Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-31 14:10:07, ended 2025-07-31 14:10:29.

Aransentin, neutral male human Wizard

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Aransentin the Evoker     St:14 Dx:17 Co:10 In:15 Wi:10 Ch:12  Neutral
Dlvl:1  $:5  HP:12(12) Pw:8(8) AC:9  Exp:1 T:54 

Latest messages:
 [Thoth has chosen you to recover the Amulet of Yendor for Him.]
 Hello Aransentin, welcome to NetHack!  You are a neutral male human Wizard.
 $ - 5 gold pieces.
 The door resists!
 The door opens.
 The door opens.
 You hear the footsteps of a guard on patrol.
 You hear a gurgling noise.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 5 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  k - an uncursed scroll of enchant weapon
  j - an uncursed scroll of identify
  i - a blessed scroll of light
 Spellbooks
  m - an uncursed spellbook of create monster
  l - a blessed spellbook of force bolt
 Potions
  f - an uncursed potion of booze
  h - an uncursed potion of gain ability
  g - a blessed potion of paralysis
 Rings
  d - an uncursed ring of polymorph
  e - an uncursed ring of regeneration
 Wands
  c - a wand of light (0:14)
 Tools
  n - a magic marker (0:63)

Aransentin the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 54 turns ago.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had all 12 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 5 zorkmids.
 Autopickup was on for '$"?!/=' plus thrown.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 17 (limit:18).
 Your constitution was 10 (limit:18).
 Your intelligence was 15 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were warded.
 You survived.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye Aransentin the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 5 points,
and 5 pieces of gold, after 54 moves.
You were level 1 with a maximum of 12 hit points when you quit.

