Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-28 23:50:30, ended 2025-06-28 23:59:18.

Arismas, neutral male human Caveman

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                                                           -....--  ----.....--
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                                                              --...|-..)....--
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Arismas the Aborigine    St:15 Dx:13 Co:16 In:9 Wi:7 Ch:11  Neutral
Dlvl:3  $:59 HP:0(24) Pw:11(11) AC:8  Exp:3 T:1049  Burdened

Latest messages:
 Slasher drops a dagger.
 You swap places with Slasher.
 You have a little trouble lifting v - a dagger.
 You stop.  Slasher is in the way!
 You swap places with Slasher.
 You swap places with Slasher.
 You stop.  Slasher is in the way!
 You swap places with Slasher.
 You hear crashing rock.
 You swap places with Slasher.
 You are hit by a dagger.
 The dwarf swings her pick-axe.
 The dwarf hits!
 You hear some noises.
 The dwarf swings her pick-axe.
 The dwarf hits!
 You miss the dwarf.
 The dwarf is killed!
 You have a little trouble lifting $ - 22 gold pieces.
 You have a little trouble lifting w - a hooded cloak.
 You have much trouble lifting a dwarf corpse.  Continue? n
 You have a little trouble lifting x - a pick-axe.
 You have a little trouble lifting y - 7 rocks.
 There is a dwarf corpse here; eat it? y
 This dwarf corpse tastes okay.
 Slasher drops a dagger.
 Slasher picks up a dagger.
 Slasher drops a dagger.
 You hear some noises.
 You stop eating the dwarf corpse.
 Slasher misses the gnome.
 You kill the gnome!
 Slasher eats a gnome corpse.
 You swap places with Slasher.
 The gnome swings his thonged club.
 The gnome hits!
 You miss the gnome.
 You miss the gnome.
 The gnome swings his thonged club.
 The gnome hits!
 You miss the gnome.
 You hit the gnome.
 The gnome swings his thonged club.
 The gnome hits!
 You die...
 Do you want your possessions identified? y
 Do you want to see your attributes? y
 Do you want an account of creatures vanquished? y
 Do you want to see your conduct? y
 Do you want to see the dungeon overview? y

Inventory:
 Coins
  $ - 59 gold pieces
 Weapons
  m - 10 +0 arrows
  l - a cursed -1 arrow
  b - a +2 sling (alternate weapon; not wielded)
  v - 4 +0 daggers
  t - a +0 elven dagger
  a - a +1 club
  o - a cursed +0 two-handed sword (weapon in hands)
 Armor
  u - an uncursed +0 dwarvish cloak
  w - an uncursed +0 dwarvish cloak
  e - an uncursed +0 leather armor (being worn)
 Comestibles
  n - an uncursed food ration
  k - an uncursed tripe ration
 Spellbooks
  f - an uncursed spellbook of confuse monster
  g - an uncursed spellbook of healing
 Potions
  j - an uncursed potion of healing
 Wands
  s - a wand of speed monster (0:5)
 Tools
  x - a +0 pick-axe
 Gems/Stones
  r - an uncursed worthless piece of blue glass
  h - 2 uncursed worthless pieces of violet glass
  q - 2 uncursed worthless pieces of white glass
  c - 11 uncursed flint stones (in quiver pouch)
  d - 25 uncursed rocks
  y - 7 uncursed rocks

Arismas the Caveman's attributes:

Background:
 You were an Aborigine, a level 3 human Caveman.
 You were neutral, nominally on a mission for Ishtar
 who was opposed by Anu (lawful) and Anshar (chaotic).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 1049 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 56 experience points, 24 more were needed to attain level 4.

Basics:
 You had 0 out of 24 hit points.
 You had all 11 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 59 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 15 (peak:18, limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 7 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a two-handed sword.
 You had no skill with two-handed sword.

Final Attributes:
 You were devoutly aligned.
 You were warded.
 You are dead.

Vanquished creatures:
  a gnome lord
  a dwarf
  a coyote
  a hobbit
  a green mold
  a red mold
  3 gnomes
  2 jackals
  3 kobolds
  a grid bug
  2 lichens
  a kobold zombie
  4 newts
22 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A grave.
   Level 2:
      A sink.
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a gnome.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Arismas      |
                  |      59 Au       |
                  |   killed by a    |
                  |      gnome       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Arismas the Caveman...

You died in The Gnomish Mines on dungeon level 3 with 388 points,
and 59 pieces of gold, after 1049 moves.
You were level 3 with a maximum of 24 hit points when you died.

