Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-27 14:30:52, ended 2025-05-28 11:18:30.

Badger004, chaotic female elven Wizard

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Badger004 the Evoker      St:10 Dx:12 Co:16 In:19 Wi:9 Ch:12  Chaotic
Dlvl:1  $:5  HP:11(11) Pw:8(9) AC:9  Exp:1 T:194 

Latest messages:
 The door opens.
 You swap places with your kitten.
 The kitten bites the lichen.
 The lichen is killed!
 You see here a lichen corpse.
 There is a lichen corpse here; eat it? [ynq] (n) y
 This lichen corpse tastes okay.
 You finish eating the lichen corpse.
 The door opens.
 The newt just misses!
 You miss the newt.
 The newt bites!
 You kill the newt!
 You see here a newt corpse.
 There is a newt corpse here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 Everything suddenly goes dark.
 You feel a mild buzz.
 You try to feel what is lying here on the floor.
 You feel here a slime mold.
 p - a slime mold.
 You can see again.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 You are momentarily blinded by a flash of light!
 You hear a deafening roar!
 You can see again.
 You stop searching.
 You can hear again.
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 In what direction? 4
 The boulder falls apart.
 You see here 39 rocks.
 You swap places with your kitten.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 5 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  p - an uncursed slime mold
 Scrolls
  k - an uncursed scroll of confuse monster
  i - an uncursed scroll of identify
  j - an uncursed scroll of magic mapping
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of healing
 Potions
  g - an uncursed potion of blindness
  f - an uncursed potion of oil
  h - an uncursed potion of restore ability
 Rings
  d - an uncursed +2 ring of adornment
  o - an uncursed ring of poison resistance
  e - an uncursed ring of searching
 Wands
  c - a wand of magic missile (0:4)
 Tools
  n - an uncursed bell

Badger004 the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 194 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 2 experience points, 18 more were needed to attain level 2.

Basics:
 You had all 11 hit points.
 You had 8 out of 9 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 5 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a jackal
  2 lichens
  a newt
4 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.
      A fountain.

Goodbye Badger004 the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 13 points,
and 5 pieces of gold, after 194 moves.
You were level 1 with a maximum of 11 hit points when you quit.

