Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-30 16:31:20, ended 2025-10-30 16:43:57.

Atlas6, chaotic male elven Wizard

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Atlas6 the Conjurer       St:9 Dx:12 Co:16 In:20 Wi:12 Ch:9  Chaotic S:738
Dlvl:5  $:64 HP:0(30) Pw:27(36) AC:9  Exp:4 T:2063 

Latest messages:
 You swap places with Seymour.
 Your pack shakes violently!
 You swap places with Seymour.
 You try to move the boulder, but in vain.
 You stop.  Seymour is in the way!
 You swap places with Seymour.
 You swap places with Seymour.
 You see here a pear.
 L - a pear.
 You see here a plate mail.
 You hear a door open.
 You swap places with Seymour.
 The door opens.
 The gnome lord hits!
 You hit the gnome lord.
 You miss the gnome lord.
 The gnome lord hits!
 You hit the gnome lord.
 The gnome lord hits!
 You miss the gnome lord.
 The gnome lord hits!
 In what direction? j
 The spell hits the gnome lord!
 You kill the gnome lord!
 You see here a gnome lord corpse.
 There is a gnome lord corpse here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 You feel rather light headed.
 You finish eating the gnome lord corpse.
 You feel less confused now.
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 In what direction? n
 The spell misses the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You swap places with Seymour.
 You hear some noises.
 Seymour misses the rothe.
 Seymour eats a rothe corpse.
 The iguana bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 64 gold pieces
 Weapons
  y - a cursed -2 elven dagger named cursed
  I - a +0 orcish dagger (weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  w - an uncursed food ration
  L - an uncursed pear
  C - 2 uncursed tripe rations
  t - 2 uncursed lichen corpses
 Scrolls
  x - 2 uncursed scrolls of amnesia
  k - an uncursed scroll of enchant weapon
  u - an uncursed scroll of gold detection
  j - an uncursed scroll of identify
  K - an uncursed scroll of identify
  i - an uncursed scroll of remove curse
 Spellbooks
  m - an uncursed spellbook of create monster
  l - a blessed spellbook of force bolt
 Potions
  f - a blessed potion of gain energy
  g - a blessed potion of healing
  p - a blessed potion of healing
  o - an uncursed potion of restore ability
  h - an uncursed potion of see invisible
 Rings
  q - an uncursed ring of cold resistance
  e - an uncursed +2 ring of increase damage
  r - an uncursed +1 ring of protection
  B - an uncursed ring of teleport control
  d - an uncursed ring of warning
 Wands
  D - a wand of digging (0:5)
  A - a wand of fire (0:4)
  c - a wand of opening (0:5)
 Tools
  n - an uncursed wooden flute
  v - an uncursed stethoscope
  J - an uncursed tin opener
 Gems/Stones
  H - an uncursed amethyst stone
  s - an uncursed worthless piece of blue glass

Atlas6 the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2063 turns ago.
 You had 101 experience points, 59 more were needed to attain level 5.
 Your score was 738 before end-of-game adjustments.

Basics:
 You had 0 out of 30 hit points.
 You had 27 out of 36 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 64 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a shrieker
  a gnome lord
  a kitten
  a hill orc
  a rothe
  2 iguanas
  a hobbit
  a green mold
  a garter snake
  2 geckos
  5 jackals
  a fox
  a goblin
  3 grid bugs
  a bat
  5 lichens
  a kobold zombie
  7 newts
36 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4:
      Some fountains.
   Level 5: <- You were here.
      An altar.
      Final resting place for
         you, killed by an iguana.
   Level 6:
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Atlas6      |
                  |      64 Au       |
                  |   killed by an   |
                  |      iguana      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Atlas6 the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 732 points,
and 64 pieces of gold, after 2063 moves.
You were level 4 with a maximum of 30 hit points when you died.

