Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-29 20:43:03, ended 2025-07-29 22:33:36.

Arakanox, chaotic male human Monk

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Arakanox the Initiate           St:18/12 Dx:16 Co:16 In:9 Wi:13 Ch:11  Chaotic
Dlvl:10 $:0  HP:0(61) Pw:42(42) AC:1  Exp:8 T:10224 

Latest messages:
 What do you want to engrave in the floor here? Elbereth
 Gravel flies up from the floor.
 Something is engraved here on the floor.
 You read: "Elbereth".
 You see no objects here.
 The vampire lord turns to flee.
 What do you want to remove? [JRT or ?*] T
 You were wearing a ring called tele ctrl (on right hand).
 What do you want to put on? [yDPQTY or ?*] Q
 Q - a ring called regen (on right hand).
 The gnome zombie hits!
 You destroy the gnome zombie!
 Welcome back to experience level 9.
 You feel perceptive!
 You swap places with your large cat.
 Something is engraved here on the floor.
 You read: "Elbe?eth".
 Pick an object.
 Can't find dungeon feature '+'.
 You hit the incubus.
 The incubus just misses!
 The incubus misses!
 The incubus hits!
 You hit the incubus!
 You kill the incubus!
 The vampire lord hits the large cat.
 The vampire lord bites the large cat.
 You swap places with your large cat.
 The vampire lord strikes at your displaced image and misses you!
 What do you want to write with? [- bdfgi-loptvyDHJQTUY or ?*] j
 You engrave in the floor with an athame named Magicbane.
 What do you want to engrave in the floor here? Elbereth
 Your athame named Magicbane gets dull.
 You are only able to write "Elberet".
 The vampire lord hits!
 The vampire lord bites!
 The vampire lord hits!
 The vampire lord bites!
 The vampire lord hits!
 The vampire lord bites!
 The vampire lord hits!
 The vampire lord bites!
 The vampire lord hits!
 The vampire lord bites!
 Goodbye level 9.
 You feel unaware!
 The vampire lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Amulets
  P - an uncursed amulet of ESP
  R - an uncursed amulet of reflection (being worn)
 Weapons
  j - the cursed rustproof -3 Magicbane
 Armor
  F - an uncursed +2 pair of leather gloves (being worn)
  E - an uncursed +0 pair of iron shoes (being worn)
  G - an uncursed +0 dwarvish roundshield (being worn)
  Z - a cursed +0 cloak of displacement (being worn)
  B - an uncursed +1 robe
 Comestibles
  V - an uncursed food ration
  X - an uncursed tripe ration
 Scrolls
  h - an uncursed scroll of destroy armor
  O - an uncursed scroll of gold detection
  S - an uncursed scroll of identify
 Potions
  C - an uncursed potion of sleeping
 Rings
  Y - a cursed -1 ring of increase damage
  J - an uncursed +1 ring of protection (on left hand)
  Q - an uncursed ring of regeneration (on right hand)
  D - an uncursed ring of slow digestion
  T - an uncursed ring of teleport control
  y - a cursed ring of teleportation
 Wands
  p - a wand of digging (0:6)
  U - a wand of digging (0:5)
  b - a cursed wand of digging (0:0)
  l - a wand of light (0:10)
  v - a wand of secret door detection (0:10)
  d - a wand of sleep (0:4)
  H - a wand of striking (0:0)
 Tools
  a - an uncursed bag of holding containing 21 items
  c - an empty uncursed bag of holding
  q - an uncursed wooden harp
  s - an uncursed lock pick
  m - a blessed magic lamp
  x - an uncursed magic lamp (lit)
  i - a magic marker (0:56)
  e - an uncursed magic whistle
  r - an uncursed oil lamp
  M - 4 uncursed tallow candles
  n - a +0 unicorn horn
 Gems/Stones
  g - 2 uncursed amethyst stones
  t - an uncursed emerald
  o - an uncursed ruby
  f - an uncursed worthless piece of violet glass
  k - an uncursed luckstone

Contents of the bag of holding:
  5590 gold pieces
  2 uncursed slime molds
  4 uncursed apples
  2 uncursed bananas
  an uncursed cream pie
  10 uncursed food rations
  5 uncursed fortune cookies
  an uncursed lembas wafer
  an uncursed sprig of wolfsbane
  an uncursed tin of soldier ant meat
  a blessed scroll of enchant weapon
  an uncursed scroll of light
  an uncursed scroll of magic mapping
  a cursed scroll of punishment
  an uncursed scroll of teleportation
  an uncursed potion of booze
  a blessed potion of gain energy
  an uncursed potion of paralysis
  a cursed potion of see invisible
  an uncursed potion of speed
  an uncursed worthless piece of blue glass

Arakanox the Monk's attributes:

Background:
 You were an Initiate, a level 8 male human Monk.
 You were chaotic, nominally on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in the Gnomish Mines, on level 10.
 You entered the dungeon 10224 turns ago.
 It was nighttime.
 You had 2559 experience points, 1 more was needed to attain level 9.

Basics:
 You had 0 out of 61 hit points.
 You had all 42 energy points (spell power).
 Your armor class was 1.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/12 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You had master skill with martial arts.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were warned.
 You were displaced.
 You were stealthy.
 You regenerated.
 You had a small defense bonus (+1).
 You were guarded.
 You were fast.
 You had reflection.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a ghost
  2 giant mimics
  a giant zombie
  6 small mimics
  a warhorse
 an ettin mummy
  2 quantum mechanics
  a troll
  a large dog
  a freezing sphere
  a dwarf king
  a tengu
 an ochre jelly
  2 human mummies
  a cobra
  a wraith
  a leather golem
  2 Grey-elves
  a watchman
 an incubus
  2 chameleons
  a crocodile
  2 giant beetles
  3 quivering blobs
  a cockatrice
  2 panthers
  3 leprechauns
 an iron piercer
  2 horses
 an ice vortex
  2 vampire bats
 an orc mummy
  3 rust monsters
  2 owlbears
  a yeti
  a lizard
  3 dingoes
  2 jaguars
  2 dwarf lords
  2 blue jellies
  a black unicorn
  a dust vortex
  a raven
 an ape
  a Woodland-elf
  5 soldier ants
  2 fire ants
  a bugbear
 an imp
  2 water nymphs
  2 Mordor orcs
  a rock piercer
  2 rock moles
  a pony
  a yellow light
  a shrieker
 16 gnome lords
  6 gnomish wizards
  a kobold mummy
  a red naga hatchling
  a black naga hatchling
  a golden naga hatchling
  a guardian naga hatchling
  2 gray oozes
  a barrow wight
  4 elf zombies
  a ghoul
  a baby crocodile
  7 giant ants
  3 little dogs
  4 floating eyes
 15 dwarves
  2 homunculi
  3 kobold lords
  6 hill orcs
  7 rothes
  3 rabid rats
  a centipede
  2 giant bats
  a monkey
  5 dwarf zombies
  6 iguanas
  a killer bee
  4 acid blobs
  6 coyotes
  a gas spore
  7 hobbits
  a large kobold
  5 hobgoblins
  5 cave spiders
  a yellow mold
  a green mold
  2 red molds
 63 gnomes
  5 garter snakes
  3 gnome zombies
  5 geckos
  5 jackals
  a fox
  a kobold
  6 goblins
  3 sewer rats
  2 grid bugs
  5 lichens
  6 newts
330 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 12
   Level 1:
      An altar.
   Level 2:
      A jewelers, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
      A fountain.
   Level 5:
      A general store, a fountain.
   Level 6:
      A fountain, a grave.
      Final resting place for
         Pneumatic-Wiz-Elf-Fem-Cha, killed by a jaguar, while fainted from lack of food.
   Level 7:
      Many fountains.
      Oracle of Delphi.
   Level 8:
      A throne, a fountain.
      Stairs up to Sokoban, level 7.
   Level 9:
   Level 10:
      A very big room.
   Level 11:
      A fountain, a grave.
   Level 12:
      A general store.
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, an altar, many fountains.
   Level 7:
   Level 8:
   Level 9:
   Level 10: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a vampire lord, while helpless.
Sokoban: levels 7 up to 4
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Arakanox     |
                  |     5590 Au      |
                  |   killed by a    |
                  |   vampire lord   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Arakanox the Monk...

You died in The Gnomish Mines on dungeon level 10 with 23149 points,
and 5590 pieces of gold, after 10224 moves.
You were level 8 with a maximum of 61 hit points when you died.

