Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-23 17:03:33, ended 2025-05-23 17:06:49.

Badger004, chaotic female elven Wizard

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Badger004 the Evoker      St:9 Dx:12 Co:16 In:20 Wi:7 Ch:11  Chaotic
Dlvl:3  $:33 HP:14(14) Pw:13(13) AC:8  Exp:2 T:673  Hallu

Latest messages:
 Hmmm, it turns out to be locked.
 There is a locked large box here; force its lock? [ynq] (q) y
 You start bashing it with your quarterstaff.
 You succeed in forcing the lock.
 In what direction? .
 There is a broken large box here, loot it? [ynq] (q) y
 You carefully open the large box...
 s - 2 pears.
 t - a tripe ration.
 u - a scroll labeled XIXAXA XOXAXA XUXAXA.
 v - a pearl ring.
 What do you want to read? [i-moqu or ?*] j
 As you read the scroll, it disappears.
 v - an uncursed ring of protection from shape changers.
 You swap places with your kitten.
 You swap places with your kitten.
 A cloud of gas puts you to sleep!
 You wake up.
 w - a blindfold.
 You see here a food ration.
 x - a food ration.
 You see here a statue of a goblin.
 You stop.  Your kitten is in the way!
 You see here a black gem.
 You kill the yellow mold!
 There is a yellow mold corpse here; eat it? [ynq] (n) y
 This yellow mold corpse tastes okay.
 You finish eating the yellow mold corpse.
 Oh wow!  Great stuff!
 y - a murky potion.
 You miss the housecat.
 The lemure hums!
 You hit the baby red dragon!
 Where do you want to travel to?
 (For instructions type a '?')
 Can't find dungeon feature '>'.
 Can't find dungeon feature '_'.
 The fire ant touches you!
 You hear some noises.
 You miss the chickatrice.
 The guillemet touches you!
 You kill the imp!
 Welcome to experience level 2.
 You stop waiting.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 33 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  r - an uncursed +0 pair of leather gloves (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  p - an uncursed slime mold
  x - an uncursed food ration
  s - 2 uncursed pears
  t - an uncursed tripe ration
 Scrolls
  k - an uncursed scroll of create monster
  q - an uncursed scroll of fire
  o - an uncursed scroll of identify
  i - an uncursed scroll of remove curse
  u - a cursed scroll of scare monster
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of healing
 Potions
  g - a blessed potion of confusion
  f - an uncursed potion of fruit juice
  y - an uncursed potion of object detection
  h - an uncursed potion of restore ability
 Rings
  d - an uncursed ring of free action (on right hand)
  v - an uncursed ring of protection from shape changers
  e - an uncursed ring of regeneration (on left hand)
 Wands
  c - a wand of create monster (0:15)
 Tools
  n - an uncursed wooden harp
  w - a cursed blindfold

Badger004 the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 673 turns ago.
 You had 20 experience points, 20 more were needed to attain level 3.

Basics:
 You had all 14 hit points.
 You had all 13 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 33 sporebucks.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 7 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were hallucinating.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You regenerated.
 You were warded.
 You had free action.
 You survived.

Vanquished creatures:
  a yellow mold
  3 jackals
  a fox
  a sewer rat
  3 lichens
  4 newts
13 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
   Level 3: <- You were here.

Goodbye Badger004 the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 213 points,
and 33 pieces of gold, after 673 moves.
You were level 2 with a maximum of 14 hit points when you quit.

