Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-09 19:07:49, ended 2025-07-11 19:42:21.

Barrb, neutral female human Barbarian

                                       -----                            ------
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                                       |...|           .....|          $$$.$$|
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  |......############%`                |....####[##^###.{....  ######.......$|
  |.....|             ##             ##....|     ######......      # |)..$..$|
  |......#             #      -----  # --^--             #         #%........|
  |.....|#             ###    |...|  #   #                           ----+----
  |.....|#               #####+...-###   #
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         #                  #`.>..|    --.----
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         #               #    -----    |.....|       -.--.---
         #               #             |.....| O@U###)....d.|
         #---------------#             |.....|       |^.....|
         #|.............|#             -------       |......|
         #...............#                           |......|
          ---------------                            --------

Barrb the Brigand          St:18/09 Dx:16 Co:18 In:7 Wi:11 Ch:6  Neutral
Dlvl:15 $:1893 HP:0(135) Pw:29(29) AC:-3 Exp:12 T:22484  Stressed Conf

Latest messages:
 There is a hobbit corpse here; eat it? [ynq] (n) y
 This hobbit corpse tastes okay.
 It is missed.
 You are almost hit by an arrow.
 You stop eating the hobbit corpse.
 It touches you!
 Something casts a spell at you!
 You feel as if you need some help.
 You feel that monsters are aware of your presence.
 You are hit by an arrow!
 An arrow misses you.
 The gnome king swings his bow.
 The gnome king hits!
 You smite the gnome king!
 The gnome king swings his bow.
 The gnome king hits!
 A monster appears from nowhere!
 The gnome king swings his bow.
 The gnome king hits!
 You smite the gnome king!
 The gnome king swings his bow.
 The gnome king misses!
 The gnome king swings his bow.
 The gnome king hits!
 You smite the gnome king!
 The umber hulk misses!
 The umber hulk hits!
 The umber hulk just misses!
 The umber hulk's gaze confuses you!
 The gnome king swings his bow.
 The gnome king just misses!
 Monsters appear from nowhere!
 The gnome king swings his bow.
 The gnome king hits!
 You kill the gnome king!
 The ogre king wields a club!
 The ogre king swings his club.
 The ogre king hits!
 The umber hulk hits!
 The umber hulk hits!
 The umber hulk bites!
 Monsters appear from nowhere!
 What do you want to zap? [dhinyCETUY or ?*] T
 In what direction? .
 The ogre king swings his club.
 The ogre king hits!
 The umber hulk hits!
 The umber hulk hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 1893 gold pieces
 Amulets
  L - an uncursed amulet of reflection (being worn)
 Weapons
  p - 20 blessed +0 darts (at the ready)
  a - a thoroughly rusty thoroughly corroded +0 battle-axe (weapon in hands)
  b - a +0 short sword
 Armor
  u - a cursed +1 pair of leather gloves (being worn)
  B - a cursed -1 pair of fumble boots
  N - an uncursed very corroded +0 pair of iron shoes (being worn)
  q - an uncursed +1 dwarvish cloak (being worn)
  V - a blessed +0 dwarvish mithril-coat (being worn)
 Comestibles
  f - 12 cursed food rations
  G - 2 uncursed sprigs of wolfsbane
  Q - an uncursed tripe ration
  A - an uncursed lizard corpse
 Scrolls
  J - an uncursed scroll of amnesia
  D - 3 uncursed scrolls of blank paper
  m - an uncursed scroll of enchant armor
  w - a cursed scroll of identify
  v - 2 uncursed scrolls of light
 Potions
  Z - an uncursed potion of gain energy
  K - a cursed potion of levitation
  x - an uncursed potion of oil
  e - an uncursed potion of restore ability
  c - an uncursed potion of sleeping
 Rings
  k - an uncursed ring of cold resistance
  l - an uncursed ring of searching (on left hand)
  M - an uncursed ring of shock resistance (on right hand)
  I - an uncursed ring of slow digestion
  z - an uncursed ring of teleport control
 Wands
  Y - a wand of digging (0:8)
  U - a wand of digging (0:6)
  d - a wand of digging (0:2)
  i - a cursed wand of digging (0:6)
  y - a wand of light (0:10)
  n - a wand of light (0:9)
  h - a wand of magic missile (0:2)
  C - a wand of sleep (0:2)
  E - a wand of speed monster (0:6)
  T - a wand of teleportation (0:1)
 Tools
  H - a cursed sack containing 28 items
  r - an uncursed magic whistle
  F - a +0 pick-axe
  j - an uncursed skeleton key
  O - an uncursed towel
 Gems/Stones
  t - 4 uncursed worthless pieces of black glass
  S - an uncursed luckstone

Contents of the sack:
  9048 gold pieces
  2 uncursed slime molds
  an uncursed lembas wafer
  6 uncursed tripe rations
  an uncursed tin of hill orc meat
  6 uncursed scrolls of blank paper
  a blessed scroll of create monster
  3 potions of holy water
  2 uncursed potions of water
  a blessed potion of booze
  an uncursed potion of confusion
  an uncursed ring of levitation
  a cursed wand of sleep (0:4)
  a blessed tallow candle
  an uncursed blindfold
  a can of grease (0:13)
  an uncursed jet stone
  an uncursed worthless piece of blue glass
  an uncursed jacinth stone
  a cursed worthless piece of orange glass
  an uncursed worthless piece of orange glass
  an uncursed ruby
  2 uncursed worthless pieces of red glass
  an uncursed worthless piece of violet glass
  2 uncursed amethyst stones
  an uncursed worthless piece of white glass
  an uncursed dilithium crystal
  an uncursed amber stone

Barrb the Barbarian's attributes:

Background:
 You were a Brigand, a level 12 female human Barbarian.
 You were neutral, on a mission for Crom
 who was opposed by Mitra (lawful) and Set (chaotic).
 You were in the Dungeons of Doom, on level 15.
 You entered the dungeon 22484 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 25569 experience points, 14431 more were needed to attain level 13.

Basics:
 You had 0 out of 135 hit points.
 You had all 29 energy points (spell power).
 Your armor class was -3.
 Your wallet contained 1893 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/09 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 6 (limit:18).

Final Status:
 You were confused.
 You were stressed; movement was moderately slowed.
 You were wielding an axe.
 You had expert skill with axe.

Final Attributes:
 You were piously aligned.
 You were fire resistant.
 You were cold resistant.
 You were shock resistant.
 You were poison resistant.
 You were telepathic.
 You had automatic searching.
 You had a small defense bonus (+4).
 You were guarded.
 You were fast.
 You had reflection.
 You were very lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a silver dragon
  a lich
  a nurse
  4 black puddings
  2 ghosts
  2 giant mimics
  a long worm
  a zruty
 an ice troll
  2 flesh golems
  a doppelganger
  a large mimic
  a wumpus
  a fire vortex
  a couatl
  3 stalkers
 an air elemental
  2 giant mummies
  a black naga
  a xorn
  2 giant zombies
  3 winter wolves
  a small mimic
  a glass piercer
  a warhorse
  3 quantum mechanics
  4 trolls
  a sasquatch
  a wood golem
  3 gelatinous cubes
  2 large dogs
  2 shocking spheres
  2 gargoyles
  a dwarf king
  4 tengu
  a stone giant
  2 red nagas
  2 pythons
  3 pit vipers
  2 cobras
  a wraith
 an ettin zombie
  a leather golem
  a soldier
  a watchman
 an incubus
  a chameleon
  2 giant beetles
  a quivering blob
  2 cockatrices
  2 wolves
  6 winter wolf cubs
  4 lynxes
  2 panthers
  3 leprechauns
 an iron piercer
  3 giant spiders
 an ice vortex
  3 baby long worms
  2 black lights
  3 forest centaurs
  2 gnome kings
 an orc mummy
  4 dwarf mummies
 14 ogres
  4 brown puddings
  a rust monster
  2 owlbears
  4 yetis
  6 lizards
  a chickatrice
  3 dingoes
  2 jaguars
  2 dwarf lords
  3 ravens
  a plains centaur
  2 snakes
  2 apes
  a human zombie
  2 rope golems
  a Woodland-elf
  2 soldier ants
  8 fire ants
  3 bugbears
 an imp
  a wood nymph
  4 water nymphs
  a mountain nymph
 11 Mordor orcs
  2 orc shamans
  5 rock piercers
  2 rock moles
  a pony
  4 yellow lights
  2 shriekers
  a violet fungus
 16 gnome lords
  7 gnomish wizards
  2 kobold mummies
  2 gray oozes
  4 elf zombies
  2 ghouls
  a straw golem
  5 paper golems
  a baby crocodile
  5 giant ants
  7 floating eyes
 23 dwarves
  a homunculus
  2 kobold lords
  a kobold shaman
 16 hill orcs
 10 rothes
  a rabid rat
  3 centipedes
  3 giant bats
  4 monkeys
  a dwarf zombie
  a wererat
  2 werejackals
 10 iguanas
 15 killer bees
  a gas spore
 12 hobbits
  4 manes
  3 large kobolds
  a hobgoblin
 11 giant rats
  6 cave spiders
  2 brown molds
  a green mold
  2 red molds
 59 gnomes
  2 garter snakes
  5 gnome zombies
  5 geckos
 15 jackals
  2 foxes
  2 kobolds
  2 goblins
  5 sewer rats
 19 grid bugs
  2 bats
  4 lichens
  4 kobold zombies
  7 newts
539 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 18
   Level 1:
   Level 2:
      An altar.
      Stairs down to The Gnomish Mines.
   Level 3:
      A potion shop, a fountain.
   Level 4:
      A general store.
   Level 5:
   Level 6:
      An altar to Crom.
      Stairs up to Sokoban, level 5.
   Level 7:
   Level 8:
      A fountain, a sink.
   Level 9:
      Some fountains.
   Level 10:
      A delicatessen, a fountain.
   Level 11:
      A very big room.
   Level 12:
      A fountain.
      Summoned by Pelias.
      Portal to The Quest.
   Level 13:
      A temple, some fountains.
   Level 14:
   Level 15: <- You were here.
      A fountain.
      Final resting place for
         you, killed by an umber hulk.
   Level 16:
      A general store.
   Level 17:
      A primitive area.
   Level 18:
      Some fountains.
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
      A grave.
      Final resting place for
         Taurandir-Hea-Hum-Mal-Neu, killed by a dagger.
   Level 5:
      Many shops, a temple to Crom, some fountains.
   Level 6:
   Level 7:
   Level 8:
   Level 9:
   Level 10:
      A fountain.
The Quest:
   Level 1:
      A throne, many trees.
      Home.
Sokoban: levels 5 up to 2
   Level 2:
      Solved.
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Barrb       |
                  |     10941 Au     |
                  |   killed by an   |
                  |    umber hulk    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Barrb the Barbarian...

You died in The Dungeons of Doom on dungeon level 15 with 75925 points,
and 10941 pieces of gold, after 22484 moves.
You were level 12 with a maximum of 135 hit points when you died.

