Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-20 21:17:40, ended 2025-02-20 21:36:41.

Barrb, neutral female human Barbarian

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Barrb the Werejackal       St:18/04 Dx:15 Co:18 In:7 Wi:7 Ch:7  Neutral
Dlvl:3  $:58 HP:13(13) Pw:23(23) AC:7  HD:2 T:3145 

Latest messages:
 s - 9 darts (at the ready).
 What do you want to eat? [r or ?*] r
 It is not so easy to open this tin.
 You hear some noises.
 You succeed in opening the tin.
 It contains spinach.
 Eat it? [yn] (n) y
 This makes you feel like Popeye!
 You swap places with your jackal.
 The jackal bites!
 The jackal misses the jackal.
 The jackal misses the jackal.
 You kill the jackal!
 The jackal eats a jackal corpse.
 The kitten bites the acid blob.
 The kitten is splashed by the acid blob's acid!
 You are in full health.
 You hear some noises.
 You hear some noises.
 You hear some noises.
 You hear some noises.
 You stop searching.
 You kill the giant bat!
 You swap places with your kitten.
 The jackal picks up an acid blob corpse.
 The jackal drops an acid blob corpse.
 You stop searching.
 The jackal picks up an acid blob corpse.
 You kill the lichen!
 The jackal drops an acid blob corpse.
 The jackal picks up an acid blob corpse.
 The jackal drops an acid blob corpse.
 You stop searching.
 You turn into a werejackal!
 Your armor falls around you!
 You find you must drop your sword!
 Use the command #monster to summon help.
 You hear someone counting money.
 The jackal picks up an acid blob corpse.
 The jackal drops an acid blob corpse.
 The jackal picks up an acid blob corpse.
 The jackal drops an acid blob corpse.
 The jackal picks up an acid blob corpse.
 The jackal drops an acid blob corpse.
 You hear a door open.
 The jackal picks up an acid blob corpse.
 The jackal drops an acid blob corpse.
 The jackal picks up an acid blob corpse.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 58 gold pieces
 Weapons
  s - 9 +0 darts (at the ready)
  b - a +0 axe
 Scrolls
  m - a blessed scroll of confuse monster
  p - an uncursed scroll of enchant armor
  o - an uncursed scroll of enchant weapon
  l - 2 uncursed scrolls of identify
  n - a blessed scroll of remove curse
  j - an uncursed scroll of teleportation
 Potions
  v - an uncursed potion of booze
  k - an uncursed potion of water
 Wands
  g - a wand of sleep (0:4)
  u - a wand of undead turning (0:5)
 Gems/Stones
  h - 2 uncursed worthless pieces of green glass

Barrb the Barbarian's attributes:

Background:
 You were in female werejackal form.
 You were actually a Pillager, a level 4 female human Barbarian.
 You were neutral, on a mission for Crom
 who was opposed by Mitra (lawful) and Set (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 3145 turns ago.

Basics:
 You had all 13 hit points.
 You had all 23 energy points (spell power).
 You had 2 hit dice.
 Your armor class was 7.
 Your wallet contained 58 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/04.
 Your dexterity was 15.
 Your constitution was 18.
 Your intelligence was 7.
 Your wisdom was 7.
 Your charisma was 7.

Final Status:
 You were transformed.
 You were unencumbered.
 You were not wielding anything.
 You had basic skill with bare handed combat.
 You were not wearing any armor.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You were level-drain resistant.
 You were telepathic.
 You regenerated.
 You were a werejackal in beast form.
 You were harmed by silver.
 Crom was angry with you.
 You survived.

Vanquished creatures:
  a shrieker
  a floating eye
  a giant bat
  a wererat
  a werejackal
 an iguana
 an acid blob
  a gas spore
  a yellow mold
  6 geckos
  8 jackals
  a fox
  a kobold
  5 sewer rats
  4 grid bugs
  a bat
  6 lichens
  4 newts
45 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      A scroll shop, some fountains.
      Stairs down to The Gnomish Mines.
   Level 3: <- You were here.
      An armor shop, a fountain.
The Gnomish Mines:
   Level 3:

Goodbye Barrb the Barbarian...

You quit in The Dungeons of Doom on dungeon level 3 with 648 points,
and 58 pieces of gold, after 3145 moves.
You were level 4 with a maximum of 48 hit points when you quit.

