Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-26 17:56:47, ended 2025-04-26 20:15:44.

BCKit, neutral female human Wizard

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       |......-------   ---...........<*....
       |..--........-----.............*[..%..
       --..--.-----........|..........[......
        --..--.   -----------................
         |...--      |..-.(.-.....[........--
        ----..-----  ------------...^....---
        |....fY@:.-             ----------
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BCKit the Thaumaturge     St:8 Dx:14 Co:16 In:10 Wi:11 Ch:13  Neutral
Dlvl:11 $:1867 HP:0(63) Pw:46(56) AC:0  Xp:8/1831 T:7666  Burdened

Latest messages:
 What do you want to use or apply? [ceqrDGIKLRW or ?*] D
 What do you want to rub on the stone? [$a-zAC-GI-NP-Z or ?*] ?
 You see white streaks on the stone.
 What do you want to call? [b-df-ik-np-su-wyAC-GIJL-NP-Z or ?*] Z
 Call a white gem: GEM white
 You feel tough!
 You must have been leading a healthy life-style.
 The sasquatch hits!
 The sasquatch hits!
 The sasquatch kicks!
 The sasquatch hits!
 The sasquatch just misses!
 The sasquatch kicks!
 The large cat misses the sasquatch.
 What do you want to write with? [- ac-eqrtyDEGINRSYZ or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? ELbereth
 The sasquatch hits!
 The sasquatch hits!
 The sasquatch kicks!
 The large cat bites the sasquatch.
 The sasquatch hits the large cat.
 The sasquatch hits the large cat.
 The sasquatch misses the large cat.
 The sasquatch hits!
 The sasquatch misses!
 The sasquatch misses!
 What do you want to write with? [- ac-eqrtyDEGINRSYZ or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The lizard bites!
 The sasquatch hits!
 The sasquatch hits!
 The sasquatch misses!
 The large cat bites the sasquatch.
 The sasquatch hits!
 The sasquatch hits!
 The sasquatch kicks!
 The large cat bites the sasquatch.
 The sasquatch misses the large cat.
 The sasquatch misses the large cat.
 The sasquatch misses the large cat.
 The sasquatch hits!
 The sasquatch hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 1867 gold pieces
 Weapons
  a - a blessed +0 dagger named NC (weapon in hand)
  t - 2 +0 daggers named NC (at the ready)
 Armor
  M - an uncursed +0 elven leather helm (being worn)
  u - an uncursed +0 pair of leather gloves (being worn)
  p - an uncursed +0 pair of iron shoes (being worn)
  U - an uncursed +0 cloak of invisibility
  b - a blessed +0 cloak of magic resistance (being worn)
  j - an uncursed +0 studded leather armor (being worn)
 Comestibles
  o - an uncursed food ration
  z - an uncursed fortune cookie
  x - an uncursed lichen corpse
 Scrolls
  n - an uncursed scroll of confuse monster named NC
  J - 2 uncursed scrolls of create monster
  h - an uncursed scroll of destroy armor
  k - 2 uncursed scrolls of enchant armor named NC
  w - an uncursed scroll of enchant weapon named NC
  F - 2 uncursed scrolls of fire
  Q - a blessed scroll of identify named NC
  P - an uncursed scroll of identify
  V - an uncursed scroll of light
  l - an uncursed scroll of magic mapping
  i - an uncursed scroll of remove curse
  m - an uncursed scroll of teleportation
  T - 2 uncursed scrolls of teleportation
 Potions
  X - 2 uncursed potions of fruit juice
  g - an uncursed potion of invisibility
  s - a cursed potion of invisibility
  C - an uncursed potion of object detection
  v - an uncursed potion of restore ability named NC
  f - an uncursed potion of sickness
  A - an uncursed potion of water named uncursed
 Rings
  y - an uncursed +2 ring of adornment
  d - an uncursed ring of cold resistance
  N - an uncursed ring of sustain ability
 Wands
  R - a cursed wand of digging (0:6)
  c - a blessed wand of magic missile (0:0)
  r - a wand of magic missile named 0 (0:0)
  q - a wand of make invisible (0:3)
  I - a wand of striking (0:7)
  G - a wand of striking (0:4)
 Tools
  K - an uncursed lock pick
  e - a magic marker (0:81)
  W - an uncursed magic whistle
  L - an uncursed oil lamp (lit)
 Gems/Stones
  Y - 2 uncursed amethyst stones
  S - 2 uncursed chrysoberyl stones
  Z - 2 uncursed diamonds
  E - an uncursed opal
  D - an uncursed touchstone

BCKit the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 11.
 You entered the dungeon 7666 turns ago.
 You had 1831 experience points, 729 more were needed to attain level 9.

Basics:
 You had 0 out of 63 hit points.
 You had 46 out of 56 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 1867 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 8 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 10 (peak:18, limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You had a small defense bonus (+2).
 You were warded.
 You are dead.

Vanquished creatures:
  a master mind flayer
  2 small mimics
  2 tengu
  a leather golem
  3 watchmen
  a crocodile
  a giant beetle
  a lynx
  a panther
  a leprechaun
 an iron piercer
  4 giant spiders
  a gnome king
  a werewolf
  a chickatrice
  a dwarf lord
  a bugbear
 an imp
  a wood nymph
  a mountain nymph
 an orc shaman
  2 rock piercers
  a pony
  a fog cloud
  a shrieker
  a violet fungus
 17 gnome lords
  5 gnomish wizards
  a kobold mummy
  2 red naga hatchlings
  2 gray oozes
 an elf zombie
  a little dog
 24 dwarves
  a homunculus
  a kobold lord
  2 centipedes
  5 monkeys
  5 orc zombies
  2 dwarf zombies
  2 wererats
  2 iguanas
  2 killer bees
  2 acid blobs
  a coyote
  5 hobbits
  8 manes
  a large kobold
  a hobgoblin
  a brown mold
 73 gnomes
  2 gnome zombies
  2 jackals
  4 kobolds
  2 goblins
  4 sewer rats
  7 grid bugs
  6 lichens
  2 kobold zombies
  5 newts
235 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      A delicatessen, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4:
   Level 5:
   Level 6:
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11: <- You were here.
      Final resting place for
         you, killed by a sasquatch.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      BCKit       |
                  |     1867 Au      |
                  |   killed by a    |
                  |    sasquatch     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BCKit the Wizard...

You died in The Gnomish Mines on dungeon level 11 with 9525 points,
and 1867 pieces of gold, after 7666 moves.
You were level 8 with a maximum of 63 hit points when you died.

