Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-13 18:30:22, ended 2025-10-13 18:40:07.

Atlas6, chaotic male elven Wizard

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Atlas6 the Evoker         St:11 Dx:13 Co:12 In:20 Wi:11 Ch:8  Chaotic S:160
Dlvl:2  $:24 HP:0(11) Pw:7(7) AC:9  Exp:1 T:576 

Latest messages:
 You kill the grid bug!
 You hear water falling on coins.
 You hear the chime of a cash register.
 $ - 7 gold pieces.
 That door is closed.
 The door opens.
 $ - 7 gold pieces.
 Seymour drops a rock.
 You descend the stairs.
 You see here a statue of a newt.
 You climb up the stairs.
 The goblin opens a door.
 You hit the goblin.
 The goblin hits!
 In what direction? h
 The spell hits the goblin!
 You kill the goblin!
 A brilliant blue potion shatters!
 You smell a peculiar odor...
 Call a brilliant blue potion: 
 Seymour eats a goblin corpse.
 $ - 5 gold pieces.
 You swap places with Seymour.
 You see here an iron skull cap.
 Seymour picks up an iron skull cap.
 Seymour drops an iron skull cap.
 You see here 36 rocks.
 You see here 54 rocks.
 You swap places with Seymour.
 You swap places with Seymour.
 What do you want to throw? [$apq or ?*] h
 In what direction? <esc>
 You swap places with Seymour.
 Seymour misses the jackal.
 Seymour misses the jackal.
 The jackal is hit by a rock!
 The jackal is killed!
 There is a falling rock trap here.
 You see here 2 rocks.
 A trap door in the ceiling opens and a rock falls on your head!
 You hear someone cursing shoplifters.
 You stop searching.
 Seymour misses the fox.
 The fox bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 24 gold pieces
 Weapons
  q - 6 +0 darts
  p - 2 +0 orcish daggers (wielded)
  a - a blessed +1 quarterstaff
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  s - an uncursed coffee jelly
 Scrolls
  r - an uncursed scroll of create monster
  t - an uncursed scroll of enchant weapon
  i - 2 uncursed scrolls of identify
  j - an uncursed scroll of light
 Spellbooks
  l - an uncursed spellbook of clairvoyance
  k - a blessed spellbook of force bolt
 Potions
  f - an uncursed potion of fruit juice
  g - an uncursed potion of healing
  h - an uncursed potion of water
 Rings
  e - an uncursed ring of slow digestion (on right hand)
  d - an uncursed ring of stealth
 Wands
  c - a wand of teleportation (0:6)
 Tools
  n - an uncursed bell
  m - a magic marker (0:83)
 Gems/Stones
  o - an uncursed worthless piece of red glass

Atlas6 the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 576 turns ago.
 You had 9 experience points, 11 more were needed to attain level 2.
 Your score was 160 before end-of-game adjustments.

Basics:
 You had 0 out of 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 24 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding daggers.
 You were unskilled in dagger.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You had slower digestion.
 You were warded.
 You are dead.

Vanquished creatures:
  a jackal
  2 foxes
  3 goblins
  a sewer rat
  3 grid bugs
  a lichen
  a newt
12 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2: <- You were here.
      Some fountains.
      Final resting place for
         you, killed by a fox.
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Atlas6      |
                  |      24 Au       |
                  | killed by a fox  |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Atlas6 the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 158 points,
and 24 pieces of gold, after 576 moves.
You were level 1 with a maximum of 11 hit points when you died.

