Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-24 21:54:14, ended 2025-12-30 03:17:57.

Amalbag, lawful male human Knight

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Amalbag the Bachelor     St:17 Dx:12 Co:15 In:8 Wi:15 Ch:17  Lawful
Dlvl:11 $:0  HP:0(70) Pw:70(70) AC:-3 Exp:9 T:11407  Burdened

Latest messages:
 You drop a lamp.
 What do you want to use or apply?
 Never mind.
 An arrow misses you.
 What do you want to put on?
 You are now wearing a blindfold named U.
 You can't see any more.
 It misses.
 You are hit.
 Pick an object.
 The forest centaur hits!
 The forest centaur misses!
 You hit the forest centaur.
 The forest centaur hits!
 The forest centaur kicks!
 The forest centaur hits!
 The forest centaur kicks!
 You miss the forest centaur.
 The forest centaur hits!
 The forest centaur misses!
 The forest centaur misses!
 The forest centaur just misses!
 What do you want to write with?
 You write in the dust with your fingertip.
 The forest centaur misses!
 The forest centaur kicks!
 The forest centaur hits!
 The forest centaur kicks!
 You try to feel what is lying here on the floor.
 The forest centaur hits!
 The forest centaur kicks!
 You don't have anything to read.
 What do you want to remove?
 Never mind.
 What do you want to take off?
 Never mind.
 What do you want to remove?
 You were wearing an uncursed blindfold named U.
 You can see again.
 The forest centaur swings his axe.
 The forest centaur hits!
 The forest centaur kicks!
 The forest centaur swings his axe.
 The forest centaur hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Amulets
  j - an uncursed amulet of magical breathing (being worn)
  s - an uncursed amulet of unchanging named U
 Weapons
  I - a +0 bow named U
  a - the blessed rustproof +1 Excalibur (weapon in hand)
 Armor
  S - an uncursed +0 dwarvish iron helm (being worn)
  i - an uncursed +0 pair of high boots (being worn)
  T - an uncursed +0 dwarvish roundshield (being worn)
  x - an uncursed +0 dwarvish cloak named U (being worn)
  U - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  Z - an uncursed food ration
 Rings
  m - an uncursed +2 ring of increase accuracy (on left hand)
  v - a blessed +1 ring of protection (on right hand)
 Wands
  y - a wand of digging (0:0)
  p - a wand of lightning (0:6)
  r - a wand of make invisible (0:6)
  K - a wand of speed monster (0:4)
  u - a wand of striking (0:0)
  O - a wand of striking (0:0)
  R - a wand of striking (0:0)
 Tools
  G - an uncursed bag of holding containing 29 items
  Y - an uncursed blindfold named U
  P - a +0 pick-axe (alternate weapon; not wielded)
  e - an uncursed partly used tallow candle (lit)
  A - an uncursed tin opener named U
  t - an uncursed tin whistle
  d - a tinning kit named U (0:75)
  o - a +0 unicorn horn

Contents of the bag of holding:
  398 gold pieces
  an uncursed +0 dwarvish cloak
  an uncursed orange
  an uncursed pancake
  an uncursed tin of orc meat
  an uncursed scroll of amnesia
  an uncursed scroll of confuse monster
  2 uncursed scrolls of create monster
  an uncursed scroll of genocide
  2 uncursed scrolls of identify
  an uncursed scroll of light
  an uncursed scroll of light
  a blessed scroll of remove curse
  an uncursed scroll of remove curse
  an uncursed scroll of stinking cloud
  a blessed scroll of teleportation
  4 uncursed scrolls of teleportation
  an uncursed scroll of teleportation
  2 uncursed potions of extra healing
  an uncursed potion of gain ability
  a cursed potion of healing
  a cursed ring of polymorph control
  a wand of magic missile named empty (0:0)
  a wand of magic missile named empty (0:0)
  an uncursed bugle
  an uncursed oil lamp
  an uncursed skeleton key
  an uncursed stethoscope
  2 uncursed wax candles

Amalbag the Knight's attributes:

Background:
 You were a Bachelor, a level 9 male human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Gnomish Mines, on level 11.
 You entered the dungeon 11407 turns ago.
 It was nighttime.
 You had 3471 experience points, 1649 more were needed to attain level 10.

Basics:
 You had 0 out of 70 hit points.
 You had all 70 energy points (spell power).
 Your armor class was -3.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 17 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a long sword.
 You had expert skill with long sword.

Final Attributes:
 You were piously aligned.
 You were fire resistant.
 You were level-drain resistant.
 You were telepathic.
 You had automatic searching.
 You aggravated monsters.
 You could jump.
 You could survive without air.
 You had a small bonus to hit (+2).
 You had a small defense bonus (+1).
 You were protected.
 You were fast.
 You are dead.

Vanquished creatures:
  a large dog
  a flaming sphere
  a gargoyle
  a red naga
  a quivering blob
  3 winter wolf cubs
  2 leprechauns
  5 orc-captains
 an iron piercer
  a giant spider
  a horse
  2 baby long worms
  a black light
  2 gnome kings
  2 brown puddings
 an owlbear
  a werewolf
  a dog
  3 dwarf lords
  a white unicorn
  2 ravens
  a snake
  4 human zombies
  a Woodland-elf
  5 fire ants
  3 bugbears
  a water nymph
  a mountain nymph
  9 Uruk-hai
  3 orc shamans
  3 rock moles
  2 ponies
  a fog cloud
  a yellow light
  3 shriekers
  2 violet fungi
 16 gnome lords
  6 gnomish wizards
  a kobold mummy
  2 red naga hatchlings
  2 gray oozes
 an elf zombie
  a straw golem
  a paper golem
  2 baby crocodiles
  a giant ant
  a little dog
  2 floating eyes
  a kitten
 11 dwarves
  a kobold lord
 17 hill orcs
 13 rothes
  a centipede
  2 giant bats
  2 monkeys
  3 orc zombies
  4 dwarf zombies
  3 wererats
  a werejackal
  4 iguanas
  9 killer bees
  4 acid blobs
  2 coyotes
  a gas spore
  6 hobbits
 13 manes
  a large kobold
  2 giant rats
  7 cave spiders
  a brown mold
  a yellow mold
  2 green molds
  a red mold
 61 gnomes
 11 garter snakes
  a gnome zombie
  8 geckos
  a fox
  2 kobolds
  6 goblins
  2 sewer rats
  2 grid bugs
  5 lichens
  3 newts
325 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      An altar to Lugh, a fountain.
   Level 2:
      A health food store.
   Level 3: "stash"
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 4: "Elb Bottom Right of Stairs"
      A potion shop, some fountains.
   Level 5: "Telepathy"
      A sink.
   Level 6:
   Level 7: "fire resist"
      Many fountains, a grave.
      Oracle of Delphi.
      Final resting place for
         Pneumatic-Wiz-Elf-Fem-Cha, killed by a pony.
The Gnomish Mines: levels 4 to 12
   Level 4:
   Level 5:
   Level 6:
      An altar, some fountains, a grave.
      Final resting place for
         Skyp-Wiz-Elf-Fem-Cha, poisoned by an orcish arrow.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11: <- You were here.
      Final resting place for
         you, killed by a forest centaur.
   Level 12:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Amalbag      |
                  |      398 Au      |
                  |   killed by a    |
                  |  forest centaur  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Amalbag the Knight...

You died in The Gnomish Mines on dungeon level 11 with 14823 points,
and 398 pieces of gold, after 11407 moves.
You were level 9 with a maximum of 70 hit points when you died.

