Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-29 12:37:42, ended 2025-08-29 12:42:24.

Arismas, neutral male gnomish Ranger

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    |.....|     |....##### +..........<..|        |.....|   #|.........|
    |.....|     |...|#  #  ---------------        |.....|   #|.........|
    |.....|     |....   #                         |.....|  ##--.--------
    |.....|     |...|                             ---.---  #   #
    |.....|     --.--                                #     #   ########d@
    -|-.---    ####     #                            #    ##            @
     #######################                         #    #             .
           ## ##        #  ############################0  #            !!!
           ###%        #                           --.-|- #            !!!
          #######      #                           |....| #           !!!!!
        --|-----.------#                           |....|##          -------
        |%.....%.......#                           |.....#
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Arismas the Tenderfoot       St:13 Dx:9 Co:17 In:14 Wi:15 Ch:7  Neutral
Dlvl:2  $:0  HP:0(14) Pw:3(3) AC:7  Exp:1 T:748 

Latest messages:
 The jackal strikes at your displaced image and misses you!
 You miss the jackal.
 The jackal bites!
 Daugo eats a jackal corpse.
 You miss the jackal.
 The jackal bites!
 You hit the jackal.
 The jackal misses!
 The jackal strikes at your displaced image and misses you!
 You miss the jackal.
 The jackal strikes at your displaced image and misses you!
 You miss the jackal.
 Daugo misses the jackal.
 Daugo bites the jackal.
 The jackal is killed!
 You see here a jackal corpse.
 There is a jackal corpse here; eat it? y
 This jackal corpse tastes okay.
 You finish eating the jackal corpse.
 Drink from the fountain? y
 The cool draught refreshes you.
 The fountain dries up!
 Something is written here in the dust.
 You read: "Closed for inventory".
 This door is locked.
 This door is locked.
 This door is locked.
 You can't jump very far.
 In what direction?
 WHAMMM!!!
 In what direction?
 WHAMMM!!!
 In what direction?
 WHAMMM!!!
 In what direction?
 As you kick the door, it crashes open!
 "How dare you break my door?"
 Tsjernigof zaps an aluminum wand!
 The wand hits you!
 In what direction? <esc>
 You hit Tsjernigof.
 Tsjernigof zaps a wand of striking!
 The wand hits you!
 You die...
 Tsjernigof takes all your possessions.
 Do you want to see what you had when you died? y
 Do you want to see your attributes? y
 Do you want an account of creatures vanquished? y
 Do you want to see your conduct? y
 Do you want to see the dungeon overview? y

Inventory:
 Weapons
  c - 58 +2 crossbow bolts (in quiver pouch)
  d - 33 +0 crossbow bolts
  n - 7 cursed +0 elven arrows
  b - a +1 crossbow (weapon in hand)
  a - a +1 dagger (alternate weapon; not wielded)
 Armor
  e - an uncursed +2 cloak of displacement (being worn)
 Comestibles
  f - 5 uncursed cram rations
  l - an uncursed food ration
  o - a cursed tripe ration
 Potions
  q - an uncursed potion of monster detection
  i - an uncursed potion of paralysis
  k - an uncursed potion of water
 Tools
  m - an uncursed lock pick
  p - a cursed mirror
 Gems/Stones
  g - an uncursed worthless piece of black glass
  j - an uncursed worthless piece of orange glass

Arismas the Ranger's attributes:

Background:
 You were a Tenderfoot, a level 1 male gnomish Ranger.
 You were neutral, on a mission for Venus
 who was opposed by Mercury (lawful) and Mars (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 748 turns ago.
 You had 15 experience points, 5 more were needed to attain level 2.

Basics:
 You had 0 out of 14 hit points.
 You had all 3 energy points (spell power).
 Your armor class was 7.
 Your wallet was empty.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 13 (limit:18/50).
 Your dexterity was 9 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 14 (limit:19).
 Your wisdom was 15 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a crossbow.
 You had basic skill with crossbow.

Final Attributes:
 You were fervently aligned.
 You had automatic searching.
 You had infravision.
 You were displaced.
 You were warded.
 You are dead.

Vanquished creatures:
  4 jackals
  a fox
  2 grid bugs
  2 lichens
  a kobold zombie
  2 newts
12 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      Final resting place for
         you, killed by a wand.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Arismas      |
                  |       0 Au       |
                  | killed by a wand |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Arismas the Ranger...

You died in The Dungeons of Doom on dungeon level 2 with 110 points,
and 0 pieces of gold, after 748 moves.
You were level 1 with a maximum of 14 hit points when you died.

