Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-29 10:32:57, ended 2025-05-31 10:15:04.

Bayard, lawful male human Knight

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Bayard the Sergeant      St:18 Dx:9 Co:14 In:9 Wi:18 Ch:18  Lawful
Dlvl:9  $:0  HP:0(77) Pw:83(83) AC:-2 Exp:10 T:19051 

Latest messages:
 Where do you want to jump?
 (For instructions type a '?')
 The troll picks up a scimitar.
 Where do you want to jump?
 (For instructions type a '?')
 You hit the door edge!
 Ouch!
 You hear the howling of the CwnAnnwn...
 Mimile picks up an orcish helm.
 Mimile misses the troll.
 What do you want to use or apply? [ghkoCFHIKLQR or ?*] ?
 Never mind.
 You don't have anything to drink.
 What do you want to use or apply? [ghkoCFHIKLQR or ?*] ?
 The troll wields a scimitar!
 Mimile bites the troll.
 The troll swings his scimitar at Mimile.
 The troll hits Mimile.
 The troll misses Mimile.
 The troll misses Mimile.
 You hear some noises in the distance.
 You hear some noises.
 You have a sad feeling for a moment, then it passes.
 What do you want to put on? [K or ?*] K
 You are now wearing a towel around your head.
 You can't see any more.
 What do you want to remove? [jK or ?*] K
 You were wearing an uncursed towel.
 You can see again.
 What do you want to zap? [goC or ?*] ?
 In what direction? h
 The bolt of fire hits it.
 What do you want to zap? [goC or ?*] ?
 Nothing happens.
 What do you want to zap? [goC or ?*] ?
 In what direction? h
 The magic missile hits it.
 What do you want to zap? [goC or ?*] ?
 In what direction? h
 What do you want to put on? [K or ?*] K
 You are now wearing a towel around your head.
 You can't see any more.
 What do you want to remove? [jK or ?*] K
 You were wearing an uncursed towel.
 You can see again.
 The troll swings his scimitar.
 The troll hits!
 The troll hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Amulets
  j - an uncursed amulet of unchanging (being worn)
 Weapons
  a - the blessed rustproof +1 Excalibur (weapon in hand)
  q - the rustproof +0 Sunsword (alternate weapon; not wielded)
 Armor
  w - an uncursed +0 elven leather helm (being worn)
  f - an uncursed very burnt +0 pair of leather gloves (being worn)
  m - an uncursed burnt +0 pair of speed boots (being worn)
  r - an uncursed +0 elven shield (being worn)
  u - an uncursed burnt rotted +0 elven cloak (being worn)
  V - an uncursed +0 elven mithril-coat (being worn)
 Comestibles
  p - an uncursed lizard corpse
 Wands
  o - a wand of fire (0:0)
  g - a wand of magic missile (0:4)
  C - a blessed wand of striking (0:4)
 Tools
  k - a blessed bag of holding containing 37 items
  L - an uncursed sack containing 5 items
  R - an uncursed lock pick
  I - an uncursed magic whistle
  h - an uncursed skeleton key
  K - an uncursed towel
  H - a blessed +0 unicorn horn
 Gems/Stones
  F - a blessed luckstone
  Q - a blessed touchstone

Contents of the bag of holding:
  1526 gold pieces
  an uncursed amulet of ESP
  a +1 lance
  a blessed +1 mummy wrapping
  12 uncursed apples
  an uncursed C-ration
  5 uncursed carrots
  an uncursed food ration
  an uncursed tripe ration
  an uncursed scroll of enchant weapon
  2 blessed scrolls of identify
  2 uncursed scrolls of identify
  3 uncursed scrolls of create monster
  an uncursed potion of fruit juice
  an uncursed potion of oil
  an uncursed potion of water
  an uncursed ring of cold resistance
  an uncursed ring of shock resistance
  an uncursed ring of see invisible
  an uncursed ring of fire resistance
  a blessed +1 ring of gain strength
  an uncursed +1 ring of gain strength
  an uncursed ring of levitation
  a wand of fire (0:3)
  a wand of magic missile (0:3)
  a wand of striking (0:6)
  an uncursed tallow candle
  an uncursed mirror
  an uncursed mirror
  an uncursed tin whistle
  an uncursed tin whistle
  an uncursed leash
  a +0 pick-axe
  an uncursed skeleton key
  an uncursed worthless piece of green glass
  an uncursed worthless piece of violet glass
  3 uncursed worthless pieces of yellow glass

Contents of the sack:
  a blessed scroll of earth
  an uncursed scroll of earth
  a potion of holy water
  a wand of teleportation (0:7)
  a wand of speed monster (0:4)

Bayard the Knight's attributes:

Background:
 You were a Sergeant, a level 10 male human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 19051 turns ago.
 You had 7570 experience points, 2430 more were needed to attain level 11.

Basics:
 You had 0 out of 77 hit points.
 You had all 83 energy points (spell power).
 Your armor class was -2.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (limit:18/100).
 Your dexterity was 9 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a long sword.
 You had expert skill with long sword.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You were level-drain resistant.
 You were telepathic.
 You had automatic searching.
 You were stealthy.
 You could jump.
 You had a small defense bonus (+4).
 You were guarded.
 You could not change from your current form.
 You were very fast.
 You were very lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead (2nd time!).

Vanquished creatures:
  a stone golem
the Oracle
  2 black puddings
  a ghost
  a giant mimic
 an umber hulk
  a large mimic
  a baby purple worm
  a stalker
  2 water elementals
  2 small mimics
  2 warhorses
 an ogre lord
  4 trolls
  3 large dogs
  a freezing sphere
  2 shocking spheres
  a large cat
  2 ochre jellies
  a leocrotta
  a pit viper
  a wraith
  a carnivorous ape
  3 ettin zombies
  2 leather golems
  3 Grey-elves
  a soldier
  2 watchmen
  a succubus
  a chameleon
  a giant beetle
  2 quivering blobs
  a cockatrice
  4 wolves
  4 winter wolf cubs
  a lynx
  a panther
  2 spotted jellies
  6 leprechauns
 an iron piercer
  2 mumakil
  a giant spider
  a baby long worm
  2 black lights
  2 vampire bats
  a gnome king
 an orc mummy
  2 dwarf mummies
  4 brown puddings
 an owlbear
  4 Green-elves
  2 lizards
  3 chickatrices
  3 dingoes
  3 dogs
  a housecat
  a jaguar
  3 blue jellies
  a gray unicorn
  a black unicorn
  2 ravens
  2 plains centaurs
  2 snakes
  4 water moccasins
 an ape
  2 human zombies
  2 rope golems
  3 Woodland-elves
  6 soldier ants
  3 fire ants
  2 bugbears
  a quasit
  3 wood nymphs
  2 water nymphs
  2 mountain nymphs
 22 Uruk-hai
  3 rock piercers
  2 rock moles
  4 ponies
  3 fog clouds
  4 yellow lights
  4 shriekers
 18 gnome lords
  6 gnomish wizards
  a red naga hatchling
  a black naga hatchling
  a barrow wight
  5 elf zombies
  2 ghouls
  a straw golem
  a paper golem
  a baby crocodile
  6 giant ants
  2 little dogs
  5 floating eyes
  a kitten
 12 dwarves
  2 homunculi
  4 kobold lords
 12 hill orcs
  3 rothes
  a rabid rat
  a centipede
  a giant bat
  a monkey
  a dwarf zombie
  a werejackal
 an iguana
 11 killer bees
  3 acid blobs
  3 coyotes
  3 gas spores
  8 hobbits
  6 manes
  2 large kobolds
  4 hobgoblins
  8 giant rats
  4 cave spiders
  2 brown molds
  3 yellow molds
  2 green molds
  2 red molds
 50 gnomes
  2 garter snakes
  a gnome zombie
  8 geckos
  6 jackals
  2 foxes
  2 kobolds
  4 goblins
  6 sewer rats
 17 grid bugs
  4 bats
 10 lichens
  4 kobold zombies
 11 newts
467 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
   Level 2:
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
      A sink.
   Level 5:
      An altar to Lugh, a sink.
   Level 6:
      An altar to Lugh.
      Final resting place for
         Staengia-Arc-Hum-Mal-Law, killed by a homunculus, while sleeping.
   Level 7:
      Some fountains.
      Oracle of Delphi.
   Level 8:
      A potion shop.
      Stairs up to Sokoban, level 7.
   Level 9: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a troll.
   Level 10:
      A very big room.
The Gnomish Mines: levels 4 to 10
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, many fountains.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
Sokoban: levels 7 up to 4
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Bayard      |
                  |     1526 Au      |
                  |   killed by a    |
                  |      troll       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Bayard the Knight...

You died in The Dungeons of Doom on dungeon level 9 with 32134 points,
and 1526 pieces of gold, after 19051 moves.
You were level 10 with a maximum of 77 hit points when you died.

