Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-10 20:19:41, ended 2025-04-16 19:51:15.

Barrb, neutral female human Barbarian

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                          |..|*--  --.[.|        |%|
                          |.``[[|--|....|        |n|
                          |.``*.|..|*...|        |.|
                          --*...|......--        |.|
                           |..[....|...|   ------|.|
                           |...`|..|...| --|$....|.|
                           |....---|...| |.+$.$$$|.|
                           |..[....|..-- |-|....%|.|
                           ----...`|.--  |.-.....%.|
                              ---.--.|   |-|.....|--
                               |.....|   |?-....$|
                               |>`|..|   --|..$..|
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Barrb the Brigand          St:18/03 Dx:16 Co:18 In:8 Wi:10 Ch:5  Neutral
Dlvl:5  $:154 HP:0(90) Pw:19(19) AC:-11 Exp:10 T:25498  Burdened

Latest messages:
 The mountain centaur misses!
 The mountain centaur kicks!
 The mountain centaur kicks!
 You smite the mountain centaur!
 The mountain centaur drinks a potion of healing!
 The mountain centaur looks better.
 The mountain centaur thrusts her unicorn horn.
 The mountain centaur hits!
 The mountain centaur kicks!
 The mountain centaur kicks!
 You smite the mountain centaur!
 The Uruk-hai hurls a potion called conf!
 The potion called conf misses the bugbear.
 The bottle crashes on the acid blob and breaks into shards.
 The potion called conf evaporates.
 The mountain centaur thrusts her unicorn horn.
 The mountain centaur hits!
 The mountain centaur kicks!
 The mountain centaur kicks!
 The mountain centaur thrusts her unicorn horn.
 The mountain centaur hits!
 The mountain centaur just misses!
 The mountain centaur misses!
 You miss the mountain centaur.
 The mountain centaur thrusts her unicorn horn.
 The mountain centaur hits!
 The mountain centaur misses!
 The mountain centaur kicks!
 The mountain centaur thrusts her unicorn horn.
 The mountain centaur hits!
 The mountain centaur kicks!
 The mountain centaur kicks!
 The mountain centaur thrusts her unicorn horn.
 The mountain centaur hits!
 The mountain centaur kicks!
 The mountain centaur kicks!
 You see here 3 crossbow bolts.
 The mountain centaur strikes at your displaced image and misses you!
 The mountain centaur picks up 3 crossbow bolts.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Crom.
 The large cat bites the mountain centaur.
 The mountain centaur thrusts her unicorn horn.
 The mountain centaur misses!
 The mountain centaur misses!
 The mountain centaur kicks!
 The mountain centaur thrusts her unicorn horn.
 The mountain centaur hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 154 gold pieces
 Amulets
  D - an uncursed amulet of ESP (being worn)
 Weapons
  S - 14 blessed +0 arrows (in quiver)
  O - 12 poisoned +0 orcish arrows
  b - a +0 axe (alternate weapon; not wielded)
  a - a rusty +0 two-handed sword (weapon in hands)
 Armor
  n - a blessed very rusty +2 dwarvish iron helm (being worn)
  x - an uncursed +0 pair of leather gloves (being worn)
  Q - an uncursed +0 pair of iron shoes (being worn)
  K - an uncursed +0 cloak of displacement (being worn)
  A - an uncursed greased +2 gray dragon scale mail (being worn)
 Comestibles
  y - 2 uncursed food rations
  Y - 2 uncursed tripe rations
  k - an uncursed lizard corpse
 Scrolls
  W - 3 uncursed scrolls of blank paper
  R - an uncursed scroll of destroy armor
  F - an uncursed scroll of earth
  c - an uncursed scroll of enchant weapon
  C - an uncursed scroll of food detection
  u - 2 uncursed scrolls of light
  P - an uncursed scroll of remove curse
  w - an uncursed scroll of taming
  G - 3 uncursed scrolls of teleportation
 Potions
  M - a cursed potion of extra healing
  T - an uncursed potion of healing
  N - an uncursed potion of object detection
 Rings
  I - a blessed +2 ring of adornment
  H - a cursed -2 ring of increase damage
  j - an uncursed ring of searching (on right hand)
 Wands
  r - a wand of digging (0:2)
  p - a cursed wand of fire (1:3)
  B - a wand of magic missile (0:7)
  J - a wand of magic missile (0:5)
  V - a wand of make invisible (0:8)
  g - a wand of slow monster (0:7)
  o - a wand of slow monster (0:5)
  e - a wand of striking (0:4)
  z - a wand of striking (0:0)
  d - a wand of undead turning (0:6)
  i - a wand of undead turning (0:6)
 Tools
  E - an uncursed bag of holding containing 33 items
  X - a bag of tricks (0:7)
  Z - a magic marker (0:11)
  h - a +0 pick-axe
  L - an uncursed skeleton key
  U - an uncursed tin whistle
  v - an uncursed towel
 Gems/Stones
  m - 2 uncursed amethyst stones
  s - an uncursed worthless piece of black glass
  l - an uncursed flint stone
  t - an uncursed luckstone

Contents of the bag of holding:
  6740 gold pieces
  108 +0 arrows
  8 +1 arrows
  6 blessed +0 silver arrows
  11 blessed +0 darts
  34 +0 darts
  an uncursed +2 cloak of magic resistance
  an uncursed +0 oilskin cloak
  8 uncursed food rations
  an uncursed scroll of create monster
  2 uncursed scrolls of enchant armor
  an uncursed scroll of enchant armor
  2 uncursed scrolls of fire
  a blessed scroll of genocide
  an uncursed scroll of gold detection
  3 uncursed scrolls of light
  a blessed scroll of magic mapping
  an uncursed scroll of magic mapping
  an uncursed scroll of teleportation
  an uncursed potion of booze
  an uncursed ring of warning
  a blessed oil lamp
  an uncursed oil lamp
  an uncursed oil lamp
  an uncursed oil lamp
  a can of grease (0:3)
  a cursed tinning kit (0:52)
  2 uncursed worthless pieces of blue glass
  an uncursed worthless piece of green glass
  an uncursed worthless piece of orange glass
  a cursed worthless piece of red glass
  an uncursed worthless piece of red glass
  an uncursed worthless piece of yellow glass

Barrb the Barbarian's attributes:

Background:
 You were a Brigand, a level 10 female human Barbarian.
 You were neutral, on a mission for Crom
 who was opposed by Mitra (lawful) and Set (chaotic).
 You were in Sokoban, on level 5.
 You entered the dungeon 25498 turns ago.
 You had 9448 experience points, 552 more were needed to attain level 11.

Basics:
 You had 0 out of 90 hit points.
 You had all 19 energy points (spell power).
 Your armor class was -11.
 Your wallet contained 154 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/03 (limit:18/100).
 Your dexterity was 16 (peak:17, limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 10 (peak:11, limit:18).
 Your charisma was 5 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a two-handed sword.
 You had expert skill with two-handed sword.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had automatic searching.
 You were displaced.
 You had a small defense bonus (+4).
 You were warded.
 You were fast.
 You were unlucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead (2nd time!).

Vanquished creatures:
  2 vampires
  a watch captain
  4 ghosts
  2 giant mimics
  a long worm
  a black naga
  2 giant zombies
  a warg
  a small mimic
  2 warhorses
  3 ettin mummies
 an ogre lord
  4 trolls
  a sasquatch
  a djinni
  a gelatinous cube
  3 large dogs
  a freezing sphere
  3 flaming spheres
  a large cat
  a tiger
  2 gargoyles
  a tengu
 an energy vortex
  2 elf mummies
  2 human mummies
  a carnivorous ape
  2 ettin zombies
  a leather golem
  2 Grey-elves
  4 soldiers
  3 watchmen
 an incubus
  a chameleon
  2 crocodiles
  a giant beetle
  a cockatrice
  4 wolves
  4 winter wolf cubs
  a lynx
  a panther
  4 leprechauns
 an orc-captain
 an iron piercer
  2 giant spiders
  a scorpion
  3 horses
  2 black lights
  3 vampire bats
  a forest centaur
  3 gnome kings
  5 orc mummies
  2 dwarf mummies
  3 brown puddings
  3 rust monsters
  4 yetis
  a werewolf
  2 lizards
  3 chickatrices
  a dingo
  a dog
  2 housecats
  2 jaguars
  2 dwarf lords
  a blue jelly
  a black unicorn
  2 ravens
  a snake
 an ape
  3 human zombies
  2 rope golems
  3 Woodland-elves
  4 fire ants
  9 bugbears
 an imp
  3 quasits
  a wood nymph
  5 water nymphs
  3 mountain nymphs
 17 Mordor orcs
  8 Uruk-hai
 an orc shaman
  3 rock piercers
  4 rock moles
  a pony
  4 fog clouds
  4 yellow lights
  5 shriekers
  3 violet fungi
 16 gnome lords
  8 gnomish wizards
  a kobold mummy
  a red naga hatchling
  a black naga hatchling
  3 gray oozes
  2 barrow wights
  7 elf zombies
  3 ghouls
  2 straw golems
  2 paper golems
 16 giant ants
  5 little dogs
 10 floating eyes
  a kitten
 18 dwarves
  3 homunculi
  3 kobold shamans
 11 hill orcs
  8 rothes
  a rabid rat
  2 centipedes
  a giant bat
  8 monkeys
 11 orc zombies
 16 dwarf zombies
  a wererat
  a werejackal
  9 iguanas
 20 killer bees
  3 acid blobs
  7 coyotes
  4 gas spores
 12 hobbits
 18 manes
  2 large kobolds
 16 hobgoblins
  7 giant rats
  3 cave spiders
  a brown mold
  3 yellow molds
  a green mold
  3 red molds
 61 gnomes
  a garter snake
  3 gnome zombies
  6 geckos
  9 jackals
  3 foxes
  6 kobolds
 10 goblins
  7 sewer rats
  7 grid bugs
  5 bats
 11 lichens
 10 kobold zombies
  9 newts
635 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 9
   Level 1:
      A fountain.
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store.
   Level 4:
      A general store, an altar to Crom.
   Level 5:
      Final resting place for
         marmoset-Rog-Orc-Mal-Cha, killed by a bat.
   Level 6:
      A throne.
   Level 7:
      A fountain.
      Final resting place for
         Thyra-Mon-Hum-Fem-Neu, killed by a jaguar,
         wheremadil-Wiz-Hum-Mal-Neu, killed by a goblin.
   Level 8:
   Level 9:
      A fountain, a grave.
      Stairs up to Sokoban, level 8.
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains.
   Level 7:
   Level 8:
      A grave.
      Final resting place for
         Mythos-Val-Hum-Mal-Law, killed by a gargoyle.
   Level 9:
      Final resting place for
         relapse-Tou-Hum-Mal-Neu, killed by a human mummy.
   Level 10:
   Level 11:
Sokoban: levels 8 up to 5
   Level 5: <- You were here.
      Solved.
      Final resting place for
         you, killed by a mountain centaur, while praying.
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Barrb       |
                  |     6894 Au      |
                  |   killed by a    |
                  | mountain centaur |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Barrb the Barbarian...

You died in Sokoban on dungeon level 5 with 50683 points,
and 6894 pieces of gold, after 25498 moves.
You were level 10 with a maximum of 90 hit points when you died.

