Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-30 23:36:19, ended 2025-10-13 18:29:13.

Atlas6, chaotic male elven Wizard

                           ----          -----------
                          --.>--------   |.........|
                          |..........|   |.........|
                          |*.-----.-.|   |........F|
                          |..|...|...|   |....<....|
                          |...**....-|   |.........|
                          |...00.*|..|   |....@....|
                          |*----.*--.|   |.........|
                          |........|.--  |.......u.|
                          |.---.-..**0------------@|
                          |..*|*.*-**.*.*..*.......|
                          |0...***.*----------------
                          -----..|*.|
                              -------

Atlas6 the Thaumaturge    St:11 Dx:14 Co:14 In:15 Wi:16 Ch:10  Chaotic S:2886
Dlvl:4  $:104 HP:0(41) Pw:29(65) AC:6  Exp:6 T:4468 

Latest messages:
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 Pick an object.
 ^        a trap (hole)
 Air currents pull you down into a hole!
 You climb up the stairs.
 You swap places with Seymour.
 Air currents pull you down into a hole!
 The adjacent object falls through the hole.
 You see here a food ration.
 p - a food ration.
 You see here a rock.
 You see here a rock.
 You see here a rock.
 You miss the giant bat.
 The giant bat bites!
 The giant bat bites!
 You see here 47 rocks.
 The giant bat bites!
 You hit the giant bat.
 The giant bat bites!
 The giant bat bites!
 In what direction? n
 The spell hits the giant bat!
 The giant bat bites!
 The giant bat bites!
 In what direction? n
 The spell hits the giant bat!
 You kill the giant bat!
 You see here a rock.
 You see here a rock.
 You see here a rock.
 Something is engraved here on the floor.
 You read: "|   c".
 You see here 3 rocks.
 You see here a rock.
 The gray unicorn butts!
 The gray unicorn kicks!
 A mysterious force prevents the gray unicorn from teleporting!
 A mysterious force prevents the gray unicorn from teleporting!
 A mysterious force prevents the gray unicorn from teleporting!
 The gray unicorn butts!
 The gray unicorn kicks!
 The gray unicorn butts!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 104 gold pieces
 Amulets
  r - a cursed amulet of change named cursed
  w - an uncursed amulet versus poison (being worn)
 Weapons
  o - a -3 long sword
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  E - a blessed +0 pair of jumping boots (being worn)
  b - an uncursed rotted +0 cloak of magic resistance (being worn)
  B - an uncursed +0 studded leather armor (being worn)
 Comestibles
  p - 4 uncursed food rations
  K - an uncursed tripe ration
 Scrolls
  F - an uncursed scroll of charging
  P - a blessed scroll of confuse monster
  x - an uncursed scroll of destroy armor
  j - an uncursed scroll of enchant armor
  q - 2 uncursed scrolls of enchant weapon
  L - an uncursed scroll of food detection
 Potions
  f - an uncursed potion of confusion
  A - an uncursed potion of extra healing
  h - an uncursed potion of invisibility
  g - an uncursed potion of restore ability
 Rings
  M - an uncursed ring of conflict
  e - an uncursed ring of free action
  d - an uncursed +1 ring of gain strength
  z - an uncursed ring of polymorph control
  k - a cursed ring of sustain ability
 Wands
  N - a wand of lightning (0:5)
  i - a wand of striking (0:2)
  c - a wand of teleportation (0:6)
 Tools
  n - an uncursed bell
  m - an uncursed blindfold
  u - an uncursed tin whistle
  l - a +0 unicorn horn
 Gems/Stones
  D - an uncursed garnet stone
  v - an uncursed worthless piece of black glass
  H - an uncursed worthless piece of yellowish brown glass

Atlas6 the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in Sokoban, on level 4.
 You entered the dungeon 4468 turns ago.
 You had 628 experience points, 12 more were needed to attain level 7.
 Your score was 2886 before end-of-game adjustments.

Basics:
 You had 0 out of 41 hit points.
 You had 29 out of 65 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 104 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 15 (limit:20).
 Your wisdom was 16 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You had infravision.
 You could jump.
 You were warded.
 You were very unlucky.
 You are dead.

Vanquished creatures:
  a large cat
  a winter wolf cub
  a leprechaun
 an ice vortex
  a baby long worm
  a brown pudding
  a dog
  a blue jelly
  a white unicorn
  a snake
  2 apes
  2 wood nymphs
  a water nymph
  a pony
  a gray ooze
  2 ghouls
  2 giant ants
  a little dog
  a floating eye
  a rabid rat
  3 giant bats
 an iguana
  2 acid blobs
  a hobgoblin
  a cave spider
  a green mold
  3 geckos
  8 jackals
  a kobold
  2 goblins
  3 sewer rats
  5 grid bugs
  a bat
  5 lichens
  5 newts
66 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
      A fountain.
   Level 3:
      A general store, some fountains.
   Level 4:
      Many fountains, a sink.
      Stairs down to The Gnomish Mines.
   Level 5:
      Many fountains.
   Level 6:
      Stairs up to Sokoban, level 5.
The Gnomish Mines:
   Level 5:
Sokoban: levels 5 up to 3
   Level 3:
      Unsolved.
   Level 4: <- You were here.
      Solved.
      Final resting place for
         you, killed by a gray unicorn.
   Level 5:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Atlas6      |
                  |      104 Au      |
                  | killed by a gray |
                  |     unicorn      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Atlas6 the Wizard...

You died in Sokoban on dungeon level 4 with 2876 points,
and 104 pieces of gold, after 4468 moves.
You were level 6 with a maximum of 41 hit points when you died.

