
  a wood nymph
  a mountain nymph
  a rock mole
  a pony
  a fog cloud
  a shrieker
  a violet fungus
  a kobold mummy
  a straw golem
  a paper golem
  a little dog
  2 floating eyes
  a dwarf
  a homunculus
  2 kobold shamans
  a rothe
  a rabid rat
  a giant bat
  a monkey
  a wererat
  5 iguanas
  a killer bee
  a gas spore
  3 hobbits
  a large kobold
  2 giant rats
  a garter snake
  a gnome zombie
  8 geckos
  5 jackals
  a kobold
  a goblin
  a sewer rat
  2 grid bugs
  5 lichens
  2 kobold zombies
  8 newts
75 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      A sink.
   Level 2:
      A scroll shop.
   Level 3:
      A potion shop, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain, a sink.
   Level 5:
      A weapon shop.
   Level 6:
      Many fountains.
      Oracle of Delphi.
   Level 7:
      Stairs up to Sokoban, level 6.
   Level 8:
The Gnomish Mines:
   Level 4:
Sokoban:
   Level 6: <- You were here.
      Unsolved.
      Final resting place for
         you, killed by a soldier ant.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Aleron      |
                  |      566 Au      |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Aleron the Wizard...

You died in Sokoban on dungeon level 6 with 1596 points,
and 566 pieces of gold, after 3752 moves.
You were level 5 with a maximum of 40 hit points when you died.

