Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-24 19:39:03, ended 2025-11-24 22:32:20.

BeardyHaddock, lawful male human Priest

  ---
  |<..---
  |.....--
  --..|....
   --.|-.....----
    --- .......)|      - -
         -.|....|     -..@
         -----.)|  ..|.....-
             |..|...........
             --......--- ...
              |.......     |

BeardyHadd the Acolyte       St:12 Dx:12 Co:16 In:9 Wi:18 Ch:10  Lawful
Dlvl:6  $:62 HP:0(41) Pw:51(65) AC:3  Exp:5 T:2092  Blind

Latest messages:
 You sense the presence of monsters.
 (For instructions type a '?')
 Done.
 Really attack the hobbit? [yn] (n) n
 You kill the monkey!
 You see here a pair of combat boots.
 s - a pair of combat boots.
 You feel your magical energy drain away.
 You descend the stairs.
 Really attack the dwarf? [yn] (n) n
 You hear someone beseeching Kos.
 Really attack the dwarf? [yn] (n) n
 You hear a door open.
 You hear crashing rock.
 You are hit by an arrow!
 The gnome lord swings his bow.
 The gnome lord hits!
 You hit the gnome lord.
 The gnome lord swings his bow.
 The gnome lord misses!
 You hit the gnome lord!
 The gnome lord swings his bow.
 The gnome lord hits!
 You kill the gnome lord!
 In what direction? .
 You feel better.
 You see here an arrow.
 You hear someone cursing shoplifters.
 Pick an object.
 You miss the yellow light.
 The yellow light explodes!
 You are blinded by a blast of light!
 Wait!  There's something there you can't see!
 It gets angry!
 "Halt!  You're under arrest!"
 You hear the shrill sound of a guard's whistle.
 You are hit.
 Unknown command ' '.
 Unknown command ' '.
 It hits!
 It hits!
 It hits!
 It hits!
 It hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 62 gold pieces
 Amulets
  F - an amulet of ESP
 Weapons
  u - 7 +0 crossbow bolts
  r - a blessed +0 crossbow (alternate weapon; not wielded)
  p - a +0 spear
  a - a blessed +1 mace (weapon in hand)
 Armor
  s - a +0 pair of speed boots
  i - a +0 pair of water walking boots
  c - a +0 small shield (being worn)
  l - a blessed +3 studded leather armor (being worn)
 Comestibles
  t - 2 food rations
  f - a sprig of wolfsbane
 Scrolls
  q - a blessed scroll of teleportation
 Spellbooks
  g - a spellbook of detect monsters
  h - a spellbook of healing
 Potions
  d - 5 potions of holy water
 Rings
  w - a ring of searching
  x - a ring of slow digestion
 Wands
  v - a wand of make invisible (0:4)
  z - a wand of teleportation (0:5)
 Tools
  A - a magic lamp
 Gems/Stones
  I - an aquamarine stone
  j - a jasper stone
  H - a worthless piece of black glass
  e - 3 worthless pieces of green glass
  o - a worthless piece of white glass
  y - 4 worthless pieces of yellow glass
  J - a luckstone

BeardyHaddock the Priest's attributes:

Background:
 You were an Acolyte, a level 5 human Priest.
 You were lawful, nominally on a mission for Issek
 who was opposed by Mog (neutral) and Kos (chaotic).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 2092 turns ago.
 It was nighttime.
 You had 234 experience points, 86 more were needed to attain level 6.

Basics:
 You had 0 out of 41 hit points.
 You had 51 out of 65 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 62 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were temporarily blind.
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were devoutly aligned.
 You aggravated monsters.
 You were warded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
 an imp
  2 rock moles
  a yellow light
  4 gnome lords
  a floating eye
  a rothe
  a monkey
  a coyote
 17 gnomes
  a gecko
  a jackal
  a goblin
  2 lichens
  3 newts
37 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain, a sink.
   Level 2:
      A fountain.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6: <- You were here.
      Final resting place for
         you, killed by a watchman.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      62 Au       |
                  |   killed by a    |
                  |     watchman     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Priest...

You died in The Gnomish Mines on dungeon level 6 with 1292 points,
and 62 pieces of gold, after 2092 moves.
You were level 5 with a maximum of 41 hit points when you died.

