Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-03 01:55:00, ended 2025-08-26 04:18:41.

Argolas, chaotic male elven Ranger

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  ------------------        ----  ------------------  ----------
Argolas the Scout            St:18 Dx:18 Co:16 In:20 Wi:20 Ch:12  Chaotic S:483884
Dlvl:39 $:0  HP:0(112) Pw:134(142) AC:-18 Xp:15/203453 T:46676  Stone Blind

Latest messages:
 You put an uncursed scroll called amnesia, create monster,taming into the bag of holding.
 You put an uncursed potion of extra healing into the bag of holding.
 You put an uncursed potion of gain energy into the bag of holding.
 You put an uncursed potion of sleeping into the bag of holding.
 You put an uncursed wand of sleep into the bag of holding.
 Your movements are now unencumbered.
 What do you want to write with? [- cipqtEFLMOUWX or ?*]
 You write in the dust with your fingertip.
 What do you want to write with? [- cipqtEFLMOUWX or ?*]
 A lit field surrounds you!
 Do you want to add to the current engraving? [ynq] (y)
 You wipe out the message that was written in the dust here.
 You write in the dust with an uncursed wand of light.
 The wand of light glows, then fades.
 What do you want to drop? [bce-gi-lpqtuwxAC-FLMOUWXZ or ?*]
 What do you want to use or apply? [bjktuwxACU or ?*]
 In what direction?
 Unlock it? [yn] (n)
 You succeed in unlocking the door.
 The door opens.
 O - a blessed rustproof runesword named Stormbringer (weapon in hand).
 The human zombie misses the small mimic.
 You hit it.
 The human zombie misses!
 You hit it.
 The human zombie misses!
 The human zombie misses the small mimic.
 You destroy the human zombie!
 You are momentarily blinded by a flash of light!
 You hear a deafening roar!
 Pick an object.
 c        a cockatrice (cockatrice) [seen: telepathy]
 What do you want to use or apply? [bjktuwxACU or ?*]
 You can hear again.
 The cockatrice bites!
 The cockatrice misses!
 You hit it.
 The cockatrice bites!
 The cockatrice touches you!
 You hear the cockatrice's hissing!
 You are slowing down.
 You kill the cockatrice!
 Your limbs are stiffening.
 What do you want to use or apply? [bjktuwxACU or ?*]
 H - an uncursed lizard corpse.
 Your limbs have turned to stone.
 You have turned to stone.
 You are a statue.
 Do you want your possessions identified? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Weapons
  q - 3 blessed +0 arrows (in quiver)
  M - 12 +0 silver arrows
  i - the blessed +0 Longbow of Diana (alternate weapon; not wielded)
  O - the blessed rustproof +4 Stormbringer (weapon in hand)
 Armor
  l - a cursed thoroughly rusty thoroughly corroded +2 dwarvish iron helm (being worn)
  Z - a blessed burnt +1 pair of leather gloves (being worn)
  D - a cursed very burnt +5 pair of elven boots (being worn)
  f - a blessed +2 shield of reflection (being worn)
  e - a blessed +2 elven cloak (being worn)
  g - a blessed +4 gray dragon scale mail (being worn)
 Comestibles
  H - an uncursed lizard corpse
 Rings
  c - an uncursed ring of conflict (on left hand)
  F - a cursed ring of free action (on right hand)
  L - an uncursed ring of levitation
  W - an uncursed ring of warning
 Wands
  U - a blessed wand of sleep (0:7)
 Tools
  b - a blessed bag of holding containing 120 items
  w - an uncursed bugle
  j - the Bell of Opening (0:3)
  A - an uncursed magic lamp (lit)
  x - an uncursed pair of lenses (being worn)
  k - a cursed skeleton key
  C - an uncursed stethoscope
  t - an uncursed moist towel
  u - a +0 unicorn horn
 Gems/Stones
  X - an uncursed worthless piece of yellowish brown glass
  E - a blessed luckstone

Contents of the bag of holding:
  2270 gold pieces
  an uncursed amulet of life saving
  a blessed rusty +3 arrow
  a +1 arrow
  a rusty +1 arrow
  31 rusty +0 arrows
  10 very rusty +0 arrows
  10 thoroughly rusty -2 arrows
  a blessed very rusty +0 orcish arrow
  a very rusty +0 orcish arrow
  5 poisoned very rusty +0 arrows
  a +1 elven bow
  the +5 Sting
  a thoroughly rusty +0 dwarvish mattock
  an uncursed +0 pair of leather gloves
  a cursed -1 pair of leather gloves
  an uncursed +0 pair of elven boots
  an uncursed +0 set of gray dragon scales
  2 uncursed apples
  18 uncursed C-rations
  16 uncursed food rations
  16 uncursed K-rations
  an uncursed tripe ration
  an uncursed tin of cockatrice meat
  2 uncursed lizard corpses
  an uncursed scroll of amnesia
  a blessed scroll of blank paper
  7 uncursed scrolls of blank paper
  an uncursed scroll of blank paper
  4 uncursed scrolls of blank paper
  an uncursed scroll of blank paper
  an uncursed scroll of blank paper
  4 uncursed scrolls of blank paper
  a cursed scroll of blank paper
  a cursed scroll of blank paper
  a cursed scroll of blank paper
  a cursed scroll of blank paper
  a cursed scroll of blank paper
  a cursed scroll of blank paper
  an uncursed scroll of remove curse
  an uncursed potion of extra healing
  an uncursed potion of gain energy
  2 uncursed diluted potions of healing
  an uncursed potion of sleeping
  3 potions of holy water
  2 uncursed potions of water
  6 potions of unholy water
  a blessed +1 ring of adornment
  an uncursed ring of aggravate monster
  a cursed ring of aggravate monster
  a cursed ring of cold resistance
  an uncursed ring of fire resistance
  an uncursed -1 ring of increase accuracy
  an uncursed ring of invisibility
  an uncursed ring of levitation
  a cursed ring of polymorph
  a blessed +1 ring of protection
  an uncursed ring of searching
  an uncursed ring of shock resistance
  a cursed ring of slow digestion
  an uncursed ring of stealth
  a cursed ring of stealth
  an uncursed ring of sustain ability
  an uncursed ring of teleport control
  a cursed ring of teleportation
  a wand of cold (0:0)
  a wand of digging (0:8)
  a wand of digging (0:7)
  a wand of digging (0:7)
  a wand of digging (0:6)
  a wand of digging (0:6)
  a wand of digging (0:5)
  a wand of digging (0:4)
  a wand of digging (0:4)
  a wand of digging (0:4)
  a wand of fire (1:6)
  a wand of fire (0:3)
  a wand of light (0:12)
  a wand of light (0:11)
  a blessed wand of lightning (0:3)
  a wand of lightning (0:8)
  a wand of lightning (0:7)
  a wand of lightning (0:5)
  a wand of lightning (0:5)
  a wand of lightning (0:4)
  a wand of lightning (0:1)
  a wand of lightning (0:0)
  a wand of lightning (0:0)
  a wand of locking (0:7)
  a wand of magic missile (0:0)
  a wand of make invisible (0:5)
  a wand of polymorph (0:0)
  a wand of probing (2:2)
  a wand of probing (1:1)
  a wand of sleep (0:7)
  a wand of sleep (0:7)
  a wand of sleep (1:5)
  a wand of sleep (0:4)
  a cursed wand of sleep (0:1)
  a cursed wand of sleep (0:1)
  a wand of slow monster (1:0)
  a wand of speed monster (0:7)
  a wand of speed monster (0:4)
  a wand of striking (0:8)
  a wand of striking (0:6)
  a wand of striking (0:1)
  a wand of striking (0:1)
  a wand of striking (0:1)
  a wand of teleportation (0:3)
  a wand of undead turning (1:5)
  a cursed wand of undead turning (0:3)
  a wand of wishing (0:1)
  a fire horn (0:6)
  an uncursed blindfold
  an uncursed magic whistle
  an uncursed mirror
  an uncursed tin opener
  an uncursed tin whistle
  an uncursed moist towel
  an uncursed touchstone

Argolas the Ranger's attributes:

Background:
 You were a Scout, a level 15 male elven Ranger.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in Gehennom, on level 39.
 You entered the dungeon 46676 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 203453 experience points, 116547 more were needed to attain level 16.
 Your score was 483884 before end-of-game adjustments.

Basics:
 You had 0 out of 112 hit points.
 You had 134 out of 142 energy points (spell power).
 Your armor class was -18.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (limit:18).
 Your dexterity was 18 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You turned into stone.
 You were temporarily blind.
 You were unencumbered.
 You were wielding a broadsword.
 You had basic skill with broadsword.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were shock resistant.
 You were poison resistant.
 You were level-drain resistant.
 You would have seen invisible when not blind.
 You were telepathic.
 You had automatic searching.
 You had infravision.
 You were stealthy.
 You caused conflict.
 You could teleport.
 You were warded.
 You had reflection.
 You had free action.
 You were lucky.
 You had extra luck.
 Good luck did not time out for you.
 Mars was angry with you.
 You are dead.

Vanquished creatures:
    Yeenoghu
    Juiblex
    Medusa
  2 master liches
  2 storm giants
  a titan
  2 glass golems
  a balrog
  4 purple worms
  a gray dragon
  2 silver dragons
  3 red dragons
 an orange dragon
  a black dragon
  2 blue dragons
  a green dragon
  2 yellow dragons
  6 minotaurs
  a jabberwock
    Scorpius
  2 baluchitheria
  2 demiliches
  2 stone golems
  2 master mind flayers
  4 Olog-hai
  a titanothere
  2 trappers
  a baby white dragon
  2 guardian nagas
  4 disenchanters
 10 vampire lords
  4 skeletons
  2 captains
  5 shades
  4 liches
  3 clay golems
  6 nurses
  2 ice devils
  3 nalfeshnees
  5 lurkers above
  2 Aleaxes
  a frost giant
  3 ettins
  2 golden nagas
  4 black puddings
 21 vampires
  3 lieutenants
 28 ghosts
  2 queen bees
  2 winged gargoyles
  3 giant mimics
  3 long worms
  2 zruties
  3 fire giants
  2 ogre kings
  3 ice trolls
 12 rock trolls
  5 umber hulks
  2 Elvenkings
  2 doppelgangers
  2 hezrous
 11 bone devils
  2 large mimics
  3 wumpuses
  a baby purple worm
  3 couatls
 13 stalkers
 an air elemental
  3 fire elementals
  3 earth elementals
  3 water elementals
  2 hill giants
  a giant mummy
  2 black nagas
  3 xorns
 21 giant zombies
 an elf-lord
  8 sergeants
  3 water demons
  4 barbed devils
  4 vrocks
  5 wargs
  5 hell hound pups
 10 small mimics
  5 warhorses
  3 steam vortices
  6 xans
  2 ettin mummies
 an ogre lord
  4 quantum mechanics
 12 trolls
  4 sasquatches
  a wood golem
  a marilith
  2 sharks
  5 gelatinous cubes
  2 pyrolisks
  2 large dogs
  a freezing sphere
  7 flaming spheres
  4 shocking spheres
  4 large cats
  2 tigers
  2 gargoyles
  3 dwarf kings
  4 tengu
  6 ochre jellies
  4 leocrottas
  2 energy vortices
 24 mountain centaurs
  3 stone giants
  2 elf mummies
  2 human mummies
  a red naga
  4 green slimes
  4 pythons
  3 pit vipers
  2 cobras
 22 wraiths
  2 carnivorous apes
 12 ettin zombies
  4 leather golems
  a Grey-elf
 50 soldiers
  2 watchmen
  6 succubi
  7 horned devils
  4 incubi
  2 chameleons
  2 crocodiles
  7 giant beetles
  7 quivering blobs
 12 cockatrices
  8 wolves
  5 winter wolf cubs
  a lynx
  2 panthers
  2 gremlins
  2 spotted jellies
 49 leprechauns
  2 orc-captains
  2 iron piercers
 12 giant spiders
 26 scorpions
  7 horses
  5 ice vortices
  a baby long worm
  7 black lights
 12 vampire bats
 58 forest centaurs
  8 gnome kings
  6 orc mummies
  3 dwarf mummies
 an ogre
  4 brown puddings
  5 rust monsters
  8 owlbears
  3 yetis
  4 gold golems
  4 werewolves
  a Green-elf
  2 giant eels
 13 lizards
  2 chickatrices
  3 dingoes
  3 dogs
  4 housecats
  3 jaguars
  3 dwarf lords
  4 blue jellies
  3 white unicorns
  2 gray unicorns
  a black unicorn
  2 dust vortices
 36 ravens
 18 plains centaurs
  4 gnome mummies
  4 snakes
  6 water moccasins
  6 apes
 19 human zombies
  5 rope golems
  2 Woodland-elves
  5 soldier ants
  7 fire ants
 12 bugbears
  3 lemures
  3 quasits
  4 wood nymphs
  4 water nymphs
  4 mountain nymphs
 16 Mordor orcs
 16 Uruk-hai
  3 orc shamans
  4 rock piercers
  2 rock moles
  2 ponies
  2 fog clouds
  4 yellow lights
  4 shriekers
  a violet fungus
 18 gnome lords
  7 gnomish wizards
  2 kobold mummies
  a golden naga hatchling
  a guardian naga hatchling
  4 gray oozes
  5 barrow wights
 18 elf zombies
 13 ghouls
  4 straw golems
  a paper golem
 32 giant ants
 13 floating eyes
  8 kittens
 26 dwarves
  2 homunculi
  4 kobold lords
  5 kobold shamans
 24 hill orcs
 21 rothes
  3 rabid rats
  3 centipedes
 10 giant bats
  a monkey
 19 orc zombies
  8 dwarf zombies
  5 wererats
  3 werejackals
 10 iguanas
 33 killer bees
  4 acid blobs
  6 coyotes
  3 gas spores
 13 hobbits
 11 manes
  9 hobgoblins
  9 giant rats
  8 cave spiders
  2 brown molds
  a yellow mold
  2 green molds
  a red mold
 71 gnomes
 30 garter snakes
  9 gnome zombies
 14 geckos
 21 jackals
  5 foxes
  4 kobolds
  9 goblins
  4 sewer rats
 17 grid bugs
  6 bats
  8 lichens
 11 kobold zombies
 18 newts
1684 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You used 2 wishes (1 for an artifact).

The Dungeons of Doom: levels 1 to 29
   Level 1:
   Level 2: "vault"
      An armor shop, an altar.
      Stairs down to The Gnomish Mines.
   Level 3: "Stash locked chest!"
      A general store.
   Level 4: "+telepathy"
   Level 5:
      Oracle of Delphi.
   Level 6: "vault + lockable chest"
      A health food store.
      Stairs up to Sokoban, level 5.
   Level 7:
   Level 8: "locked chest + bag"
   Level 9:
      An altar to Mars.
   Level 10:
      A fountain, a sink.
   Level 11:
      A very big room.
      Portal to The Quest.
   Level 12:
      A fountain.
   Level 13:
      An altar to Mars, some fountains.
   Level 14:
      Some fountains.
   Level 15:
      A grave.
   Level 16:
      A primitive area.
   Level 17:
   Level 18:
   Level 19:
   Level 20:
      Some fountains.
   Level 21:
      A temple, a fountain.
   Level 22: "stash locked chest"
   Level 23:
      An altar to Mars.
   Level 24:
      A grave.
   Level 25:
   Level 26:
   Level 27:
      Many trees.
   Level 28:
      A fountain, some graves.
   Level 29:
      A fountain.
      The castle (play notes "EFCEB" to open or close drawbridge).
      Connection to Gehennom.
Gehennom: levels 30 to 39
   Level 30:
      A temple, many graves.
      Valley of the Dead.
   Level 31:
   Level 32:
   Level 33:
   Level 34:
   Level 35:
   Level 36:
   Level 37:
   Level 38:
   Level 39: <- You were here.
      An altar, many graves.
      Final resting place for
         you, petrified by a cockatrice.
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4: "+#speed"
      A grave.
      Final resting place for
         Blonko-Wiz-Gno-Mal-Neu, killed by a rothe.
   Level 5:
   Level 6:
      Many shops, a temple, some fountains.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11: "+#cold resistance"
      A fountain.
The Quest: levels 1 to 5
   Level 1:
      Many trees.
      Completed quest for Orion.
   Level 2:
      Many trees.
   Level 3:
   Level 4:
   Level 5:
      A throne.
Sokoban: levels 5 up to 2
   Level 2: "+#fire +#posion resistance"
      Solved.
   Level 3: "+#shock resistance"
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Argolas      |
                  |     2270 Au      |
                  |  petrified by a  |
                  |    cockatrice    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Argolas the Ranger...

You turned to stone in Gehennom on dungeon level 39 with 483657 points,
and 2270 pieces of gold, after 46676 moves.
You were level 15 with a maximum of 112 hit points when you turned to stone.

