Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-28 22:53:22, ended 2025-06-28 23:05:35.

Arismas, lawful female dwarven Cavewoman

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   |.....[-#############|.|  ----
   -.---.--    ###     #|.|  |..|
                 #    ##-.--||..|
                       #|....|@.|
                        |.{..-&-- --
                        |..........|
                        +....-+--  +
                        |.--+-
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                        |.-
                        |.
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Arismas the Aborigine    St:25 Dx:8 Co:14 In:9 Wi:10 Ch:10  Lawful
Dlvl:5  $:21 HP:0(31) Pw:8(8) AC:1  Exp:3 T:1379  Burdened

Latest messages:
 You drop an uncursed +0 leather armor.
 The door opens.
 You hear a door open.
 You hear a door open.
 Pick an object.
 @        a human or elf (peaceful watchman) [seen: normal vision, infravision]
 Pick an object.
 What do you want to eat? [knqu or ?*] <esc>
 Never mind.
 Drink from the fountain? y
 You unleash a water demon!
 You miss the water demon.
 The water demon hits!
 The water demon hits!
 The water demon bites!
 You miss the water demon.
 The water demon hits!
 The water demon just misses!
 The water demon bites!
 The water demon misses!
 The water demon hits!
 The water demon bites!
 The water demon hits!
 The water demon misses!
 The water demon bites!
 The door opens.
 The water demon misses!
 The water demon hits!
 The water demon bites!
 The watchman opens a door.
 The water demon hits!
 The water demon hits!
 The water demon misses!
 The water demon just misses!
 The water demon misses!
 The water demon bites!
 You hear a door open.
 In what direction?
 The door resists!
 What do you want to drink? [fhorz or ?*] r
 Yecch!  This stuff tastes like poison.
 (But in fact it was mildly stale slime mold juice.)
 You hear the wailing of the Banshee...
 The water demon hits!
 You die...
 Do you want your possessions identified? y
 Do you want to see your attributes? y
 Do you want an account of creatures vanquished? y
 Do you want to see your conduct? y
 Do you want to see the dungeon overview? y

Inventory:
 Coins
  $ - 21 gold pieces
 Weapons
  y - 10 +0 arrows
  v - a +1 bow
  b - a +2 sling (alternate weapon; not wielded)
  i - 17 +0 darts
  a - a blessed +1 club (weapon in hand)
 Armor
  j - an uncursed +0 orcish helm (being worn)
  l - an uncursed +0 pair of gauntlets of power (being worn)
  A - an uncursed +0 plate mail (being worn)
 Comestibles
  u - an uncursed banana
  q - 3 cursed food rations
  k - a cursed lembas wafer
  n - a cursed tripe ration
 Potions
  z - an uncursed potion of booze
  f - an uncursed potion of enlightenment
  o - a blessed potion of gain level
  h - a blessed potion of speed
 Tools
  t - an uncursed bell
  m - an uncursed blindfold
  B - an uncursed tin whistle
 Gems/Stones
  x - a cursed agate stone
  C - an uncursed jade stone
  s - an uncursed worthless piece of green glass
  p - an uncursed worthless piece of yellow glass
  w - 2 uncursed worthless pieces of yellowish brown glass
  c - 6 uncursed flint stones (in quiver pouch)
  d - 25 uncursed rocks

Arismas the Cavewoman's attributes:

Background:
 You were an Aborigine, a level 3 dwarven Cavewoman.
 You were lawful, nominally on a mission for Anu
 who was opposed by Ishtar (neutral) and Anshar (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 1379 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 49 experience points, 31 more were needed to attain level 4.

Basics:
 You had 0 out of 31 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 21 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:18/06, innate limit:18/100).
 Your dexterity was 8 (limit:20).
 Your constitution was 14 (limit:20).
 Your intelligence was 9 (limit:16).
 Your wisdom was 10 (limit:16).
 Your charisma was 10 (limit:16).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a club.
 You had basic skill with club.

Final Attributes:
 You were devoutly aligned.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
 an iguana
  a giant rat
  2 yellow molds
  4 gnomes
  3 garter snakes
  a gnome zombie
  2 jackals
  a kobold
  3 goblins
  a sewer rat
  a grid bug
  5 lichens
  5 newts
30 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2:
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a water demon.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Arismas      |
                  |      21 Au       |
                  |   killed by a    |
                  |   water demon    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Arismas the Cavewoman...

You died in The Gnomish Mines on dungeon level 5 with 425 points,
and 21 pieces of gold, after 1379 moves.
You were level 3 with a maximum of 31 hit points when you died.

